- Games, Toys, and Hobbies
The Society for Creative Anachronism
You may have read some of my other lenses, where I mention the SCA and the fact that I belong to it. But what is it? I will try and explain the SCA and how it functions in a sort of Frequently Asked Questions style.
What is it?
The Society for Creative Anachronism (SCA) is a medieval re-enactment organization. Our time period is loosely defined as 600-1600, however some people might go up to 1700, and some go back to Late Rome. We are loosely dedicated to Western Europe, however there are generally no problems with people re-enacting any country which was known before 1600.
There is a lot of variation within the SCA, so you may be in one area and find that Roman personas and dress are greatly frowned upon, then you may go to another one and find that Roman is the latest fad. If you stick to 600-1600 and Western Europe, no one in any kingdom will have a problem.
Do You Have to Be a Member to Participate?
No. You may go to your local group's meetings without being a member. You can even go to events without being a member, however you will be asked to sign a release waiver, indemnifying the Society against any accidents, etc. every time you go. If you are a member, you can sign this release once, have it put on file and not have to sign it again. You also get a $3 discount at every event when you are a member.
My suggestion would be to go to some local meetings, find out how things work, then try an event or two in the company of someone from your local group. If you like what you see and want to continue to participate, then you can get a membership and start enjoying the discount.
How Strict Are Your Authenticity Requirements?
Not very. In fact, there's really not any requirements at all. However, you will feel extreme peer pressure to make a reasonable attempt at pre-17th century clothing and equipment. If you come to an event with nothing but modern clothing, someone will gently suggest that you take a look through the loaner garb to find something appropriate to wear. If you sit down to feast with a paper plate and a syrofoam cup, someone will lend you more appropriate feast gear.
Vampire fangs, fairy wings, elf ears, wizard's staffs and other fantasy things are not deemed acceptable, unless some event is having a masquerade. Someone at your local group will probably, gently, suggest that you not use those things. People at events will generally try and ignore you. One fantasy realm at a time.
In general, people start out with the bare minimum in acceptable clothing and equipment. As people learn more and spend more time in the organization, their levels of authenticity tend to gradually go up. There is a good deal of praise for people who attempt authenticity and who make their own stuff, so doing better is rewarded socially.
Also, we are very much an organization which promotes talent. That can be a refreshing break from the modern world, which tends to judge people on what they can purchase. You should find that people in the SCA are more impressed with a crudely-made something than a nicely-made purchased item. While people are not expected to make EVERYTHING they own, they get many more compliments on things they have made.
The Society has a Board of Directors (the BoD) which is responsible for Society-wide rules. They keep the various Kingdoms playing to similar rules, so that you can go from one Kingdom to another and still recognize the basic rules.
Kingdoms are made up based on population of members. The Kingdom of Drachenwald, for instance, incorporates all of Europe. However, the Kingdom of Meridies incorporates Tennessee, Alabama, Georgia and the panhandle of Florida. How large or small a kingdom is depends on the population.
Kingdoms are governed by a King and Queen in a dualarchy (meaning both she and he have equal authority and both of their approvals are required to change policy and issue awards). They have the authority to change rules at the Kingdom level (they cannot change those rules which are controlled by the Board of Directors at the Society level). They also have the power to expel people from their kingdoms for various offenses, or return people from exile.
Kings and Queens are chosen every 6 months by right of arms. A man or woman may fight in "Crown List." The fighter must have a consort of the opposite sex named who will serve. The person that wins the fight, along with the consort, will become Prince and Princess. Crown Lists usually take place one month after the start of a new King and Queen's reign, so they will spend 5 months as Prince and Princess, then they will be crowned King and Queen. A month into their reign, a new Prince and Princess will be chosen by right of arms, and after six months, they will step down.
