Joined 4 years ago from Lincoln, Nebraska
I am a U.S. Navy Veteran, and a graduate of the University of Advancing Technology with a bachelors in Virtual Modeling and Design. I am a programmer, digital artist, futureist, and have a passion in technology in general.
I started a small game studio a few years ago, where I started off as the team lead and lead artist. Soon after the founding of Bladed Cyber Technologies LLC, I began delving into programming applications as well as games. Now I am fully immersed in both art and programming, with a focus on making video games as well as a keen interest in Augemnted Reality and the potential or greatness through this young technology.
4 years ago
This is a step-by-step guide on learning how to easily and effectively unwrap UV's for videogame assets in Maya. This is but one of many methods that can be used, but my personal favorite.
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