The Classes of World Of Warcraft
Let's Get This MMO Started
As I write more hubs the readers will discover I’m extremely passionate about gaming. What better way to start off than by writing a hub based off one of my favorite games to play? World of Warcraft is an extremely popular MMO made by Blizzard Entertainment. For years this company has been busting out massive expansions for this game as well as keeping up with other popular titles they create. The hardest thing I’ve found in my years of playing this game is choosing the right class for me.
The thing that makes this a difficult thing to decide is first you have to figure out what side you want to fight for. Do you want to start as Alliance or Horde? What race is the most appealing to you? Each faction has six races to choose from and if you have the Mists of Pandaria expansion there’s a seventh option of choosing a panda, but wait! That’s not the only thing you have to look at. Just because you have a total of thirteen race options doesn’t mean the class you want to pick will allow you to be that race.
I figured a good start for my hub is a look over my favorite classes in the game, explaining the ‘toons’ I’ve max leveled and played for a good while to give the future WoW players a look into the game and options they have in front of them. This isn’t just for future players though, this is also for the players that are getting back into the game or ready to start a new alternate toon to play. So let’s take a step through the realm of WoW and dive in.
Bang Bang - Becoming A Hunter
The hunter class is something that tends to be quite popular in WoW as well as the first class I ever played. This is a pretty fun class to play but it tends to get dull fast. I love my hunter but sometimes it’s just not enough to keep my interest. The hunter is a DPS class that many like to call in for raiding and PVP purposes. They can only use ranged weapons such as bows, crossbows and guns and have faithful beast companions that assist them in fights. The nice thing about hunters is the fact that a hunter is a great class if you don’t want to be reliant on other people to help you quest. They are pretty self sufficient as far as solo questing goes.
Along with the class option on hunter once you approach level 10 you choose a specialization. Hunters have three specs to choose from which are Survival, Marksman and Beast Master.
Survival – This spec relies on the use of animal venom, traps and explosives. This is the current spec for my hunter at the moment and the one I’ve found to be pretty fun.
Marksman – This spec focuses more on the hunters power than it does on the hunters animal companion.
Beast Master – As the name suggests this is the spec to go if you want to have heavy reliance on your pet. The cool thing about the beast master is they can capture pets no other hunter spec can. So if you want to add some pretty cool rare pets to your arsenal then this is the spec to choose.
I don’t know about all you but I’m not very good on making up my mind about specs, which is why WoW’s duel specialization comes in handy. At level 30 you can hand over a little gold to activate a second spec that you can use throughout the game. Granted you can’t run both of them at the same time but you have the option of switching back and forth from one to the other. Or replacing one to try out the option you didn’t pick to begin with.
The races that have the hunter option are as follows.
Alliance – Human, Dwarf, Night Elf, Draenei, Worgen and Pandaren.
Horde – Orc, Undead, Tauren, Troll, Blood Elf, Goblin, and Pandaren.
Sneaky Sneaky - Going Rogue
This class is pretty awesome if you like to sneak around, pick pockets and get right up into melee action on boss encounters. That’s not all you can look forward to with a rogue though, you also have the use of different ways to stun and disarm enemies which makes this class a good one to choose if you prefer the Player Versus Player side of things. Rogues tend to mainly use daggers and dish out damage as well as poisons. Now the poisons aren’t spells or something the rogue has to throw, they are what the class coats their weapons with to deliver damage over time to a target as well as constant damage based on their blows with their weapons and other various effects.
This has been my favorite class to play in the game lately. If you want to run around and avoid mobs you can stealth, if you want to get right up into a mob and unleash fan of knives and poison them all you can. I don’t suggest taking on a bunch of enemies at the same time as a rogue due to the fact that they aren’t exactly defensive built but they are a highly callable class for PvP. The three specs are as follows.
Subtlety – This spec is for those that love the aspect of surprise attacking, that like to stalk the shadows before leaping out at their pray. I’m sure it has many uses but as far as I go, I really didn’t care much for this spec.
Combat – This is actually a pretty nifty spec for a rogue. For starters it opens up the ability to use fist weapons, one handed maces, one handed axes and one handed swords instead of just using daggers. They also aren’t exactly big on the whole lets hide in the shadows factor or the relying on poison factor.
