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Lego Indiana Jones 2 Walkthrough 4: Kingdom of the Crystal, Part 2, The Treasure Chest Levels

Updated on February 26, 2010

Welcome to the Walkthrough for Lego Indiana Jones 2: The Adventure Continues.

This guide is in thirteen posts, with two posts for the six parts of the game, and then one more post for the Bonus Levels. If you need to jump to another post sometime, you can do so here.

For each level, I will first discuss the first five levels of the hub, and then discuss the Treasure Chest Levels of that Hub.

It is in the Treasure Chest level where you can learn the location of the Red Bricks, Blue Bricks, Green Bricks, plus all the Characters and Vehicles. 

1)  Kingdom of the Crystal Skull, Part 1, The First Five Levels

2)  Kingdom of the Crystal Skull, Part 1, The Treasure Chest Levels

3)  Kingdom of the Crystal Skull, Part 2, The First Five Levels

4)  Kingdom of the Crystal Skull, Part 2, The Treasure Chest Levels

5)  Kingdom of the Crystal Skull, Part 3, The First Five Levels

6)  Kingdom of the Crystal Skull, Part 3, The Treasure Chest Levels

7)  Raiders of the Lost Ark, The First Five Levels

8)  Raiders of the Lost Ark, The Treasure Chest Levels

9)  Temple of Doom, The First Five Levels

10)  Temple of Doom, The Treasure Chest Levels

11)  The Last Crusade, The First Five Levels

12)  The Last Crusade, The Treasure Chest Levels

13)  The Super Bonus Levels

Creator Level not covered (yet!)

The game will say that you have completed this area, but you will want to come back for some Treasure Chests. You will start at the very beginning.

The game will say that you have completed this area, but you will want to come back for some Treasure Chests. You will start at the very beginning.

Start smashing things already. Oh hey, there is a Bus here. If you want it, be prepared to pay 15,000 for it.

You will note there is sort of a market area here. Smash the stuff here, and you will notice a weed like thing growing out of the ground. Go on and smash it, and you will get the First Green Brick.

You may also notice that by the plane, there is a chain. You won’t be able to get to it now. However, there is a whip knob by it that can be used to reveal the First Blue Brick.

Shortly to the right of this area is a rock with a red spider on it. This is the location of the First Red Brick. You might notice that by the Racing track start, or whatever that is, is the Second Red Brick.

Speaking of racing you can buy that Motorcycle there for about 20,000 studs. You can then go through the race of around the “track” with ramps, and this will reward you with a Patient. You can buy him for 15,000 studs.

There won’t be any other levels that you can complete here as yet, because you need someone with explosives. You should have bought a character with a rocket launcher, but they don’t hang around this area.

The first thing you can do is take Marion to the market area. She can leap up and reach a section of rope that will open a gate. This will begin the Peruvian Market level.

Peruvian Market

No matter what characters you were before, you will be Indy and Mutt here. What is it with video games and lava? Fortunately, you can get rid of it. Just smash everything on the side you are on, and you will notice a crank all the way to the right. Turn the crank, and you will have drained all the lava from the room.

Indy can then jump down and uses his whip on the two whip knobs there. This will cause these buzzsaws to move up and down. While you are there, explore every nook and cranny, as there are studs there that cannot be seen.

Jump back up to the higher level where you were at before, and go all the way to the left. You will see a crank there, to turn it. Some ramps will drop down, revealing more targets.

Go all the way left and use the trampoline to get a water bottle. One of the targets has flames on it, so use the bottles to stop the flames. You will have to do this twice. While you are on this side, go into the drained lava pit area, and go all the way to the left, hidden here is purple stud that should make you a True Adventurer.

Go back to the right side of the room, in the drained lava pit area. There is a torch on the wall, behind some elevating platforms. It might be difficult, but Indy can get the torch with his whip. He can then walk over to the left side of the room, and light the barrels of dynamite there. He and Mutt should be way far away when it goes off, but close enough so you can get the studs that will be left behind.

Now, either Mutt or Indy can grab a gun from the case out there and start shooting the targets. Yes, they do get blocked from time to time, and you’ll probably need to get a gun more than once. Once all 10 targets are hit, a ramp will come up and a Treasure Chest will appear. Get it and end the level.

Back to the Hub

Okay, now that this level is defeated, you will notice that Cemetary Warriors crowd this area. Keep beating them up, and eventually you can buy the character. A Cemetary Warrior costs about 20,000.

Once you leave this, head down like you are going to the second level that you had to dig out  You may be attacked by a Cemetary Warrior King, who you can buy for 25,000 studs. Go ahead and cross the bridge and walk to wear the fourth level was played.

