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The Ultimate Classic RPG Guide for New Gamers: FF Tactics
Final Fantasy Tactics
Final Fantasy Tactics is almost like a living chess game, only so much better. You get a more interesting version of the classic strategy game... but with magic spells and class changes! If you want to survive, you have to be smart and think at least three or four moves ahead. As the name implies, if you're not tactical, then you don't have a prayer.
You assume the role of Ramza. A young prince who studies the way of the sword at a prestigious military academy. One morning, whispers of war and blood thirsty monarchs fill the air when a band of thieving rogues make their way into town. With no choice, the young students are called into arms to help defend the town. Upon defeating the rogues, Ramza is swept head first into war as he travels back to his homeland. You'll face royal treachery and betrayal, assassination attempts and double crossings as you uncover the truly demonically sinister causes of the great war.
Battle can be exhausting. Like I said before, if you want to survive, you have to be sly and think a few moves ahead. Be aware of how you attack, when you attack and the repercussions of your attack. You may have a clear shot at the wimpy thief, but will leave your white mage wide open for attack. Do you move in and take out the unit? Or do you stay and protect your healer? One wrong move can spell disaster and death for your entire team. Unlike the rest of the franchise, dead members of your alliance can be revived at any time. However, characters killed in this game have to be revived within a certain number of turns, or are lost forever to the void.
Final Fantasy Tactics really explores the different classes of warriors you can become. You have your typical knight, monk, mage or thief classes than can evolve into things like summoners, ninjas and samurais. Each class has it's own skill set that you can develop through battle. EXP and ability points are gained through fighting and using skills. The more you practice your craft, the better you'll become. If you don't fight with all the members of your team, they will not get stronger. Whats the point of a level 10 knight and a level 1 mage? Those low level units are going to be picked off first if you neglect them. As an added bonus, you can use more than one class skill set. For example: You train Ramza as a knight, then switch him to a thief. You can equip him with the knight skills and use them along side your new thief commands.
The only real downfall to this game is the story gets a little boring. For me, it got increasingly difficult to remember everyone's name, who was good, who was bad who jumped teams and who may or may not be a demon in disguise. The dialogue is very prim and proper and can be confusing at times. I'm not saying it's a bad game or that you shouldn't play it, but it's a title that you will really have to pay attention to.
Tactics will truly test your though process and your ability to pay attention to detail. Any missed part of battle could spell doom. Being sly, cunning and down right brutal are necessities if you want to win each battle. It really is a show no mercy, take no prisoner type of situation. Keep your head up, eyes open and you'll be fine...
As always, I welcome your feedback and comments. Don't be shy, let me know what you think.