Why the NRA should F*cking LOVE Video Games
20 kids and 7 adults: all killed by GTA 5 sales, and not a raging psychopath
Remembering Sandy Hook
In case you were too glued to the front of Call of Duty to know, on December 14 of 2012 a deranged, mentally ill, totally irresponsible and sick 20 year old named Adam Lanza went batshit crazy and decided to turn a class room full of children into a shooting gallery after killing his 52 year old mother. It wasn't very hard for him to do this, seeing that his mother was more concerned with collecting firearms for an impeding economic doom when she should have been paying a little more attention to the well-being of her son; the guns might as well been sitting on the coffee table in the living room. And while she did know about her son's dwindling mental state, she failed to keep her guns safe and locked away- I guess she figured the collapse of the economy would bring poor zombies to her door any minute.
The worst occurred, and 27 people died during the shooting- 20 of which were children. Candlelight vigils passed, parents mourned and were later wanting answers.
President Obama was forced to reopen the can of worms of having to look into the restriction of banning, limiting, or restricting assault rifles and high capacity ammo magazines. Previously, he had overlooked this issue, ignoring a promise made in 2008 to reinstate an assault rifles ban.
Needless to say, there was no winning for anyone in this situation. The right wing responded with a combination of "f*ck yous" mixed with "from my cold dead hands" argument (cause that was a mature and responsible way to argue a point) while the left made the impractical argument that the bans would somehow make a difference (cause it's worked so well with booze, drugs and so on). The problem with both of these is the sources for most of these arguments came from people with either a vested interest in gun sales, gun lobbyists who pay big bucks to campaigns or from people who have little to no concept of the responsible gun owner that has a firearm for home and personal defense.
The political sides of this argument forget quite often that it's 2013 as of this writing and not a SINGLE gun has yet to be banned (so much for Obama being the "oppressor" in this situation) and President Ronald Reagan (a conservative hero) signed an assault weapons ban during his administration. On the flip-side of this issue, the left deludes themselves in the notion that guns can be bought at a gas station-stocked next to the windshield washer fluid- and bullets are given out like candy on Halloween; there are already background checks, a registry and required permits to own a gun legally in almost every state.
This isn't the old west, folks. Hell, even the old west wasn't the old west. Gun laws were way more strict then and half the time they weren't even reliable to fire with falling apart or jamming.
The not-so Wild West
A recent study finds: you're wrong.
Throwing video games under the bus...
So what was the National Rifle Association to do? Private donors ranging from the ordinary man to the high society right-wing as well as gun manufacturers contribute resources that give the group a budget of over 230 million to fund services and lobbyists. Needless to say, the incident at Sandy Hook (as well as all the violence of Chicago and Detroit combined) became an instant P.R. problem for the group; the NRA has stood vigilantly to protect the Second Amendment rights of American gun owners as well as the bottom line for gun and ammo makers- so when the finger was pointed at them they should have known exactly what to say and where the finger should have pointed back.
A proper script should have said: " The NRA is deeply sorry for the loss of these children. We have always recommended that gun owners keep their firearms in locked cases and out of the reach of the irresponsible or ill-informed about the safety of guns- anyone that doesn't do so could be faced with dire consequences."
Wayne Lapierre wasn't so clever and chose a completely different scapegoat: Video Games and a violence-centered media culture. I guess this was easier than demanding that people to just be smart.
But, let's take a gander at the wise word's of Wayne in reference to video games: And here's another dirty little truth that the media try their best to conceal: There exists in this country a callous, corrupt and corrupting shadow industry that sells, and sows, violence against its own people. Through vicious, violent video games with names likeBulletstorm, Grand Theft Auto, Mortal Kombat (Because pulling off a man's head is simple work) and Splatterhouse. And here’s one: it’s called Kindergarten Killers (What game?). It’s been online for 10 years (I've never heard of it). How come my research department could find it and all of yours either couldn't or didn't want anyone to know you had found it? ('Cause no one has heard of it)-Press Release
The worst of the video game market: Kindergarten Killers, is a flash game on the internet that simulates the first person killing of children on a playground. Thus far, I've yet to find a single person that's heard of it, let alone played it, but most discerning gamers wouldn't touch it. There is also no official reports that Adam Lanza had played it, or if he even played Grand Theft Auto.
Sorry Wayne, but there's some holes in that logic.