You belong to the Kingdom which controls your portion of the map. You are generally not allowed to belong to a kingdom to which you do not live. That means that you cannot swear fealty to a king which is foreign to you. You are also not eligible for Kingdom-level awards in a Kingdom to which you do not belong (although most kingdoms have one or two awards that they can and will grant to anyone that gives them aid, these never carry rank). However, you are allowed to attend events in other kingdoms, and people who live near a kingdom border may end up attending as many events in another kingdom than in their own.
When a portion of a kingdom gets an adequate number of members residing in it, it may be turned into a Principality, which makes it semi-autonomous. Once the population reaches the required level, and the Principality has shown itself capable of self-governance, it will be cut free from the Kingdom and made into its own independent Kingdom.
Within each Kingdom are incipient shires, shires, and baronies. A shire is the most common of these three. It may also be referred to as "the local group." A group will have a rough outline of the zip codes or counties which belong to it; this information, however, is generally used for recruitment purposes only (it's bad manners to recruit on someone else's turf). However, unlike with Kingdoms, you are allowed to play with any group within your Kingdom. Some people (my husband and I have done this) will belong to a group that is not their local group. You may also be active in two groups at once (I have also done this).
A barony can happen when a shire reaches a required population threshold. However, not all large shires wish to become baronies. Baronies are governed by a baron or baroness or both. They are generally elected by their group and are crowned with the approval of the King and Queen. They have their baronial throne for life, or until they wish to step down. The Baroness of Thor's Mountain, in the Kingdom of Meridies, has been on her throne 31 years. Others, however, may serve only a year or two before retiring. Baronies are slightly more autonomous than shires, and in some Kingdoms the baron and baroness may give out Kingdom-level awards, including those that carry rank, with the Crown's prior approval.
An incipient shire is a portion of the shire group which is semi-autonomous and who eventually wishes to break off and be a separate shire (works the same way as a Principality).
A shire is a group of people who meet regularly (generally not less than once a month, and some groups as often as every week). The president, as it were, of a shire is the Seneschal. Seneschals are appointed by the outgoing Seneschal, not by popular vote. Seneschals may serve for as long as they wish, although most only do one or two years. Business meetings must be held once a month, and an accounting of the shire's funds is given. Shires raise funds by having events (there is a cost to get in). Profits from these events are kept in a bank account and are used to buy anything that the shire as a whole needs, and to front the money necessary to host the next event. Depending on the size of the shire, one or two events per year is usual. Larger shires and baronies may hold as many as three. The people of the group are expected (although not absolutely required) to help run these events.
You do not need to participate in any group at all in order to be in the SCA; you can attend events without ever attending a group's usual meetings. However, it is much harder to get recognized for awards when you are not around a regular group of people who see the work you do and who recommend you for an award.
Where Are SCA Groups Located?
The entire world is divided into Kingdoms or Principalities, so there's always some place to belong to. However, in many parts of the world, you might be completely alone!
The SCA's greatest concentration is in the United States. In fact, we are by far and away the largest medieval re-enactment group in the United States. Worldwide, memberships varies from 60,000-80,000 members.
The SCA is popular in America because we have no medieval history of our own, and the loose rules governing time and place allow many people with differing interests to participate.
The SCA, while it does have a European presence, is not as popular in Europe as other organizations. Re-enactment groups in Europe tend to re-enact a single battle or maybe one century in a single country; they are much more specific about time and place (they're also much more authentic). However, they can also re-enact in the places where that history took place, and they have much more available to them in terms of research. If you tried to have a group in Tennessee that did nothing but re-enact the Battle of Hastings once a year… well, it wouldn't be much of a group. However, in England, a huge group of people get together every year for the re-enactment. It's also quite easy for people in England to do the Battle of Hastings, then get out clothing from a different century and hop over to Sweden and do the Battle of Wisby. Maybe they'll hit the Agincourt re-enactment on the way back home.
