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World of Warcraft Brawl: Warsong Scramble
The PvP scene in World of Warcraft is quite varied but a fun game mode like this one is always welcome. What Blizzard is doing right now with the Weekly Brawls is to take the classic battlegrounds and put some wacky rules or extra game-play elements into them.
This week we have the Brawl named Warsong Scramble which takes the classic and beloved Warsong Gulch battleground and puts some extra rules and wacky stuff into it.
The biggest difference in this Brawl is that each faction has 3 flags instead of 1. There are 3 flags in each base so you will have 3 flag carriers at all times which means there are 3 enemy flag carriers at the same time too. Good luck on getting a team that manages to focus 3 EFC's when they couldn't do it in the regular Warsong Gulch with just one 1 EFC.
The second thing that is added in this brawl version of Warsong Gulch is the random buff cubes. There are multiple spots on the map where buff cubes spawn and running through them will grant you a random buff from a list of four. All of these buffs have their uses in this special mode so let's go through them one by one.
As I was mentioning before the photo depicting the buff cube, these cubes grant you certain abilities which can be one from the list you can see below.
Gripping Chain - Pull an enemy to you.
Discombobulator Ray - Dismounts an enemy and reduces combat stats.
Arcane Prison - Conjures an Arcane Prison at a location which blocks enemies from traveling through it. Going through the Arcane Prison will cause the enemy to be teleported to the center and get a 1 second stun.
Mega Kick - Knock the enemy far into the air.
Grippling Chain - This one is useful when it comes to dealing with the enemy flag carrier. Picture this scenario, both teams are on the last flag run, both your flag carrier and the enemy flag carrier are close to the base, you're slightly behind the enemy flag carrier, watching him run to a glorious victory... but wait, what was that - something creaking in your left pocket. It's a chain with a hook attached to the end of it and with the might of a thousand arms you throw it on the enemy flag carrier, pulling him back into your grasp and unloading the fury of the titans on him, thus granting your team that sweet, sweet victory.
Discombobulator Ray - This one dismounts enemies and reduces their stats. Good when it comes to ganking the healer when he is trying to reach his team or to reduce the stats of those high level pro PvP players.
Arcane Prison - This one is good to use in choke points which is mostly the tunnels on both sides of the map. Grab the flag, pop the Arcane Prison in the tunnel behind you and the enemy will get slowed and you'll be able to escape.
Mega Kick - This one is awesome if you can get ahead of the enemy flag carrier and kick him back into your base. Used purely for slowing down the enemy flag carriers and delaying them as much as possible.
Did you enjoy Warsong Scramble?
To win this Brawl your team will need to cap 10 flags which is not that hard and it does not take that long, depending on how the enemy team is prepared. With these 10 flags there is an extra bonus which might not be obvious.
Each flag cap will grant you Honor, but most importantly it will grant you Reputation with the Silverwing Sentinels. You will get 100 Reputation per Flag and if your team wins you will get 1000 Reputation per match only from the flags themselves.
This is a nice bonus for players that want to get extra achievements and/or RP gear from the reputation vendors.
Everything considered Warsong Scramble is a fun brawl which I am enjoying thoroughly and with the extra reputation bonus I am getting each match, I will be sure to farm it for the duration it is available.
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