Smash the gray case that you will find, and you will have the Second Blue Brick.

At this next area, you can get the Third Red Brick. You should then push on the big gray box until it falls in. You can pull the lever, and the fence will start to shrink. This will insure that you can get back to this area later.

This one area will have the Fourth Red Brick. It also is the home of the Second Green Brick.

Now that you’re done with this level, go ahead and smash through the stuff in this area, and you will find the Third Green Brick.

Also, from out of the tent will come Soldiers. Keep beating them up, and you can buy the Soldier for 15,000.

You will also find the Fifth Red Brick close by here, too.

You will also find a Bird Cage here, that will allow you to free it. You will have the Third Blue Brick.

By this blue brick is a place where only Marion can jump to, and she can grab a toolbox. She can lay it down by the Jungle Cutter and then start building. She can then buy the Jungle Cutter for 5,000.

Take the Jungle Cutter through the area straight in front of you with the trees that you can cut right through. You will run over the Fourth Blue Brick in the process, so get it.

You will see a pathway to the right on the screen. You will also see the Sixth Red Brick here.

There is a Russian Officer that you can buy. Of course, he has a rocket laucher, which makes him tough. You can buy him for 30,000.

If you go a little to the right, you can get the Seventh Red Brick.

Remember those tents that you were at for the third level? This is perfect for explosives guy. Be sure and get the Russian Soldier and Oxley together for this one, a level called Mirror Mayhem.

Mirror Mayhem

You will need the Russian Soldier and Oxley for this. As with all levels, start by smashing anything smashable. It is very easy to get True Adventurer here.

You should then have the Russian Soldier blow up the steel boxes, as well as the chains on the bridge. For example, you will need to blow up the first box you see, and this will reveal a mirror. Put this mirror on the closest weird statue.

If you go all the way to the left, there is another steel box by a statue. Blow up the steel box and use the rest of the parts to build a statue, which will automatically turn.

There is a section of land that you might recognize from a previous level. It had soldiers on it that shot at you, and Indy got rid of them. Oxley should walk over there and destroy a wooden box here. He should then grab the mirror thing it reveals and put it on a statue.

You will notice one area with a seesaw with a steel box weighing down one end. Blow up the steel box, and the other end will drop down, revealing a key. Use the key on the lock.

Go all the way to the right, and blow the chains of the bridge. Have Oxley go to the statue and pull the lever nearby. A light beam will bounce on all the mirrors that you have place, and the table with skeletons will rise. There is a grate here, and behind it is the Treasure Chest, so use the Russian soldier to blow up the grate and get the chest with Oxley.

Back to the Hub

Once that level is complete cross the bridge and go to where the Cemetary Warrior and Cemetary Warrior King hang out. There is a steel plate there that can be blown off. You can now enter in as anyone, for Graveyard Tomb and automatically be Indy and Mutt.

Graveyard Tomb

The first thing you should do is have Indy use the whip knob to the left, and you’ll see a platform come up, but it does sink. You will also turn a red crank, and it will cause another platform to rise and this one will stay up.

Very carefully go across these platforms through the quicksand and then go to the left. You will need to take out the Warriors here. Be careful not to step on the holes, or you will fall in the quicksand.

There is a sword here that you will need to cut the weight of something nearby, in between two cacti. By the way, you toss the sword on the cactus and get some extra studs. Cutting the weight causes a platform to come up, but only temporarily.

Indy then needs to cross the ropes and get to the other side. When he arrives, he needs to take out two bad guys and turn the red crank that he can reach right now. A platform will be raised, and Mutt can freely cross over. He then needs to use his fixing powers on a blue engine nearby.

This will cause a floating platform to drop, and one of the characters can jump up and turn a red crank. This will cause a platform in the quicksand to rise, and they can jump over to the other side.

From here, its time to turn another red crank to get platforms to rise. You will note that over here is a purple stud, and you should have enough to be a True Adventurer at that point. If not, then there is some more opportunity before the level ends.

Jump across all three platforms, and to the bar. Defeat a bad guy here, and then be certain to jump over the quicksand pits until you get to the Treasure Chest.

Back to the Hub

From here, you will need to take the Russian Soldier and Oxley to the pit nearby, where you faced level Tomb Time. You will now face this level.

Tomb Time

You have to have Russian Soldier and Oxley to defeat this level.

As Oxley, destroy all that you can. You might want to have the Russian Soldier grab a torch to he can pass over the scorpions there. You might notice a small tunnel filled with studs, including a purple one. Get them all, and you will be a True Adventurer.