If you go to an SCA event in Europe, you are likely to find an unusually large number of Americans involved; American service men and women stationed around the world are like SCA missionaries, and tend to make up the bulk of SCA groups outside of the U.S. and Canada. It used to be (and may still be) that there were two shires that existed full-time on two U.S. naval ships (at least one aircraft carrier). I would assume that their kingdom was their home port, although you have to assume they sailed in and out of various kingdoms while on duty!
(Viscount Karl, former Prince in both Germany and Alaska.)
The SCA offers a bewildering array of awards for participants. Kingdoms are the only ones who can issue awards with rank (although baronies can do so in some kingdoms if they request permission). Kingdoms, shires and baronies can all issue awards which carry no rank.
Some awards give rank-that is to say a title. If, for instance, you are granted an Award of Arms, you are granted the title of "Lord" or "Lady" and can wear regalia to identify you as someone who has rank. If, however, you were given the Meridian Cross, you would not be given a title, although you would have a piece of regalia that you can wear to show that you have that award.
Awards of rank are constant throughout all of the Society; the lowest-ranked award you can get is an Award of Arms in any kingdom. And an AoA awarded in one kingdom is recognized in all of them (the regalia for awards of rank are, with only tiny variations, the same as well). Kingdoms and shires, however, may have any number of unique names for awards which do not carry rank. You are always able to wear your regalia, even if you move to another kingdom, however people may not recognize it and know what it means.
Anyone can send a letter (and now usually an e-mail) to the King and Queen recommending that someone get an award. While only one letter will suffice, the more letters the King and Queen get, the more likely they are to notice someone and give an award.
Awards are given for threereasons: service, marital abilities, and arts. Those who are very helpful and hard workers are usually recognized with awards for service. Those who are good fighters or who teach others to fight are granted awards for maritial arts. Those who teach, enter Arts and Sciences competitions, and who generally have a high level of authenticity in dress and equipment are given arts awards.
The SCA currently has three peer-level awards: knights, laurels and pelicans. Male knights are titled "Sir," while female knights (yes, there are a few) may choose to be called "Sir" or "Dame." Male Laurels and Pelicans are "Master," while females may be "Mistress" or "Dame." The three peerages (they're also known as "Orders") are equal to one another.
Knights are considered the best at fighting and chivalry. Laurels are considered best at the Arts & Sciences. Pelicans are considered best at administrative service (cooking for or running shire or kingdom events, holding Kingdom-level office or serving on the BoD, etc.).
Each group of peers meets several times a year to examine candidates for peerage. If a majority of those peers wishes to make someone else a peer, then, with the consent of the Crown, that person will be elevated. The Crown can also make a peer without getting the prior approval of the Order, however this does not happen very often.
A fairly small percentage of the total population is a peer, so it is a fairly elite rank and considered very prestigious.
Knights wear an unadorned white belt, unadorned gold chain and gold spurs. Pelicans wear a badge with a pelican in its piety on it. Laurels may wear either a badge with laurel leaves on it or a circlet of laurel leaves (most are made of metal). No one who is not one of those peers may wear those pieces of regalia.
Squires are people who are under the tutelage of a knight and who aspire to be a knight (although not all squires will make the cut). They are identified by a red belt (and sometimes a silver chain and silver spurs). Apprentices are the same thing, but are under Laurels, and wear a green belt. ProtÃ©gÃ©s are the same thing, but are under a Pelican, and wear a yellow belt. Red, yellow and green belts may be worn by anyone (unlike a white belt), however most people avoid belts of those colors if they are not a squire, apprentice or protÃ©gÃ©.
(Picture: Three generations. Left: The Honorable Lord James de Lyon, squire to Sir Stuart (center). Right: Earl Sir Roderick, Sir Stuart's knight.)
What Happens at an Event?
Most events are weekend-long affairs, although some may be day-trip only, and, in the case of wars, they may last part of a week up to two weeks. Depending on the site, there may be communal dormitories or cabins that you can stay in, or it may be tenting only.
