Life. A Virtual Reality Game. A Whimsical View of When Spiritual Energy Became Sentient.
The board "game of life"
The Real "Game of Life"
Can there be "sins" in a virtual reality game?
Can participants in a virtual reality game become sentient?
Are we simply living in a "free style" stage play?
Do we know what 'reality' actually is?
The answers to all these questions are revealed herein.
The "biblical" spark of life
The "physiological" spark of life
When 'spirit' became sentient
PART 1:
When spiritual Energy became sentient in a material world.
Can a virtual reality game become sentient and allow its participants to alter the basic rules (laws), (paths), (outcomes), of the "game"?
Or are we simply a "free style" stage play ad-libbing and changing, improving, corrupting and ultimately destroying ourselves, and 'the game'?
A "Spiritual Essence" (soul) entering into a material world host can not change its basic personality.
This game has its own consequences of role selection that influence and impact on other players, and concepts that range from pure love to pure hatred: [a "must" feature to balance and maintain the stability of the game].
As in all other aspects of existence there are extreme ends of any spectrum. And maintaining a centrist position is necessary for everything to co-exist together.
Power and Greed destroy the integrity of the game on one extreme end of the balance scale.
Excessive apathy and ignorance allow the "tipping" of the scale to its opposite end.
Love, compassion, acquiring new knowledge and skills, all keep the scale on an even keel.
When the game becomes more diverse and complicated, the return to centrist position becomes more important and more difficult to attain.
If it cannot return to, and maintain an even balance, the game must end - and restart with new players - as a default 'reset' feature does on you computer. (most probable past 'resets' are what we see today around the world in the form of the many unexplained ancient ruins).
Many civilizations have passed over this land (earth) throughout the many millenniums past. Fear not for your "salvation" as predicated by the sages of doom.
Energy (our essences, or soul) can neither be destroyed, banished, rewarded, or punished, in the sense that we are taught today in this virtual reality game in which we reside.
There will never be a 'perfect' society (Eden) on the physical plane as it would negate the purpose of the game.
The more humane view of a 'rat trap'
the 'Rat Trap'
PART 2:
Caught in a Rat Trap (a hopeless situation)
The 'snags' and 'rat traps' can bring a game player (participant), (or many participants) to a paralyzed state in this virtual reality game of life.
Some can, and will, escape from the 'rat traps' by sheer will and over come the paralysis of fear imposed by those players who desire to control the game for their own selfish and materialistic pleasures.
There are hidden, or obscure 'clues' and 'guides' that are strategically placed in our lives, to aide us through the mazes of confusion. A player must always be watchful and alert to these clues to grow and experience all that life can provide in a positive manner
Blinding fear and unfounded overwhelming guilt can halt, or stagnate, a player's game position as they attempt to pull unsuspecting others into their 'rat traps' as well.
Diversity in the Real world
Realities of "life"
Part 3:
The realities of the virtual reality game of Life.
In a Virtual Reality game (as in modern day video games) there is murder and mayhem, but those players committing those heinous crimes cannot be committed to an eternal cyber hell for an 'eternity', for their roles played in a "virtual Reality", or violent material world, video game.
Within the virtual reality of the game called ''LIFE'', there are rules and regulations in place to help the players to participate and enjoy the realities of the game.
There is no post game punishments for the participants, for the game of life is just a game played by the inhabitants of another more advanced plane of existence. The players of 'Life' are not merely human beings going through a temporary spiritual experience. We are spirits going through a temporary human experience.
When other "players" in this game of life are self elevated to more than they were meant to be, it infects the integrity of the game. It gives a false sense of superiority over others. And a false sense of pride when those who are subservient can boast of being 'loyal', 'faithful', or 'obedient' to what, or who, they perceive to be more powerful than themselves.
In reality all spirits are equal in status in the spiritual world. The 'classes' in the material world are nothing more than different experiences provided for the 'entertainment' and/or the 'enlightenment' of the players.
There is not always "safety" in numbers and often times mass hysteria, and mass murders are necessary to move other players onward without getting caught up in the 'rat traps' of others.
(note here that this is referencing situations from virtual video war games only; and not condoning any other type of premature deaths, or acts of violence, at the hands of other life players).
Rule number one
The rules of the game.
PART 4:
These are the general and overly simplified rules for playing our virtual reality game of Life .
The first and most important rule is that there are no rules.
We must learn to live our own lives, play our own personal parts in this game of life and let others find their own paths to the inevitable ends of their roles as well.
Play the game with gusto, and enjoy it, for we know not when the end will smack us down for good (at least in this incarnation).
by: d.william 02/03/13
How we see ourselves
Quote of the day
"Humanity is lost within the material world.
Self serving captivates the connection between all things; and we lose our sense of oneness with the universe"
(anonymous)