Apparently, video game makers have the blood of children on their hands. And let us not forget that the players of these games also have some 'splanin to do, as the brilliant Elizabeth Hasselbeck had this to say for the release of GTA 5:
“What about frequency testing? I mean, how often has this game been played? Maybe there’s some sort of–and I mean, I’m not one to get in there and say monitor everything, but if this indeed is a strong link, right, to mass killings, then why aren't we looking at frequency of purchases per person, and also how often they’re playing, and–maybe they time out after a certain hour.” -Fox and Friends
So there's no need to monitor deadly weapons- tools that are used to kill people, but that plastic disc in a harmless clamshell package is a yellow cake uranium of ideas; the other hosts of Fox News' "Tool Time" nod like idiots.
A weapon load out to GTA 5
Call of Duty Ghosts
Boarderlands (aka Gun Porn)
There's no denying: Video Games have many violent titles that glorify guns and the use of them, whether for defense or aggression. Players can sit comfortably in a couch or a computer chair and stage World War 3, fighting an invisible fight for digital supremacy. All this money and time, spent on a medium that rewards imaginary trophies and no one gets hurt, as long as the fighting stays within the screen. But, don't tell that to the far rights and far lefts.
Many of the right-wing will criticize video games to being glorifying towards gun play violence with games such as Call of Duty featuring actual military-grade weapons being used to kill terrorists and other foreigners, all by the hands of brave military soldiers in the battlefields of far-away lands. COD puts you in the fatigues of the US Marines, where the steadiness of a hand and a swift decision can equal the difference between life and death.
You know... something conservatives will pressure kids to do when their freshly graduated from high school.
The other end of the street will point to the more liberal left that will criticize lack of art or substance when they'll notice that an entire session of Grand Theft Auto can be spent on just killing people and stealing money. Totally ignoring the fact that GTA's best example of substance exists beyond the carnage; the world of GTA is very much a satirical look at the modern world in all its hypocritical eccentricities.
I guess that Hilary Clinton and Joe Lieberman weren't "open-minded" enough to notice what Liberty City, or San Andreas had in common with our world.
But let's not stop there! Borderlands 1 & 2 (I LOVE that game!) boasts the feature of a "randomly generating" gun system that allows a character to pick from a thousand-strong plethora of firearms. BL 1 & 2 uses a catalog of barrels, handles, stocks- you name it- all for the sake of coming up with unique and interesting choices; it's gun porn, folks.
The Call of Duty and Battlefield series has not only real guns, but also real accessories that allow players to customize weapons with scopes, sights, and laser targeting systems. Just like our real fighting men and women. Funny how in a digital world this is considered taboo, but it's done every day by our military at taxpayer expense.
If the NRA was wise (and in my view, that ship has already sailed) they would know who the biggest advertiser for guns are and leave them alone. There's likely many young players of COD:Ghosts that are considering joining the service to be just like their heroes in the games. And, true, there's a great many idiots that would love to steal a car, beat up a hooker, and shoot her in the head, but I'd rather have that idiot do it at home on his TV rather than in real life.
Truth is, gamers aren't stupid, and we know that the worlds we play in are very much fake. The real world has consequences and killing a man bears a heavy burden of these outcomes, and gamers have the luxury of pressing "reset". Here's a great example:
I crashed my car a few months back, and I wasn't able to drive away and shake off the cops, like I do when I'm playing GTA 4.
'Cause that's fucking stupid, that's why.
I wouldn't have voted for him... but he's right on this:
You can take my controller when you pry it from my cold dead hands
It's funny how the conservatives of America will use video games as the ultimate scapegoat for blaming a school shooting when they've forgotten that criticizing and controlling free expression violates the FIRST Amendment of the constitution and the horrific actions of others don't really constitute a defense for theirs. Wayne Lapierre never killed anyone (as far as we know) and people in his organization promote gun safety on a constant basis- they've done their part already, so there's no need to point fingers.
Their main hero, Ronald Reagan was president when video games got their start (1981-1989- the Nintendo era) and he didn't believe an assault rifle needed to be in the hands of every American- not because of video games, but because he wanted to keep them out of hand of the lawless and mentally unstable. Practical logic.
And liberals seem to be very quick to defend the free expression of a person wiping their ass with a bible on stage, but not when it comes to the meticulous and well-profitable art of a video game. Video games have evolved from the days of fat plumbers saving princesses and have since gone on to have narratives, stories and (YES) even morals. Open minds should see this and learn from it, rather than control it.
Perhaps we should look towards the killers and those that harbor or ignore their behaviors in the wake of tragedy?
Or is it just easier to pick on games?