Events tend to have a smaller number of people (anywhere from 30 or so up to 300 or 400) and are hosted by either a shire, barony, or kingdom. Wars, on the other hand, are between kingdoms. One kingdom might always host it, or two kingdoms might alternate hosting years. These can range from 500 people to 15,000. Most, however, seem to average about 2,000-3,000 people.
Events that last a weekend begin on Friday night. Since most people are arriving at various times, there are not often any official activities planned. There may or may not be a "Traveler's Fare" offered for supper (and the price of it may or may not be included in the cost of the event). Many people use Friday evenings for socializing with friends.
On Saturday morning, someone (or groups of persons) will wake everyone up. There is almost always some form of breakfast served. Then the day's events will get started (see "What Do You Do?" for a better idea of what all activities happen at SCA events). There may or may not be a lunch served (which may or may not be included in the price of your entrance fee-all of this information is announced beforehand so you can make arrangements for food or money before the event). If there is any royalty present, or the hosting group is a barony, there will be a court held after the afternoon activities. After court (or the day's events, if there is no court), feast will be held (if you wish to eat feast, you will pay for it as part of your entrance fee). After feast there is generally some sort of organized revelry, such as dancing or playing games. Many people also like to organize their own entertainments, and drum circles and sitting around a campfire socializing are common. If the site is wet, people usually bring their own alcohol to drink.
There is another wake-up call Sunday, followed by breakfast, and then packing-up; most sites close to the public between 11am and noon.
One-day events follow the general outline of a Saturday at a weekend event, minus the breakfast; feast may be served as a lunch instead of as a supper. Because of the huge numbers of people, there is generally no food served at a war and people usually bring their own and grill-out.
What Do You Do?
There are a variety of things to do in the SCA. While not every activity may be done at a single event, these are the activities which are common at SCA events:
Fighting. There are two styles of combat in the SCA: what is alternately known as "rattan" or "heavy" or "full-contact," and what is known as either "rapier" or "fencing." Most events (with the exception of those during the dead of winter) feature at least heavy fighting; many also feature rapier. Shires often have weekly or bi-weekly fighter practices for both styles so you can practice before you compete.
Smaller events tend to only have single-combat fighting (one-on-one), although some larger events may have melee teams (three or more people to a side).
Heavy fighting is full-contact; participants wear a minimum amount of armor for safety and use weapons made from rattan to hit each other with. Kingdoms differ on how hard a blow must be in order to "count;" some places people hit harder than others. The combatants are on their honor to call blows which are considered good by their kingdom's standards. Heavy fighters never use metal weapons or "live steel."
Rapier fighters use blunted rapiers and capped tips and are also required to wear a minimum level of armor.
All fighters are required to take a verbal and skills test before they can be authorized to fight at an event (local groups are usually the ones that work with new fighters at fighter practices to teach them the rules). Fighters have to sign a special waiver in order to fight, and when they pass their test, they are given an authorization card which allows them to fight in that discipline in any SCA event.
All fighters are expected to own their own weapons and armor before being authorized.
Archery. There are two styles of archery: live and combat. Combat archery is reserved for large melees, so it is usually only found at wars. Combat archers are also required to wear a minimum standard of armor and pass a test before they can be allowed to do combat archery.
Live archery usually comes under the general heading of "live weapons," which can also include knives, axes and javelins thrown at a target. There are no requirements for participating, other than to obey the weapons marshal in charge. You should, however, provide you own equipment because there is not usually any to be lent.
Classes. Almost every event has some sort of class (this is what people who don't fight do); winter events might be nothing but classes. People from within the hosting shire and people from other places will volunteer to teach a class on something. They are typically one hour in length, but may be longer, depending on what is taught. There is almost always more than one class taught at the same time, so there is a good variety throughout the day.
