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Knifetank, The Hauntening Free Online Adventure Game

Updated on January 7, 2011
This is a spoiler. For more free online games, why not visit:
This is a spoiler. For more free online games, why not visit: | Source

Unlike many other point and click adventure games, which frustrate and confuse you by forcing you into one track solutions that only a mad man would conceive of, Knifetank: The Hauntening mixes this formula up by occasionally killing you unexpectedly. It's like one of those 'Choose Your Own Adventure' books, except even less forgiving (and as anyone who has ever read a 'Choose Your Own Adventure' book knows, you can pretty much fall off a cliff at any time.

I usually loathe point and click adventure games with an intense fury that surpasses the power of a thousand suns, but I found Knifetank made up for the fact that it was a point and click adventure game with a charming illustration style that made me believe that it could very well have been scribbled into existence by a long – lost simian brother.

Sound wise it's also not bad, especially for an indie game. There's not so much a sound track as sound effects you should probably pay attention to, but probably won't.

Gameplay is everything you think it should be and more. Randomly clicking around endows you with many of the keys needed for success, which I appreciate because, as we have already established, I am bad at point and click adventure games, the most simple of the games, yet also the most Zen.

Without giving too much away about the game and thereby destroying any possible enjoyment that you may yet eek from it, there are a great many knives in the game. A great many. One wonders what kind of game puts such an emphasis on knives. The game soon answers that, it's a game in which the emphasis is on constructing a tank made of knives.

All in all, Knifetank: The Hauntening is a great little indie work of game art and I wish the creator many lives of sublime happiness somewhere near the ocean. The quirky story line will amuse even the most cynical of indie gamers, and the closed game play ensures that you never stray too far away from where you're meant to be. (It also means that you're stuck in a recursive nightmare, like Neo was when he got stuck in the train station in the Matrix movie that doesn't actually exist. You know the one. While I'm on the subject, what on earth was the deal with Trinity? She had about as much Chemistry with Neo as a bag of chips.)

Anyway, go play Knifetank: The Hauntening. Do it.


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