The Elder Scrolls V: Skyrim Information
The Elder Scrolls V: Skyrim Review
The Elder Scrolls V: Skyrim is a Role-playing Video game made by Bethesda Studios. Since the new DLC is coming out soon, I figured I would write a review about the game itself. This review will be comprised of three categories; Story-line, Side Content, and Cons.
Storyline- In Skyrim, you are thrown into the role of a prisoner being carted off towards execution. As the executioner lifts his ax to finish you off, a dragon attacks the city. An escape quest ensues, with the player going into an underground keep en route to leave the city. In the keep, the player must fight off many enemies, from humanoids, to giant spiders. Upon clearing the keep and stepping outside, the player is shown the vast beauty of Skyrim, and given the choice to either continue with the main quest, or travel the world and do whatever he or she desires. Assuming you continue with the quest, the player finds out that he or she is the dragonborn, which means that after killing a dragon, they can absorb it's soul, killing it for good.
Side Content- Skyrim features tons of things to do when you aren't doing the main quest. There are four major guilds that you can join (The Dark Brotherhood, The College of Winterhold, The Companions, and The Thieves Guild) and a Civil War side quest line that allows you to choose between two major factions who are fighting for control over Skyrim. These quests offer you unique weapons, armor, and items that you may not be able to acquire elsewhere. Each of these quest lines have about five to ten hours of content packed into them, depending on how fast you go through. You can rush them in about two hours apiece. Skyrim also features many individual NPC-given side quests, and hundreds of hours worth of dungeons.
Cons- Skyrim is known to be a very buggy game due to the large amount of things all going on at once. On PS3, there is a glitch that makes the game freeze if the player character goes underwater for example. There also have been many accounts of ragdoll physics, and floating mammoths.
Conclusion- Skyrim is one of the greatest if not the greatest games I've ever played. It is a must play game and anyone who reads this should definitely consider buying it. This game is a 10/10.
Dawnguard (E3 Demo/Preview) By Gamespot
Information Regarding Dawnguard
First Look- Pictures concerning Dawnguard can be seen above. Dawnguard is a DLC that will be coming out on June 26th. It is based upon the war between the Dawnguard, and the Vampire Lords. The Dawnguard, a group of Vampire Hunters located in an extremely badass looking castle, seem to be the equivalent of what the Silver Hand are to werewolves. The Vampires, also located in a somewhat murkier, more isolated castle, are leading a plot to "End the Tyranny of the Sun." Sounds pretty legit.
Dawnguard- If you are to join the Dawnguard you are granted the castle as somewhat of a home base as you would in a normal guild. You also have access to crossbows, which work into the archery component of combat. They are very different from bows, as they inflict more base damage, shoot almost instantly, and are more likely to stagger your enemies. It should also be noted that you can carry them loaded, and they take much longer to reload than a bow. Crossbows can be smithed as any other weapon can, although some sources say they only go up to ebony in quality.
Vampire Lords- If you are to join the Vampires, you also are granted the castle as a home base. Upon becoming a vampire, you are granted the ability to turn into a Vampire Lord. This grants you access to an entirely new Vampire Lord skill tree, which can be progressed by draining the blood of your enemies. The Vampire transformation is similar to the Werewolf transformation received during The Companions quest line, although this new transformation can be triggered on and off at will. Contrary to the Werewolves' melee based attacks, the Vampire is a magic user. I think being able to summon gargoyles, drain life, and just straight up throw your enemies through the air is a very cool addition. You can also fly in the Vampire Lord transformation, which makes for much faster traveling. Please note that when I say "Fly" I mean it loosely. It's more of a levitation. It also seems that being in this transformation is more of a mage based system, so unless the new skill tree involves adding significant bonuses to your magic, the Vampire Lord might not be for every character build.
The Soulcairn- The Soulcairn is an ethereal plane of Oblivion where spirits run wild. It seems to have a big presence in the game. The Soulcairn features some new enemies in Graveyard Keepers, which seems to basically be ten foot tall Draugr. There is also a new mount in the game involved with the Soulcairn. The mount can be summoned, which is quite relieving, especially to those (like me) who accidentally fell off of a mountain while riding Shadowmere. To acquire the ability to summon the mount, you must first find his skull, which is located somewhere in the Soulcairn.
New Dragons/Shout- A new, more challenging foe has been added to the game in the new Legendary Dragons. The Dawnguard trailer shows that dragons will now be able to dive into the water to attack you, so you can no longer exploit the cheap dive in the water, jump out, shoot, dive back in method. There is also a new dragonshout that allows you to tear the soul out of an enemy and turn them into your undead minion.
New Werewolf Perk Tree- To match the Vampire Lords, Bethesda has added a new Werewolf perk tree which will, I assume, will require you to feed on your victims bodies to progress along the perk tree. Whether they will allow you to turn the beast transformation on and off at will like the Vampire Lords isn't yet known.
Vampire (Humanoid Form) Nerfed- If you are walking around as a Vampire (level 4) townsfolk will no longer attack you on sight. I assume Bethesda did this to make it a little easier for Vampire players to survive day to day, because the effects of sunlight and the need to feed on the blood of NPCs was really a pain in the ass, and made the negatives outweigh the positives of being a vampire. With the new addition of the Vampire Lord transformation, it seems they have easily leveled the scale.
Mounted Combat- At last Bethesda has addressed mounted combat! This is very exciting as you no longer have to dismount to attack that pesky group of bandits that are killing your horse, and it can make it much easier to kill dragons if you are an archer because you will be able to move away from their attacks at a much faster rate. Note that to do magic you still must dismount.
Dragonbone Weapons- Dragonbone weapons have been confirmed, and are to be the strongest weapons, ahead of even Daedric.
Verdict- I am very much looking forward to this DLC, as the negative effects of vampirism before this expansion have shied me away from contracting the disease. Now I will definitely be looking forward to trying on the Vampiric form, which will surely add even more to the variety that Skyrim already possesses. My main character is an archer, so I will also be compelled to loot a crossbow off of any unlucky Dawnguard who may cross my path. Happy hunting =:)