The Original Mortal Kombat on the Sega Genesis – Best Video Games Ever
Not Like the Greatest Game Ever... But Still Seriously Awesome.
The original Mortal Kombat is really not that great of a game on home consoles, in my opinion, but it did spawn a highly successful series that caught on fire when Mortal Kombat 2 came out. Both the first and second games in this series were much more difficult in the arcade versions. They say that the limitations with the various consoles made it hard to program them like the arcade machines – but yeah, hogwash. They just didn’t want to piss off arcade owners by giving people access to an arcade quality version of this hit game.
For my money, both on the SNES and Sega Genesis, Mortal Kombat is a pretty easy game. It’s not hard to beat ass through the game without breaking a sweat. I think the programmers almost got caught with their pants down tinkering with the difficulty on this game, because MK II was programmed noticeably closer (in terms of difficulty) to its arcade counterpart. Still, MK II was no way near as hard as it was in the arcade.
Why Is This Game Great? This. Just This.
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This Is All We Really Care About. Here Are the Fatalities From the Original MK.
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Just Another Fighting Game... With Super Awesome Kill Moves!
If you don’t know much about MK, it’s just a standard beat ‘em up game. It stands out from other games from its era because the characters are based on pictures taken of real people, as opposed to graphically drawn sprites like in Street Fighter II. SF II and MK were huge in arcades around the year 1992. I was part of that craze. Mortal Kombat introduced fatalities into fighting games – the ability to maim and kill your opponent after you win.
The first time you saw a fatality your mouth gaped wide open, then you farted and passed out in ecstasy. It was great. Now people take this kind of thing in gaming for granted. Thanks for fulfilling our passion for blood, MK.
Everyone knows why the original Mortal Kombat was better on the Sega Genesis: The blood code. Yeah, Nintendo removed the blood from the original game, but they figured out how derpy that was before releasing the second game on the SNES. Sega removed the blood too, but they put a cheat code into the game that you could enter in order to get it back. Nintendo also Nerfed a lot of the fatalities, which was totally lame.
Ouch! Just... Ouch!
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Eh, the SNES Had an Upper Hand for Sure
In all fighting games, the Genesis was really not the console of choice. Super Nintendo always was, because it had the right amount of buttons to handle Street Fighter II (which had 6 different attacks). The Sega Genesis’ three button controller wasn’t even enough to handle Mortal Kombat, which had 4 combat attack moves. How lame.
Despite the minor flaws – being too easy, not having enough buttons, and being kind of clunky – MK on the Genesis was a really awesome experience. Everyone wanted to have all that blood and gore transported from the arcade into their home, and Sega delivered the goods. MK II was about 50 times better in every respect, though. Still, the original is a fine game. Nowadays, it feels like a beta version of what the game was to become later.
On a final note, some people say the SNES version of the original is a lot better. They're pretty much right, but that's not saying a whole lot. Both versions are clunky as heck and show their age. I prefer having the blood.
The Second Game Makes the First Look Clunky. Oh, Mk! We Love You.
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