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Making a game of dog training

Updated on November 13, 2014
GollyGearHope profile image

Hope Saidel is co-owner of Golly Gear, a bricks-and-mortar and online shop featuring fun, affordable and practical small dog products

Teach any dog new tricks!

In just a few minutes a day, your dog can be rolling, bowing, fetching, playing "dead" - just about whatever you can imagine and she is physically capable of doing!

The secret is to "break down" the trick into its tiniest increments and reward for each and every little bit.

And yes, you do have to reward each and every time your dog does something you like! That way, when Fido doesn't get a treat, he'll learn to try something else that gets him "paid!"

Let's face it - even if you have a job you love, in a place you love, working with people you love - you wouldn't do it without the paycheck, would you?

Roll Over!

It took only two weeks, just a few minutes every day, to teach Teddy (French Bulldog) this trick.

Teddy
Teddy

Getting started

It's always fun to get fast results, so try to start with something your dog already does - at least a little bit. Teddy, my French Bulldog in the video, loves to roll around on his back in the sun. So I started with that - rewarding him whenever I saw him doing it. He also has a habit of "diving" into the floor on one shoulder when he's frustrated, flirting, or wants attention. I think it's a doggy equivalent of stomping his feet! But I turned it into a positive, again rewarding whenever I saw him do it. I also started using a hand signal (turning my fist over to the side) and a word - "Roll." After just a couple of two-minute sessions, he started offering these behaviors when he saw me reaching for the cookie jar.

It took about a week to put the behaviors together. When he seemed to understand pretty well, we began trying for the other side. He heavily favored going to his left, so I rewarded any motion to his right.

The silliest part is that I still have trouble, sometimes, telling my right from my left. So I've stopped using the words "left" and "right" and just use the hand signals now!

What trick will you start with?

You can teach your dog any of the tried-and-true tricks - or come up with your own! A friend of ours combined "roll over" with "play dead." Her dog's cue to perform the trick was pretending to "Shoot" the dog with a finger. Adorable - and creative!

  • Roll over
  • Play "dead"
  • Bow
  • Gimme Paw
  • Spin
  • High Five (or four, for most dogs!)
  • Crawl
  • Dig
  • Beg
  • "Huh?" (The dog tilts its head to the side.)

Lydia
Lydia

Break it down!

Whatever trick you choose, decide what behavior you want before you start.

Break the trick down into its tiniest bits and decide what portion you want to work on before you start a training session.

For example: if you decide to teach "shake hands" picture in your mind what the finished behavior looks like. Where does it start? With movement from a single paw. If you dog favors one paw over the other, work on that side first. Look for the slightest movement of the paw and reward it. After the dog gets a few treats for paw movement, up the ante a bit - the paw has to come off the ground before the reward is given. Be sure not to get stuck at one level for too long. If the dog isn't catching on, put it away and try again later. He may "get it" after having some time to think about it!

And think how you can expand on the tricks you've taught. After your dog is reliably giving both paws, put them together rapidly to simulate "prancing" in place!

Juno "shakes" - Both paws - one at a time!

Clicker Training Kit
Clicker Training Kit

Get started with Clicker Training

The Clicker Training Kit has everything you need to get off to a fast and fun start with dog training:

Book - Clicker Training for Dogs by Karen Prior

Clicker

Treats

Click-A-Trick Cards with step-by-step instructions

Never, Ever

have a training session when you're upset, angry, frustrated, or disgruntled. You'll get nothing accomplished and both you and your dog will be unhappy.

© 2012 Hope

working

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