Writing an RPG Adventure is all about knowing where to start and where to end it then the rest is nudging players to the finish. Writing it also requires three basic techniques: linear strategy, sandboxing, and modularity.
Curious about the Titan Mauler barbarian archetype? I break it down to see how well it does it's job, since Third Edition's solution to the idea of wielding large weapons (Monkey Grip) totally failed.
Let's take a look at the kensai archetype from Ultimate Combat, including a small sample build to get you started.
The best ways to level up skills in the Elder Scrolls V: Skyrim. Spells that you can repeatedly cast, as well as things to buy and do to get all your skills up to level 100 ASAP.
In this first in a series of glances at how to make your own pen and paper RPG system, we’ll look at the foundational aspects that need to be undertaken and considered before diving headlong into the creative process.
Find out what are the scariest and goriest horror role-playing games and what key gameplay aspects makes them shine. Is it combat, or the story?
A look into the game design process from an amateur's perspective.
(TIME IS RUNNING OUT. Find the truth in Christ now.) --- This is part 1 of my 2 part tutorial on how to make any monster fully playable in Skyrim and shape shift into it with a spell. On this page, I show you how to fix the camera view for each...
Do you like roleplaying and love dragons? Dragonriders of Pern is a book series all about dragonriders! Learn everything you need to start roleplaying, from history to dragon colors and forum conduct.
Want to terrify your players with some killer adventure starters or find the inspiration you need to make a campaign suitably scary? Look no further. Consider this the crypt of scary adventure seeds.