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Top 5 Reasons Why SWTOR Is The Best MMORPG Of All Time
Star Wars The Old Republic, often referred to as SWTOR, is a MMORPG developed by Bioware and published by Electronic Arts in 2011.
While SWTOR was initially a subscription based game it is now totally free to play.
Star Wars The Old Republic has set the bar very high for MMORPG standards and is widely recognized as one of the best if not the best MMORPG on the market, surpassing even subscription based (pay to play) games such as World of Warcraft.
Let's take a look at a few reasons that makes Star Wars The Old Republic the best MMORPG ever.
Below are five reasons that make SWTOR better than any other MMORPG game on the market, feel free to add your own in the comment section at the end of this hub.
5. The Star Wars Universe
Simply put, the mere fact that SWTOR is based off the Star Wars universe and includes the lore from one of the most entertaining science-fiction franchise of all time makes SWTOR a must play game for any fan of Star Wars.
Whether it's visiting Star Wars planets such as Alderaan and Coruscant or reliving famous battles from the movie series, Star Wars The Old Republic offers many reenactments from the Star Wars franchise.
Moreover, you can play a total of 16 classes all featured in the Star Wars movies.
You can play a sith warrior like Darth Vader, a bounty hunter like Boba Fett, a jedi knight like Luke Skywalker or even a smuggler like Han Solo.
You can also choose to side with the Sith Empire or the Galactic Republic, as they both have different stories, side quests, flashpoints, operations and capital words.
And last but not least in SWTOR you can participate in epic space mission and customize your own ship.
Star Wars The Old Republic Trailer
4. Interactive Cutscenes
I don't know if you play a lot of MMORPG but if you do you might have noted a few similarities in the quests and overall stories.
In almost every MMORPG out there the quest system goes like this :
- interact with random NPC (non-player character)
- get a quest
- complete the quest
- turn in the quest for a reward.
In Star Wars The Old Republic things are a little difference, and all for the better.
First of all there are actual cutscenes with real voice, as in most modern video games.
This can be seen as a mere detail but it actually increases the enjoyment and overall sense of implication in the stories and thins the line between MMORPG and console single-player games.
Furthermore, in SWTOR the cutscenes themselves are interactive : the nature of your quests can change at any moment based on the decisions you make.
For each quests you can make decisions that will affect your current quests for the better or the worse.
You often, but not always, get a choice between a light side (good) decision, a neutral decision and a dark side (bad) decision.
In most MMORPGs you are on your own for most of your walk through of the game, aside from some occasional classes that may get a pet or a minion at some level (these classes are generally the hunter or the warlock).
In Star Wars The Old Republic each class has five companions that assist in combats, as you often find yourself being outnumbered even with your companions help.
Each companion has a specific role to go alongside your class, it can ether be a melee tank, a ranged tank, a melee dps, a ranged dps or a healer.
But your companions aren't only useful for assisting you in combats, they also contribute to the storyline of your character and give you special quests.
You star out with one companion that you get at this very beginning of your story (level 5 or 6 approximately) and you can unlock more companions as you progress in your class storylines.
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2. Immersive Storyline
Star Wars The Old Republic has very immersive storylines that will take you from level one to the max level of your game.
In other words your main storyline will follow you during the whole process of leveling your character and will take you from one planet to the other.
While in most MMORPGs each quest can seem disconnected from the others and irrelevant to the overall story of your character, in SWTOR each quest follows a purpose and advances you in your storyline.
Every class has a main storyline divided in three parts plus the prologue. The stories can be very different whether you are playing a Bounty Hunter, a Republic Trooper, an Imperial Agent or a Jedi Consular.
Furthermore not one story is exactly the same, even if you are playing the same class twice, since your decisions (either light side or dark side) will influence the direction of your story.
My personal favorite storyline is the Jedi Knight, followed closely by the Republic Trooper and the Bounty Hunter.
Star Wars The Old Republic
1. Combat System
What is really original and enjoyable about Star Wars The Old Republic, even more that the storylines and the companions you get, is the combat system and overall gameplay.
While Star Wars The Old Republic is, like most MMORPGs, a targeting based combat system it also has very interesting features that make the combats very challenging and never boring.
Not only do you have your basic MMORPG abilities such as DoTs, burst heals and so on, you also get advanced abilities that you don't see often in these types of games.
First of all, most classes have combo attacks that are very reminiscent of hack and slash games.
Secondly, in SWTOR you actually can use the environment to your advantage. In how many other MMORPGs can you throw your enemies off a cliff with knockback abilities ?
And finally, there are many AOE abilities : attack that do damage or heal not the target you selected like with other abilities, but rather a whole area you chose.