HTC Vive vs. Oculus Rift: Which VR Headset should you buy?
Which should you buy?
As an owner with both headsets I can tell which headset is the better buy. But you have to ask yourself a few question before making the purchase.
Your Gonna Need a Beefy Computer.
First off, lets compare the minimum specs between the two headsets.
Here are the Oculus Minimum Specs:
- Nvidia 960 or greater (down from Nvidia GTX 970 / AMD 290 equivalent or greater)
- Intel i3-6100 / AMD FX4350 or greater (down from Intel i5-4590 equivalent or greater)
- 8GB+ RAM (same)
- Compatible HDMI 1.3 video output (same)
- 1x USB 3.0, 2x USB 2.0 (change from 2x USB 3.0 ports)
- Windows 8 or newer (change from Windows 7 SP1 or newer)
Here are HTC Vives minimum specs:
GPU: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
CPU: Intel i5-4590, AMD FX 8350 equivalent or better
RAM: 4 GB or more
Video Output: HDMI 1.4, DisplayPort 1.2 or newer
USB Port: 1x USB 2.0 or better port
Operating System: Windows 7 SP1, Windows 8.1 or later, Windows 10
So, as one can see there is a trade off with the specs. The Oculus doesn't require such a beefy GPU while, the Vive does. However, the Oculus needs a more beefy cpu than the Vive needs.
The headset on the Oculus is very comfy. The problem is that the Oculus compared to the Vive feels like it's made with more cheap materials. However, the Oculus does have a very nice 'sweet spot'. What is a sweet spot you may ask? Well, in VR it can be pretty blurry. The sweet spot is the one area where it's not blurry. On the Vive it can be very difficult to find the 'sweet spot'. The Vive also is kinda heavy. After 30 minutes you may have to take a break.
Oculus controllers all the way. The Vive controllers are still goo but the Oculus beats them all the way. However, the Vive does have new controllers in development that in my opinion, will blast Oculus out of the water.
At the time of this article, the Vive costs $600 while, the Oculus costs $400. But, if you want a room scale experience than your gonna have to pay an extra $60 for the Oculus. More on that in a second.
Vive knocks it out of the park with this one. Oculus's sensors are just webcams with special tracking. Not only that but they use usb ports, and lots of them! Boy, did that create a mess. The Vives sensors use power ports.
If you want a room-scale VR experience, I recommend paying the extra money for the Vive. The Oculus is not there with the room scale experience. Hope you enjoyed the article I put together! Until next time!
© 2018 Brandon De Witt