Have the Russian Soldier blow up the big silver box in the area. There is a button underneath that, and there are four of them in this area. One is all the way to the left, one is in the pit (with a ladder to get out), the one under the silver box, and one all the way to the right.

When stepped on, these buttons will only remain green for so long. Some have longer times than others. The point is to make them all green.

My advice is to go all the way to the left, and step on it. Jump down into the pit, hit the button there, climb the ladder, and get to the third button to the right. Then step on the button all the way to the right.

Done correctly, this will open up a ladder to the Treasure Chest. Get it and you will instantly exit the level.

Back to the Hub

Quickly switch characters from Oxley to Indy. Indy and the Russian Soldier then need to go where you originally entered in at the first level. This time it will be called Musical Mania.

Musical Mania

You have to have Indy and the Russian Soldier to defeat this level. Start by smashing things, and then have the Russian Soldier blow up the thing in the center of the room. The debris from it can be rebuilt into something that sadly opens all the doors.

Go ahead and collect more around this area, and you will eventually get to a wide open room. Get as much stuff as you can, and you will notice that you will find parts of what looks like a record player. The horn of it can be found atop a pillar of cement that can be taken down a notch. Once all three pieces are in place, they can be put on the green platform and assembled into a record player.

You will want to make True Adventurer, but there is only one way to do this as is. You need to use the trampoline to hop onto the windowsill and then hop to the cement platform. From there, you can hop to the platform higher and get the purple stud.

Now, you may notice that there are only five buttons, but just two of you. No problem. Have Indy go back out to the rooms where the Patients are running free. He can then use his whip to drag them back, and properly place them on the buttons. When all five are pushed, the Treasure Chest will appear and the level is over.

Back to the Hub

Now that this level is over, let’s make some good use of what you got. Go back over to the airport area. You will notice a booth. The Russian Soldier can knock at the booth, and it will open the garage door for them. This will begin the PeruAirport level.

Peru Airport

I’m not certain whether you need Indy or the Russian solider to do this level, or if it defaults you here. Either way, start by smashing everything here. Have the Russian Soldier blow up the steel case, which will reveal a shovel.

He should dig in the proper area, and he will find some tiles. He needs to assemble the tiles and push the box out of the way. This will cause a laser to hit its intended target, but there are two of them there.

Fortunately, moving the box makes it so the characters can get to a key up high. That key can turn a lock, which starts another laser. Move the box out of the way, and the two lasers, working together, open a gate at the end of the room. Behind this gate is a whip hook, and when Indy uses the hook, it will lower a platform that he can jump up to go on higher ground and to the right. By the way, also behind this gate was some studs, so get them.

Avoid the steamy areas, and drop down to the area below. Wreck everything for studs, and have the Russian Soldier blow up the steel box. There is a sword here that can be used to cut a rope that is above water. Use the sword on the rope, and the weight will fall, causing a platform to rise.

Whatever character that has the shovel should then dig in the assigned areas to complete a smooth track for a box to follow. Push the box down the track.

Use the box to get up higher. And grab all the studs you can. Hopefully, you have more than enough to becomes True Adventurer. You could leap across the steamy, hurtful areas to get the last few blue studs there if you just need a few to put you over.

Whatever the case, you will eventually need to turn the red crank on top, which will flood the room. If you swim straight out from there, you will find the Treasure Chest, and you can grab it to end the level but good.

Back to the Hub

While you are at the airport, use the Russian Soldier to blow up the chain on the plane. You can also blow open the doors here too, where there are stairs. You can buy the Biplane for about 250,000. And I suggest that you do.

Go on and fly the plane, and go on a little bit of a race. When you win, you will be able to purchase the Peru Nurse for about 25,000.

That is about all you can do there. Go ahead and get to the Cemetery and grab a Cemetary Warrior, who uses spears. Go across the bridge down to the tents, and get the Jungle Cutter. Instead of going down through the area that you went last time, you are going to go up.

Go on and blaze a new trail, and keep following it until you come to a place where brush seems to grow out of nowhere. Use the cutter to chop it all down, and you will be rewarded with the Market Trader. You will have to go back to purchase him for 20,000. At this dead end is the Eighth Red Brick.

Now this area here may seem like a dead end, but as you go on your way out, you will find another path. There is a statue here with a lock, and the key is right next to it. By unlocking the statue, you will get the Fifth Blue Brick.

You can smash up some more stuff, and you will find a tiny weedling that will contain the Fourth Green Brick. You will also find the Fifth Green Brick.

