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Dark Souls II Walkthrough, Part Forty-One: Drangleic Castle - Throne Watcher and Throne Defender

Updated on March 27, 2014
Dark Souls II owned by Namco Bandai. Images used for educational purposes only.
Dark Souls II owned by Namco Bandai. Images used for educational purposes only. | Source

The fate of poor King Vendrick has been revealed, and the path has now broadened. You have the King's Ring, a mystical object capable of opening the gates to the game's final areas. Yet that's all the hint you have at the moment, and with multiple ways to choose from it can be difficult where to go next in Dark Souls II.

This path... is not the one you have to walk immediately. Indeed, it should normally come last. Yet you'll want to walk it now, for reasons you'll discover at the end of the article. And if you don't bother? Well, you'll find out just why ignoring it is bad when your each the end of the game.

Drangleic Castle

- Jump back to the first Bonfire in this area, located just outside a four-way intersection.

- One of these pathways leads to an imposing black door, one that you've probably seen elsewhere on your journey. Approach it and equip the King's Ring you found near what remains of King Vendrick.

- Pop the door open. (And equip something else. As far as I can tell, the King's Ring is only useful for opening these doors.) Beyond the door you'll find...

Throne of Want

- There's a lengthy, but nicely-straightforward, path ahead. Just don't wander off it and you'll be fine. At the far end waits a mist door, and on either side of it you'll find summon locations for Vengarl and Benhart, assuming you're in human form. On the other side of the mist door...

Throne Watcher and Throne Defender

Two on one! You've faced worse odds, but this pair makes it worse. Imagine fighting, say, two versions of the Old Dragonslayer at once and you'll get a better idea of how this fight will go.

The Throne Defender will be your primary opponent for much of the battle. It is your standard fighter, lashing out at you with a series of thrusting and slashing attacks with a decent amount of range. Unlike many opponents the Throne Defender usually approaches with its shield up, so hitting it from a range isn't an option. You have to wait for it to open up and attack before you can lash back.

The Throne Watcher, by contrast, is a quick, sly, evasive opponent. It uses a rapier to lash at you at a decent distance, and almost exclusively uses thrusting attacks. It's also capable of sending ranged lightning your way, though this is a bit easier to avoid than you'd think since it's telegraphed by a booming crash. The Throne Watcher likes to sneak along behind the Defender, and will wait for the Defender to attack before throwing itself in the battle. If caught on its own, the Watcher likes to leap away and throw you off balance before zipping in to attack.

Neither opponent would be that bad on their own. Together they're a potent combo, and especially dangerous if you're not carrying a shield. The worst part about this battle, though, is that you have to kill both of them at roughly the same time. If you don't, the one you killed will rise back up again between fifteen and twenty seconds later, and you'll be right back where you started.

For solo battlers, this fight will require careful, quick movements and extremely careful attacks. The pair start off side-by-side, so circle the room and wait for one to have a lead on the other. Goad the leader into attack, dodge, sneak in an attack if the other isn't too close, and back off. Repeat. Try to keep their health scores at roughly the same levels by switching opponents constantly. This can get confusing, but so long as you spare a glance at the health bars now and then you shouldn't lose track too often.

The alternative here is to bring in help, and there's help in abundance if you're a human. Just outside this room you can summon Benhart and Vengarl, and doing so will give each of the Throne warriors an opponent to focus on. Even bringing in just one of them will allow you to split the pair up and engage them under separate turns, and they're much easier to fight separately. Again, though, keep an eye on those HP gauges - Benhart and Vengarl aren't terribly powerful warriors, but they'll occasionally slip in hits powerful enough to kill your opponents earlier than you'd like.

- Completing this battle will earn you the Souls of the Throne Defender and Throne Watcher. It will also gift you with... uh... an empty room. Trust me, though, you'll want to get this fight out of the way. Leaving it until later will force you to fight another boss immediately after the Throne warriors are dead, and you really don't want that. (Hint: This is also where you fight the final boss.)


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