Classes are generally divided into two types: practical and lecture. In a lecture class, you will listen to your teacher talk about some historical event or research on some craft. There may or may not also be some sort of demonstration (for instance, I went to a lecture class on warp-weighted looms, and the instructor had her loom there, and demonstrated how it operated).
In a practical class, you will be given materials and tools with which to learn to do some skill hands-on. Knitting, embroidery, sewing, painting, basket-making, calligraphy and blacksmithing are just a few of the classes where you might learn a hands-on skill. Some of these classes have a materials fee to cover the cost of supplies (fees are usually about $3, but classes where more expensive materials might be provided, such as leather, might be upwards of $10; this money is payable to the instructor).
Lecture classes are always free, and some people do not charge for materials in their hands-on classes. Even if you cannot afford to purchase the materials for a hands-on class, many instructors are perfectly willing to allow you to sit in on a class and observe for free.
Older children (12 and up) are generally welcome in both types of classes (although you should ask the instructor first, to check and make sure that there is no content that might be inappropriate for a child, or that the skill is not deemed too complex). There are usually arts and crafts classes free of charge for younger children.
Equestrian. At some events there are horse-related activities. These have generally been games of skill on horseback (which may include live archery), but the Society is now experimenting with a form of light-contact jousting and mounted combat (two mounted persons fight on horseback; there is no mixing of horses and people on the ground).
At some events, there may be horses for people to ride who do not own their own (the owner may ask a small rental fee). Some kingdoms require riding helmets and some do not. Jousting and mounted combat require a minimum level of armor. Participants in both non-combat and combat riding are required to demonstrate their ability to control their mount and safely handle equipment in order to authorize and compete for points. People authorized for non-combat riding are required to do additional testing before being authorized for mounted combat.
Where there is a place to rent and ride horses nearby, some local groups may have regular equestrian practices, like they have fighter practices. This allows people who don't own their own horse to play at some of the games.
Coursing. Greyhounds and whippets are authentic to the middle ages, as is dog racing. Some people in the SCA rescue track dogs and take them to events and race them for fun. The dogs are not muzzled and they are set loose to chase a plastic bag or something similar which is pulled around a course through the use of a clever pulley system and a hand-crank. Hound coursing is not often done as a competition for which you can win an award; most people just like to get together with other dog owners and let their dogs do what they were bred to do. Many people make elaborate collars for their dogs and make barding (coats) so the dogs are really stylish.
At some events, non-coursing hounds (pets) may be allowed on a leash, but the ability to bring a pet depends on the rules of the site that is rented for the event; some do not allow any dogs except service animals. In some cases we are allowed an exception for racing dogs, but not for pets. And in some places, you might see all kinds of dogs.
I think the funniest thing I ever saw in my life was some friends' daschund coursing. The greyhounds broke from the start fast and were around the first corner when Snuggles took off. The grass was taller than she was, so she had to leap up from time to time to see where she was going. She looked like a brown dolphin breaching in a golden sea. She did finish last, but she did finish, which our friends said was the important thing. Apparently she liked to course and had done this before. I laughed until I cried watching her go.
Dancing. Dancing is a common Saturday-night activity, although there may also be dance classes during the day. There are usually people there who will show everyone the steps before the serious dancing begins. There will sometimes be a masquerade, where people might wear some sort of fantasy costume or nice mask, in the style of Italian Carnival.
Games. Some events will provide equipment, but in some cases people bring their own. There are many medieval games that can be played (and sometimes modern ones are slipped in!), including nine pins, chess and various card games.
Do Your Own Thing. You will often see people at events sitting in the feast hall (common room) or by the fighting field sewing, embroidering, knitting or something else such as that. It is not at all uncommon for women especially to bring some handicraft to work on while there is downtime at an event. Most people are more than happy to discuss what they are doing and show off their project to the curious.
