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De Blob Walkthrough 13: Uptown Part 7, Ship to Ship, and Leaps of Faith

Updated on March 29, 2009

You will be close to an area near that Police station that you converted, and a billboard.  You will notice a building block with the Thirteenth Style on the top.  Go ahead and jump up and get it, and paint the rest of the area too.  Stay on top of this, and you will find the Twenty-Sixth Raydian Batch and the Twenty-Seventh Raydian Batch for a total of 221. 

There will be another place to go.  It is located in the corner where you found the ninth sytle.  There is a small building block that, when painted, will give you the Twenty-Eighth Raydian Batch for a total of 229. 

From there, it is just a matter of finding the street there that has the Twenty-Ninth Raydian Batch for a total of 237.  Nice! 

You should now take on the Twenty-Fourth Challenge.  Just go in and then you have to use 30 paint points.  The blue is easy, as there is one outside, getting the others is tougher.  This will complete the Ninth Landmark

Be certain that you touch the walls in the room with the exit pool.  This causes Six Trees to grow this brings your Tree Total to 45. 

The best thing that you can do now is to use the compass to find stuff that is unpainted.  I found that when I used that Secret path under the bridge, there were a lot of things that did not get painted.  Otherwise, take the Exit pool out. 

Ship to Ship

Go ahead and get the yellow paintbot and quickly hop on the three small ships that you see there. 

When you get to the bigger ships, the ones with the bad guys on them, remember that they come in three sections.  All sections need to be done.  The front, the back, and the stern. 

Jump to the small boat to the bigger boat.  Then jump onto a small pile of crates on this bigger boat to a smaller boat. 

From there, it is about jumping on small boat to small boat to get to the finish.

Leaps of Faith

This one has some tricky moves.  Go ahead and get that paintbot at the beginning.  Move on and get the second paintbot, getting rid of every white area in that section. 

Now, you will notice two buildings that will appear unattainable.  What you need to do is jump to the towers, and do a sticky roll to the right to get both of them.  Then jump off toward the ramp, and target a paintbot.  This will get you to an area where you can safely paint again. 

Keep on going, and you will eventually get to a place where you will see two towers sticking up in the middle of nowhere again.  Do the same sticky jump maneuver that I described earlier. 

From there, it is all about hopping to paint all the rest of the area, and into the exit pool. 


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