Assassination – This is the spec that I play. It specializes in damage with the poisons as well as dealing some devastating strikes to an enemy. The assassination rogue can only use daggers otherwise some of its majorly harming abilities can’t be used.
Honestly out of all the options I love assassination the most but some of my friends prefer the flexibility of the combat rogue. I’ve went through subtlety and don’t care for it at all but to each their own after all. You know the drill, the following races allow the rogue class to be selected.
Alliance – Human, Dwarf, Night Elf, Gnome, Worgen and Pandaren.
Horde – Orc, Undead, Troll, Blood Elf, Goblin and Pandaren.
Total Domination - The Warlock
There has never been a more overpowered class in WoW as the Warlock at the moment. This is a caster class that can pretty much get away with anything. Does that automatically mean everyone should make a warlock? Not at all. What makes the class is whether you can learn how to play it or not. Granted this class would be the easiest to level with if you didn’t have friends leveling with you but that doesn’t mean it’s time to bust out a million warlocks into the WoW universe. When it comes to the Warlocks specs you have to just ask yourself, what kind of magic would I prefer to destroy these creatures with?
Destruction – This is the spec to choose if burning everything down makes you giddy. If you’d call yourself a pyro then this is the path you should take. Incinerate your enemies, blast them with chaos bolts, finish them off with shadow burns. Laugh as fire rains down on everything around you.
Affliction – Maybe you prefer to slowly drain the life out of your foe instead of watching them burn. Or perhaps make it a slow death with damage ticking away every second.
Demonology – If those two options don’t sound too great, this last one might be for you. Turn into a demon and do it yourself. Powerhouse your way through anything that stands in it, sick your minion on the lesser foes while you’re at it.
As far as the path I picked as a warlock goes, it’s simple really, I’m one of those pyros. That was the spec I found the most fun but someone else might find affliction more to their liking or even demonology. When it comes to warlocks all specs for the class are popular choices. All the specs allow you to summon demon minions that fight by your side and all of them can solo monsters just as well as a tank could for the most part.
Alliance – Human, Dwarf, Gnome and Worgen.
Horde – Orc, Undead, Blood Elf, Troll and Goblin.
Lightwells and Shields - Priests
Since the dawn of time the thing expected most out of a priest is healing. WoW is no different in that aspect. This is the only class WoW offers that has two different specs for healing and only one for dpsing. Priests can deliver some pretty heavy heals for a group or some pretty heavy damage to whatever the group may be fighting but as far as a let’s run out on our own class this isn’t the right option to choose. It’s possible and you can have fun doing it but the road to leveling might be a little more difficult for someone running a priest as opposed to running another class. Much like the classes before the priest also has three different specs.
Holy – From the name it’s pretty easy to guess that this is a healing spec. The priest that I run is actually specced in holy and while it’s great for healing it’s not so great for solo questing. A holy priest that’s geared right is a great thing to have in a dungeon or raid group or even a battleground. The nice thing about the holy priest is if they happen to die there is still a small time frame for them to be able to heal the group after their death happens.
Discipline – The disc priest is the second healing spec for the class that allows for huge heals as well as being able to dish out good damage. In a way a lot of people consider the disc priest to be a DPS with perks. They also rely more on health shields when healing than a holy priest would.
Shadow – This is a priests only DPS spec. A shadow priest uses shadow magic to deal damage over time to target enemies as well as having a ton of debuff effects they can set off on them.
The priest is a pretty nice class to use but WoW has made it pretty clear that they only want healers out of it, and why not? It’s a great healing class. I’ve messed around with all the specs in this class and so far holy has been my favorite as far as usefulness goes. However if you are leveling a priest you’ll probably want to go shadow unless you have a friend that is either a strong dps or picks a tank class.
Alliance – Human, Dwarf, Night Elf, Gnome, Draenei, Worgen and Pandaren.
Horde – Undead, Troll, Tauren, Blood Elf, Goblin and Pandaren.