Volunteering. Besides volunteering to teach a class on some subject which you are knowledgeable, there are many other ways you can volunteer and have fun at an event. There is almost always a need for people to help cook feast and to clean up afterwards. Events also need people to help clean up on Sunday morning. At wars, there is usually even more to do. There are security shifts, work as a chirurgeon (you must be authorized in first aid, usually through a Red Cross program), you could help process new arrivals (known as "trolling in"), stock bathrooms with toilet paper, or paint, draw or write award scrolls.
Hobbies Within the Hobby
Because handiwork is so admired, and because many people have to make their own things because they can't afford to buy them, people end up with hobbies within the hobby. Here are a few things that my husband and I do as part of our overall re-enacting hobby:
Sewing (I make my own patterns as well as all of our clothing)
Embroidery (with thread and beads)
Blacksmithing (everything from knives to tent stakes)
Some people raise medieval herbs or even have medieval vegetable or flower gardens. Some raise livestock that are from old, medieval strains. Some people make shoes. I know of at least one gentleman that does falconry and displays his birds and gives demonstrations at a war. We have a couple of friends who do bee-keeping. Another one does metal casting. Some people have one thing that they are really good at, while some people (like me) have half a dozen or more smaller hobbies that they like to do.
Are you with the Ren Faire?
The SCA is not part of the Renaissance Faire circuit. Ren Faires are run for profit; the SCA is a registered non-profit educational organization. Ren Faires are also run for public entertainment. While SCA groups will do free public demonstrations for educational and recruitment purposes, the vast majority of our activities are done privately, for the benefit of our members. We do not perform for other people's entertainment, but rather for our own. We are re-enactors, as opposed to actors.
How Do You Differ from Living History Places and Civil War Re-Enactors?
At both living history sites, and among Civil War Re-enactors, people are in persona when they are dealing with the public. They will speak and act like a person from their time period and appear to have no knowledge of the modern day. Mind you, when all the tourists go home, they will usually sit around and talk about the kids' schoolwork, their last car repair and how they have to go home Sunday and repair the faucet. But you will never hear them talk about such things unless you are one of them.
Because the SCA does not really have a public element, we do not stay in character. Even when we give public demonstrations, we will not confuse and befuddle the masses by speaking forsoothly, like we ate The Complete Works of Shakespeare. British (and other) accents are generally frowned upon, since few people can do a good one. We readily acknowledge that we're modern people who like to dress up in medieval clothing and play knights and ladies.
Service Men and Women Welcome!
I have personally noticed that the SCA seems to have an unusually high concentration of active and discharged service men (and some women). I think that the camaraderie of the "medieval battlefield" recalls some of the brotherhood shared in military service, and that's why many military types enjoy spending their weekends whacking on their friends with sticks.
(Picture is of Lord Wolfgang, no doubt helping out a carload of ladies in distress. Wolfgang is currently deployed in Iraq on his third tour of duty. God speed.)
Are Families With Children Welcome?
Yes. There are many families with children that participate in the SCA. Most events have children's activities as well, where they will do the sorts of arts and crafts they might do at vacation bible school or summer camp.
There are very strict paperwork requirements for people who bring children to events that don't belong to them, so if you want to bring one of your child's friends, or want to send your child to an event with a friend, please contact the autocrat (person in charge) of the event prior to going to the event, to make sure you have the proper forms printed out. In some Kingdoms, those forms have to be notarized, so it is imperative that you do this in advance of the event, because it cannot be done at the door.
You are responsible for the actions of your children. Most events have rules about children running around without adult supervision, especially the large ones. Children are expected to be courteous to each other and to adults, and to obey adults who seek to stop them from hurting themselves or others. Bratty children are generally not tolerated and can get you ignored socially.
However, children who are kind and helpful may be granted an award by the King and Queen. Many children enjoy serving people water and tea at feasts, and make friends with others around their own age. Many Crowns also give out candy or small party favors to the children when they have court. And, if interested, some peers will take a child as a page; the child will spend time at events with his or her household and help the peer do things, and the peer, in return, will teach the child manners, chivalry and whatever else they are interested in learning.