Also here is a door, and the reason why your character should be one who wields spears. He must target the two circles on each side. He can then chuck two in there, and hang off of them. The spear will sink down in level, and he must do the same to the other side. The door will open to the TempleTussle.

Temple Tussle

In this area, you automatically start with Indy and Mutt. You should probably concentrate on destroying all the bad guys on this big island in the middle of the lava. You can turn both cranks. One will cause the lava to sink down a tad, and the other will create platforms for you to walk to the left or right.

Use the stone square stepping stones to get Mutt to the broken engines. There is one on the left and one on the right. He needs to repair both, which will cause a laser on each side to blaze, and open the gate. One of the characters needs to grab a key.

Start by going to the left. From here, Indy has to face bad guys. He then has to build a smooth path, and push a box until it reaches the end. With the key, the lock will open up to reveal another laser.

Now, this next part is not required, but if you want to make True Adventurer, it is the only way to go. What you have to do is use the trampoline to grab some bottled water, and the go over to where the lock is. Extinguish the fire atop of the square stony pillar, and then repeat again. You then have to precariously jump to the purple stud. Yeah, it probably is the only way to get True Adventurer without a stud multiplier.

Go back to the stoney island, but this time, go to the right platform. Indy will have to face some bad guys, then use a whip hook to open a gate. Then, with a series of trampolines, he has to get up to a high place to pull a lever. This starts one of the lasers.

With all lasers fired off, the Treasure Chest will be ready to grab on an elevated platform. It is a simple matter to grab it.

Back to the Hub

Now that this is out of your system, you may need to go back and get a shovel. Remember when you cleared a path to get to the TempleTussle? There was a small path, that I instructed you not to take before and you should go up it. Before you do that, make certain that one character has a shovel, and the other can do explosives.

You will need Marion, and she needs a shovel. There is one down on the beach, right by where the last main level is played. Indy has to be there to open the door to get the shovel, and there are some things to dig up on the beach. For example, a case that has the Sixth Blue Brick.

On your way up the small path, you will find a weed that will give you the Sixth Green Brick. The explosives character can destroy a silver boulder that will cause and avalanche. When you get up there, there is a spot for Marion to jump up high. From there, she can get the Seventh Blue Brick.

From there, take your shoveled character and jump on the raft. You will need to go through a race thing and make it down to an area where a large man is drawn on the grass. When you win this race, you will open two vehicles, the Nazca Racer for 25,000 and the Nazca Drifter for another 25,000.

You will notice that there is a place to do some racing. I wouldn’t start yet, because those big rocks tend to get in the way. Instead, get in the car and get the rocks out of the way. You will find the Eighth Blue Brick here.

Also here is the Seventh Green Brick as well as the Eighth Green Brick. You will also find the Ninth Red Brick and the Tenth Red Brick. This will cause the Red Parcel to be parachuted in. This is the Score x4 for 3,000,000 studs. You probably can’t afford this now.

Go ahead and do the race in either the Nazca Racer or Nazca Drifter. This will reveal another character, who will hang out by the tents. Take the small path leading up there to him, and you will find the Ninth Green Brick along the way. Go and get the Russian Grenadier for 30,000 studs.

While you are here, you might as well take the Jungle Cutter down the road by the (last level name) and take out those pesky trees with the buzzsaw. There is a place you can dig up here, which will reveal the last character Dovenchenko for 500,000 studs.

You will notice the doorway here. In order to start this level called Jungle Jump. You will need Oxley and a character with explosives like the Russian Officer or the Russian Grendier.

Jungle Jump

You have to be Oxley or an explosives character here. The first thing you should do is have Oxley walk around and get the studs. It is very easy to make true adventurer here. Then you should have your explosives character destroy the first silver box.

Assemble the debris, and this will make it into a fan to take the explosives character onto the trampolines. It is very simple to bounce along until you get to the silver box. Have the explosives character stand on it, and then blow it up. The Treasure Chest will be yours, and you will have defeated the level.

Back to the Hub

Go all the way to the right, and you will reach the entrance of the Fourth Main Level. You should come in as an explosives person to knock down trees, as I will need to explain that later. This will start the Forest Forage level.

Once this level is cleared go right and go all the way to the entrance for the (Fourth Level Name). You will now play Forest Forage.

Forest Forage

This is one of those levels that is all about getting balloons and not getting killed. I’ll try my best to describe where they all are.

When you get into the jeep, go out and make a sharp turn to the driver’s right (player’s left) up a small short path on the cliff. You will run into the First Balloon.

