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Skyward Sword: How To Beat The Imprisoned at Sealed Grounds (Third Form)
This hub is going to explain how to beat The Imprisoned in The Legend of Zelda: Skyward Sword, the third and final time you do battle with him. The Imprisoned's third form is the tenth boss of the game, is time limited like the first two fights, and is probably the most unforgiving boss battle in the game. You have little time to act in the second and third phases to stop The Imprisoned from reaching the Sealed Temple, and failing your required action is an almost guaranteed Game Over.
Time to topple this boss once and for all!
As the battle starts, you will quickly notice that The Imprisoned has grown a tail. This tail can swat you if you get too close, which will make slashing his foot appendages even harder than before. This, combined with the fact that the foot shockwaves are roughly twice as big as before, is the reason that most people forget that strategy all-together and just go straight for the forehead.
The best way to pull this off is to fly up (using an air vent) to the next floor and position yourself directly over The Imprisoned. Then, use the Groosenator to launch a Bomb at The Imprisoned, just like the second fight. This will stun him and let you climb up to his forehead to drive the sealing spike in. As usual, it takes three solid blows to move on to the next Phase.
Note: If you're feeling feisty and want to do this the hard way, you can fly up to the floor above The Imprisoned and then float down in front of him to start attacking his foot appendages. Approaching from behind is possible, but the tail is quite painful.
Tip: If you're dead-set on doing it this way, remember to concentrate on one foot first.
Tip: The Bow can destroy the appendages from afar. This is very useful especially if you have upgraded the Bow over at the Scrap Shop in Skyloft.
Once you have driven the sealing spike into The Imprisoned, he will force it out, and will grow a black halo. This halo allows him to fly, and he will start floating up towards the Sealed Temple. This next part is really important and can either be an easy Phase or a delayed Game Over. You need to use the Groosenator to land a shot on The Imprisoned while he's floating. For best results, throw the Bomb right at his face. If you land the shot, the monstrous beast will fall back down to the bottom of the Sealed Grounds, landing in a prime position (mainly, on his back) for you to drive the spike into his skull. If you missed...well, let's just say that you should get ready to replay Phase I.
In any case, three more hits on the sealing spike will force it into The Imprisoned's head, starting Phase III of this final battle with The Imprisoned.
In this final phase of the battle, The Imprisoned will once again grow a black halo on his head. As Groose races to his bomb stash, he realizes that the area is blocked off (figures...). He then has a brilliant idea (or insane, depending on your viewpoint): To launch you on top of The Imprisoned's forehead.
This is probably the hardest part of the fight. It's not hard because of any boss difficulty per se, it's more of the fact that you have to race The Imprisoned to the top of the Sealed Grounds (using air vents; Triforce help you if you actually try to dash to the top...), place yourself in the Groosenator, have yourself launched onto The Imprisoned's forehead and then smash the sealing spike three more times...before he reaches the Sealed Temple.
Words cannot do this game sequence justice. The sheer stress of it is enough to cost you the battle. So, here are some helpful tips:
- Relax. Seriously. This is probably the most stressful sequence in the game (besides Silent Realms) and stress makes it hard to concentrate. Take a few deep breaths and remind yourself that you don't die in real life if you lose this fight. :P
- Open your map screen after using each air vent to make sure you're taking the quickest path to the Groosenator. Adjust if necessary.
- Once you're on top of the Groosenator, take your time to adjust your aim. You have to land on his head, and while there's not a whole lot of spare time, you do have some leeway, so, again: Relax, take aim, and fire!
Once you smash the sealing spike in a total of three times, you will have defeated The Imprisoned for the third, and last, time! Congratulations on finally clearing that tedious boss!
As you have noticed from the duration of this boss guide, The Imprisoned's third form is the shortest fight of the three (it might be possible to beat the first form of this boss faster, but it involves a good grasp of the battle mechanics; this third fight is just that short). What makes it so hard is the fact that it's a constant "do or die" situation which puts a constant strain on the player itself (by way of a tight time limit). As long as you maintain your composure, you will prevail.
If you have any more questions related to this boss, or just want to talk about The Legend of Zelda, feel free to post in the comments section!
Until the next time, take care and have fun! ;)