Spread the Disease - Death Knights
Ah the power of the Death Knights. I have a love/hate relationship with this class. If you were to pick a DK no matter what you’ll most likely never need any help. They are good with keeping their health up, great at dishing out damage and can stand just fine on their own. The downside about them is the only way to experience a Death Knight is by actually buying the game. It’s one class you can’t play in the free 20 level trial. The reason for this is mostly because as a death knight you automatically start at level 55. This is where the hate part of the relationship comes in with death knights. I’m a player that likes to explore every aspect of a game and you can’t do that very well if you already start off more than halfway to level cap.
That doesn’t mean the class sucks, or that it’s a horrible one to pick. The only thing about it is you’ll have a lot of back tracking by picking up this class, especially where professions are concerned. Onward to the specs.
Unholy – The unholy DK is a master of spreading disease and calling upon minions to do their bidding. They let the ghouls and aliments do most of their fights for them.
Frost – The frost DK mainly channels runic power to deal devastating strikes to the enemy they happen to be facing. If you want a hard hitting DPS powerhouse then you pick this spec.
Blood – This is the DK’s tanking spec. A tank is a player that holds the threat of whatever monster a group happens to be fighting at the moment. Their main job is to keep that creature hitting them and dishing out severe damage to that creature. A blood DK is skilled in keeping themselves protected through the onslaught of an enemy attack via self heals, absorption shields and increasing their armor ratings.
The most useful specs I’ve found for DK’s happen to be frost and blood so far. Almost every raid group wants a Death Knight as a tank or DPS. Considering the Blood Death Knight can basically maintain themselves without the healers doing much work on them or the frost death knight can dish out mass amounts of damage you really can’t go wrong with this class. If you don’t mind backtracking eventually this might be a class of interest to you.
Alliance – Human, Dwarf, Night Elf, Gnome, Draenei and Worgen.
Horde – Orc, Undead, Tauren, Troll, Blood Elf and Goblin.
Holier Than Thou - Paladins
I’ll openly admit I don’t know much about paladins. I just barely started on the journey of trying out the paladin class myself and so far it’s been a pretty fun experience. I’ve dabbled in the tanking side of it, messed around with the healing side of it and haven’t really touched the dps side yet. As far as I can tell they are a pretty useful tanking class.
Holy – This is the healing spec for the Paladin class. It’s mostly made up of casting healing spells and shielding party or raid members to improve survivability.
Retribution - The DPSing Paladin is a mix between a caster and melee ranged attacker. They can deliver hard hitting blows to an opponent or use holy magic to cast their judgment on their foe.
Protection – A protection paladin is the tank. They have the ability to shield themselves from incoming damage as well as being able to consistently hold threat on multiple targets at once.
This is one class that has only a select few races you can choose if you want to follow the path of the righteous.
Alliance – Human, Dwarf and Draenei.
Horde – Blood Elf and Tauren.
Everybody Was Kung Fu Fighting - Monks
Welcome to World of Warcraft’s newest class. The monk has became one of the most popular classes to choose in the game. Each specialization that it offers are different roles from the other. Much like the Paladin and Druid you can either pick DPS, Heal or Tank. All of these specs for the monk are somewhat overpowered compared to other classes.
Brewmaster – This tanking class can not only protect itself, not only heal itself but it can also deliver mass amounts of damage to whatever it may be targeting.
Mistweaver – The healing spec for the monk is not only skilled at healing party members but also dealing damage while healing.
Windwalker – Combine the brewmaster with the mistweaver, tone down the heals a little, tone down the ability to hold threat on enemies, highten the damage it can dish out and you have the windwalker monk.
This is honestly a class I don’t care much for but are a lot of fun to level. Not to mention quick to level considering they are the only class in WoW that gets an ability at level 20 allowing them a daily quest that will boost the amount of experience they get from quests for an hour. Not to mention if you sign in every day just to do that daily it stacks upon itself. Eventually you could end up with having 10 hours or more of a 50% experience boost saved up.
Alliance – Human, Dwarf, Night Elf, Gnome, Draenei and Pandaren.
Horde – Orc, Undead, Tauren, Troll, Blood Elf and Pandaren.
S'all About Them Totems - Shamans
The Shaman class in WoW is actually one of the most popular. Like almost all of the other classes it also had three specs.
