ArtsAutosBooksBusinessEducationEntertainmentFamilyFashionFoodGamesGenderHealthHolidaysHomeHubPagesPersonal FinancePetsPoliticsReligionSportsTechnologyTravel

How to Draw Faces That Tell a Story

Updated on November 19, 2017
Filip Stojkovski profile image

I'm passionately interested in the arts, especially drawing and painting. I work as a professional web developer.

Filip Stojkovski, Graphite Pencil Portrait, 2016
Filip Stojkovski, Graphite Pencil Portrait, 2016

Drawing faces, or maybe it's better to say portraits, is always a popular choice. Why? Because we spend time looking at people's faces anyway. For many hours each day we are looking at peoples faces to see if we know that person. We pay close attention to their facial gestures to find out what they are feeling or thinking.

Why are Portraits Difficult?

Drawing portraits can be fun and enjoyable, but it's also a great technical challenge for the artist. For survival reasons people have specialized in noticing details and differences in faces and emotional gestures. This means that you have to be very precise and this is one of the main reasons, why drawing portraits is challenging. Most people can immediately tell if you have a correct drawing, or it doesn't look anything like the original subject.

Quick Tip

If you want to get better at drawing caricatures or quickly do a caricature for a friend from a reference photo, consider using the "Liquify" Filter in Photoshop to mess around with the proportions.

Proportions - The Essence of a Good Portrait

One of the basic skills that you would learn in Art School is drawing in proportion. Rarely the drawing is the same size as the live model. This means that most of the time you will be drawing in proportion. Even though your drawing of the Eiffel Tower may be thousands of times smaller than the actual model it will still clearly resemble the real building if you get the proportions right. Translating what you measure on the live model, to your drawing can be a little tricky at first. As you get used to measuring, it will become automatic, and you will be doing less measurements and math as your skills grow.

Quick Tip 2

A good way to get a consistent measure is to use the width of the eye or the length of the nose as your base unit measure. How many "nose lengths" is the face long?

Rule of Thirds, Golden Ratio and the Typical Proportions

It's good to know some rules, they can be a great guideline. Or as Picasso would say "Learn the rules like a pro, so that you can break them like an Artist". One of the most common is "the rule of thirds" which is heavily used in composition and photography. It simply means, don't look for important(focal) points in the center but rather divide the image in 3 equal parts, both horizontally and vertically.

A curious thing is that almost all faces are 3 nose lengths high.

Another "rule" is the "Golden Ratio" it's a mathematical concept that is very present in art, design, architecture, music... you get the point - everywhere. Some even call it the divine proportion and make up a conspiracy theory that God is behind it all and it's his signature(who knows, maybe they're right) . Leonardo Da Vinci used to study it in great depths, and it's very much worth exploring.

And if you study drawing books, you are likely to find diagrams of typical proportions of an average male or female, this is all great stuff, just keep in mind not to get stuck in just one model, and stay flexible. Step out of the rules a little bit if the drawing requires that. You don't want each and every drawing to look like the same person. Those small variations and irregularities in proportion are giving people character.

Aim for Likeness

You don't have to be perfectly precise. In a way that is the artistic aspect of drawing, to get a new perspective of the same subject. Photo cameras are extremely precise, but they don't have their own interpretation, and in that way they will never replace classical portrait drawings and paintings. It's okay, even advisable to add some amount of style and expression to the artwork.

If you capture the basic likeness then you have lots of artistic freedom. Pay special attention to the eyes and eyebrows, they are arguably the most distinct facial feature. The overall shape of the face is very important as well. The nose and mouth is what remains, and at all times the proper placement of each feature in relation to the other features.

Quick Tip 3 - The Grid System

Overlay a photograph with a semitransparent grid, made out of small proper squares, and it will help you have precise placement of features and shapes.

Study Anatomy, and Each Facial Feature Separately

If you want to get really good at portraits, studying facial anatomy is a must. By learning the underlying muscles and bone structure, you will very quickly understand the form on the surface. It will help you render the final image better or even draw some imaginary but convincing parts that are missing on a photo, compensate for a photo's bad quality or finish a drawing even when the live model is no longer present. These things are not always easy to do, but generally good knowledge of anatomy will help you notice faster and better.

Drawing from your Imagination, Concept Art and Caricatures

Another benefit of knowing anatomy well is the freedom to draw cool images without reference. Most professional artists still use at least some reference in the final stages of a drawing or painting, but it's great to be able to quickly start, or just have fun and experiment with different variations, compositions and ideas before focusing on the final rendering.

Texture, Shading and Rendering

Most beginners mainly draw with lines not even thinking that there is something more. In the end, you will get frustrated because your drawing will lack depth. Even though you might be perfectly precise and all the features are the perfect size and placement, it still looks very artificial.

This is usually the point that makes difference between beginner and intermediate portraits - shading and rendering. If you are happy with the measurements, it's only maybe 40% of the work. You have to spend lot of time and attention to rendering how light falls on the subject to give it form. Also practice or learn from tutorials, how to render different kinds of texture. For example, the hair is messy and has volume at the same time, the skin of the face is smooth, but not wet and glossy like the eyeballs, these are all different textures. It' wise to start with simple shading exercises and work your way to more advanced and complex forms.

Enjoy your practice and keep pushing the limits of your technical mastery. You will be very happy to see progress and other people will be "Wow"ed by the amazingness of your drawings, all of that is such a great experience. Happy Drawing!

A Full Process of Drawing a Portrait

working

This website uses cookies

As a user in the EEA, your approval is needed on a few things. To provide a better website experience, hubpages.com uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: https://corp.maven.io/privacy-policy

Show Details
Necessary
HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
LoginThis is necessary to sign in to the HubPages Service.
Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
AkismetThis is used to detect comment spam. (Privacy Policy)
HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the googleapis.com or gstatic.com domains, for performance and efficiency reasons. (Privacy Policy)
Features
Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
MavenThis supports the Maven widget and search functionality. (Privacy Policy)
Marketing
Google AdSenseThis is an ad network. (Privacy Policy)
Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
Index ExchangeThis is an ad network. (Privacy Policy)
SovrnThis is an ad network. (Privacy Policy)
Facebook AdsThis is an ad network. (Privacy Policy)
Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
AppNexusThis is an ad network. (Privacy Policy)
OpenxThis is an ad network. (Privacy Policy)
Rubicon ProjectThis is an ad network. (Privacy Policy)
TripleLiftThis is an ad network. (Privacy Policy)
Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
Statistics
Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)
ClickscoThis is a data management platform studying reader behavior (Privacy Policy)