Dungeons and Dragons was a great training apparatus to succeed and develop creative ways of thinking. D&D is still is a great apparatus to develop your story telling voice and become a great writer.
Now that you’ve decided (or at least have some ideas about) the genre, complexity, role and medium of your RPG (after reading part 1) You’re ready to start working on your Character Sheets. Here are some basic ideas to consider while you’re working:
This is a romance filled role playing story styled game. It follows a female ninja as she disguises as her brother and joins the Nagasaki vigilante group.
Dungeons and Dragons Online's Stormreach Harbor is what fantasy adventuring is all about. Follow dungeonraider as he explores the sewers and sights in this guide for beginner DDO players.
Using Kapow! from the SFX! RPG System to create renditions of Teen Titans characters,
A look at the unique tabletop game, and the friend circle I played it with.
This article describes the important locations located within Dungeons and Dragons Online's Stormreach Marketplace. Spell components, armor, quests and much more are discussed in this article.
A look into the game design process from an amateur's perspective.
The training of a Pleasure Slave, is long and arduous. On the first week, a slave does nothing, but kneel before a mirror in the position of a pleasure slave (kneeling in nadu) for several Ahn a day. The second week, she will kneel the same way,...
If you're a D&D player like me you built up a large collection of third edition books only to see fourth edition come out and revise everything. Fourth edition D&D ups the ante on almost everything from base statistics to power of magical items and...