Restoration - Restoration is the Shaman's healing spec and is probably the most chosen one. This spec tends to be packed with some great AoE heals and is typically a must have for any raid group. It's also easy to level a Resto shammy on your own without having to depend on having a DPS or Tank with you in the process.
Elemental - This is you're typical casting DPS specialization. I haven't really played around with this spec much but I know it is the prefered spec over the last one Shammys have and it deals some great damage.
Enhance - The third spec for the shammy and it's okay from what I've heard. I have literally never touched this spec and just about all I know is it's Melee DPS. So for those that want to get right up into the action I suppose.
Personally, I love the Shaman class for healing but that's about it for me. It was my way to try out a separate healing type from the holy priest I was use to. It was a lot simpler to control than a priest but at the same time I'm not sure what changes have taken effect on the class as a whole since they released patch 6.0.2
Alliance – Dwarf, Draenei and Pandaren.
Horde – Orc, Tauren, Troll, Goblin and Pandaren.
Need Moar Portals - Mage
Mages are one of the best classes to use for PvP. Granted they also have major roles in PvE play but for the most part most of the spells and abilities are things that are treasured in PvP. Now I haven't messed around much with mages but they also have three specs and its pretty straight forward really.
Frost - Your typical Ice Mage. Any kind of ice spell you can think of will most likely eventually be at your disposal.
Arcane - Master of the Arcane...Basically... Magic... s'go.
Fire - Much like frost only with fire for the pyromaniacs in us all.
I've only ever played Fire Mage for this class and while it was enjoyable to level I kind of lost steam with it when I level capped. Not to say its going to be horribly boring or anything, it just wasn't really for me but I know a lot of people that love this class. The really nice thing about being a mage is you get the perk of learning portals to all the major cities. So if you're in the Eastern Kingdoms and need to get to Org in Kalimdor, no problem. You can either teleport yourself directly there or make a portal. This is also helpful when in large groups.
Alliance – Human, Dwarf, Night Elf, Gnome, Draenei, Worgen and Pandaren.
Horde – Orc, Undead, Troll, Blood Elf, Goblin and Pandaren.
Felines, Boomkins and Bears, Oh My! - Druids
This is the only class in wow that has four different specs you can choose from. Making this the kind of class that people dread to approach if they can never settle on just one thing. I have never attempted a druid but from what I’ve seen they are typically used for tanking or healing.
Balance - This spec makes use of the boomkin form and uses arcane and nature magic to put a halt to enemies.
Feral - Feral makes use of the cat form and deals damage via bleeds and bites.
Guardian - The Guardian Druid is a tank, one of the only two tank classes that wears leather gear instead of plate. They mainly make use of the bear form to help absorb damage and hold threat.
Restoration - Easy to guess this is the healing spec for the Druid. You'll typically see them running around looking like trees in raids. They are also a useful source of healing in raids for not only AoE heals but also their Heals over Time abilities.
Alliance – Night Elf and Worgen.
Horde – Tauren and Troll.
The Races Bicycle - Warriors
While this class is great at dealing damage, from what I’ve played of it, it really lacks the entertainment factor that many of the other classes have.
I’d add info on the different specs but I haven’t dived into this class enough to make an opinion on its specs. I can say that there’s two specs for DPS and one for Tanking.
Arms - This is a straight out damage dealing spec for the warrior that specializes in two handed weapons.
Fury - This is the duel wielding DPS spec for the warrior and from what I've heard the most fun.
Protection - Much like you'd assume by the title this is the tank spec.
Alliance – All Races.
Horde – All Races.
What is your favorite WoW class or for those that haven't played which one seems more interesting?
That's All She Wrote
At the end of the day there's a lot of choices in creating a toon in WoW. It can sometimes be a bit overwhelming when you first get into the game but is easier as time goes by. I can't put my finger on the best class to play, nor can I say what the best race is or even the best faction.
If I go off personal opinion I would choose Horde everytime but I know there's still a lot of people that go Alliance. There's people that play both sides and there's people that just want to create characters without caring about what faction they are going to be fighting for.
It all falls down on personal opinion and what you end up finding out you like. So what are you waiting for? Get to it.
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