Are Disabled People Welcome?
Yes, disabled people are welcome in the SCA.
If you are bound to a wheelchair or electric cart, you may use that equipment without any regards to authenticity (most people do not make an attempt at medieval crutches or canes either, if they need to use those; it's always best to use what is safest and most comfortable to you). Before going to an event, however, you should contact the autocrat (person in charge) to see if the site is handicapped-accessible. Not all places where events are held are handicapped-accessible, and some that technically are, are not very user-friendly. In some cases, not all parts of the site are accessible. Most people, however, are more than willing to try and help out the physically handicapped so that they can participate equally with others. It just helps greatly if you tell people in advance that you will need help.
For people who rely on electric devices for their health (CPAP machines, electric wheelchairs, etc.), you should also contact the autocrat in advance, because some sites are primitive and there might not be the necessary electric outlets for your device. Again, most people will try very hard to help you have what you need.
For persons who have to have refrigerated medicines (such as insulin), you too should contact the autocrat in advance to see if it is permissible to store your medicine in a refrigerator on site.
The SCA has a chirurgeon corps, which are volunteers trained in first aid. If you have health problems, such as diabetes, asthma or seizures, it's a good idea to locate someone on site who is an authorized chirurgeon and inform that person that you have health issues. At the very least notify the autocrat. In that way, if some emergency does arise, it will not be a total surprise and people will be prepared.
For those who have food allergies, it is considered your responsibility to contact the feastcrat before the event to get an ingredients list for all of the dishes so you can check to see what you can and cannot eat. You should always assume that whatever you are eating was processed in the same facility as whatever it is you are allergic to. If you are very allergic and cannot tolerate even a small amount of cross-contamination, it is always safer to forgo feast, because there is never a guarantee that something will not be cross-contaminated. In some cases table-space is limited, but where it is not, you can always sit at feast with others and eat food that you have brought yourself. If you have life-threatening allergies and carry an epi-pen, that is also something that someone on site should know-if you do not have a family member or friend with you that knows this, then a chirurgeon or the autocrat should know.
Service animals for the disabled are always allowed.
At some events, there will be someone on site who can sign (American Sign Language), and who will sign at court and during other communal activities. However, this is not always provided, since it is wholly dependent on having a volunteer with that skill. If your inability to hear is made known in advance, more written materials can be made available. If you should join a local group, I'm sure you will find many who would be eager to learn some sign language in order to speak with you.
One of the most famous knights in the SCA, Sir Keif, has only one leg. He does not wear a prosthetic, and he fights while using a crutch. Many able-bodied men, with sword and shield, have fallen to Sir Keif, who both blocks and attacks with a single sword. He is lightening fast and awesome to watch. He has also been known to teach dance classes. So don't think that you can't do much in the SCA if you are disabled; you can go to the top if you want!
A Note About Pictures
These pictures are by (and sometimes contain) the members of The Company of St. Michael. My husband formed the CSM as a group of friends who camp and fight together. We are a private household/subset within the SCA itself. I hope you can tell by our pictures that we have a very good time playing together.
If you like this lens (article), please take a moment to rank it, using the stars at the top-left of this page.
- The Society for Creative Anachronism
This is the home page for the Society and contains links to each Kingdom (as well as a definition as to what territory is within that kingdom).
- Medieval Dress for the Casual Re-Enactor
Another lens of mine. It contains information on how to make your first garb.
- 10 Tips to Look More Medieval
For the intermediate sewer and re-enactor who wishes to upgradge beyond the basics, this is a lens that can help you take your look to a new level.
- 50 Unrecognized Medieval Women
This is part of my A&S 50 Challenge. Read more about the Society-wide challenge here.
Great Stuff on Amazon
Do you have a question about the SCA that you don't see addressed here? Ask it and I will see if I can provide an answer (if it's a good question, I'll incorporate it into my lens!).