Continue down this path (direction left in the game) until you get to one of those jump icons. Get this jump and what you will need to do is build up some speed so you can jump up to the Second Balloon. You may have to keep doing this several times until you get it right.

Just continue follow the road, and there is a side road up to the cliffs that you can take which will get you a lot more studs. The Third Balloon is here. When this side road ends, there will be a path to the player’s left that is the edge of the cliff. The Fourth Balloon is here.

Go ahead and follow this path until you get to the area that you have to build up speed to jump across. Jump across, and you should get the Fifth Balloon. If you don’t make it, turn around, get more speed and try again.

Follow the road until you get to the very end of the road on the cliff. You will find the Sixth Balloon waiting for you.

Turn around in the precarious dead end. You will then need to go back down the road you were on and take the first right turn that you can up a steep hill full of blue studs. There isn’t a balloon up there, but you might as well get all the studs you can get.

There is another road leading down from here, and that road branches off to a narrow path to the driver’s right (player’s left). It may be hard to see.

Follow the narrow road until you hit the Seventh Balloon.

The Eighth Balloon is also on this track.

Right before the road ends is a balloon in front of you as you go up. You can quickly run the car up there and use the road as a ramp to jump to it. If you miss it, then you will have to go all the way around to the gap area and make a run for it again. Keep doing it until you get it right, and you will have the Ninth Balloon.

The Tenth Balloon is a similar scenario. You have to go up to the area with all the crushable things and go all the way to the left of the screen, you will see the balloon hanging there, but you have to drive off the cliff to get it. Make sure you do that.

From there, the Treasure Chest will appear, and it will be around the same area where the Tenth Balloon is. Go ahead and collect all the studs that you can to achieve True Adventurer, and get it.

Back to the Hub

Continue going to the right. You will notice an area with golden treasure chests, similar to the rocket on Crytal Skull Level one. You could build the thing now, but you are missing one from the Tenth Treasure Chest Level.

The Tenth Green Brick is located here. This will drop in a Parcel for Disguises which will cost 20,000 studs. Also here is the vehicle Army Jeep, which can be purchased for 30,000 studs. There is also the nose of an airplane which you can grab on a vine to and earn studs. You will eventually come to the entrance to the other dungeon, but you might as well do some things before you go inside.

Like Smash things, and dig up something here. It’s another one of those rubbery towers and that is about it. There is something here with a lever to pull, and you will get the Ninth Blue Brick. There is a propeller here that Mutt needs to fix, and it will be a propeller to take a character higher to get the Tenth Blue Brick.

This will drop the parcel with Fast Dig for 300,000 studs.

Now it is time to enter the last dungeon. Indy will need to walk up to the entrance, and aim for a statues head above with his whip. He can then put the statue head in the proper place, and the spikes guarding the entrance will drop. This will begin the last level, known as Gorge of the Jungle.

Gorge in the Jungle

This one starts out with Indy and Mac. There are snakes that have to be cleared out for Indy, and stuff to smash.

Go on and grab a shovel and start to dig by the tiles. Then build the tiles into a smooth path and push the box up against the flames. Climb to the top of the box and jump over the flames. There is a flaming wall there, and it can be put out with the box of bottles, located conveniently there.

From there it is smash and grab, and Indy needs to use the whip-knob. This will cause a platform to fall here, and there is a steel box here that can’t be dealt with until later.

Go ahead and get out of that area, and run all the way to the right. Indy can use a rope to get to a box of rocket launchers, and then use the launcher to take care of that steel box. This will reveal a sword, which can be used to cut a piece of rope located near the box of rocket launchers.

This will cause an elevator to arise from the water, and you can jump on it to get to the lever above. Pull the lever, and an elevator will arise which will help Indy get the Treasure chest and end the level.

Back to the Hub

Go ahead and prep the area with all the Treasure Chests. It will open up to reveal a Bicycle, which can be purchased for 7,000 studs.  You can jump on it and get to the Super Bonus Level. 

If you would like to know how to do the Super Bonus Levels, click here

If you would like to simply go on to the next level, click here

Don’t forget, to get a 100% percent complete, you will have to have all Red Bricks, Blue Bricks, Characters, Vechicles, and beat the Super Bonus Level. 

Here is the box that will parachute in after collecting all Red Bricks:  Score x 4 which can be purchased for 3,000,000 studs. 

Here is the box that will parachute in after collecting all Blue Bricks:  Fast Dig which can be purchased for 300,000 studs. 

Here is the box that will parachute in after collecting all Green Bricks:  Silhouettes which can be purchased for 20,000 studs. 


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