ArtsAutosBooksBusinessEducationEntertainmentFamilyFashionFoodGamesGenderHealthHolidaysHomeHubPagesPersonal FinancePetsPoliticsReligionSportsTechnologyTravel

Retro Game Review: Wizard of Oz- Beyond the Yellow Brick Road

Updated on April 27, 2016

Box Art

Wizard of Oz Nintendo DS Box Art
Wizard of Oz Nintendo DS Box Art

Not in Kansas Anymore

I'm not even sure that we're in OZ anymore. Whatever you thought you were getting into with this game, you were wrong. This game is Oz in name only. It's a complete re-imagining of the Oz mythos that bears very little resemblance to the books or any of the numerous film, musical, or TV franchises. Gone are the Oz races we're expecting like munchkins and winkies, to be replaced by RPG monsters like evil gorillas and cats in red hoods. The four directional witches are COMPLETELY different from their book counterparts. Don't watch WICKED again because you're not gonna find Nessa, Elphaba or Galinda here. Instead the witches are a family consisting of a mother and her three daughters. All in all, this was a wild ride from start to finish.

Having said that, the game does follow the basic formula of the Wizard of Oz book, inasmuch as a young girl, Dorothy, is transported via a magical tornado from her greyscale home in Kansas to the bright and sparkling land of Oz with nothing but her tiny dog and a pair of magical shoes to help her. Along the way she makes three dear friends in the form of a straw man, a lion, and a tin lumberjack. They find themselves sent out on a mission to destroy the power of witches by the powerful wizard of Oz. That formula remains in-tack. But EVERYTHING else is completely different. It's just similar enough to cement you, the player, firmly in Oz, before challenging EVERYTHING you thought you knew. Not just about the Oz franchise, but about video games in general.

In-game Screenshots

Various GamePlay screenshots
Various GamePlay screenshots

Gameplay

We all know how to play videogames. On the DS, you either use the directional pad or the touchscreen. The directional buttons are simple, push the direction you want to go and watch your character go. If you move with the touchscreen, generally you touch the place you want to move and watch your character hurry to the spot. Now take that knowledge and throw it all out. That's not how we roll in Oz.

In Oz we literally roll. On the touchscreen there is a ball, similar to that found on the bottom of old computer mice (if you're old enough to remember that). And it works similarly. You have to roll the ball in the direction and at the speed that you want Dorothy to run. This /sounds/ needlessly complex, but it actually becomes rather intuitive once you get used to it. However, if you get real excited, like I do, when you play video games, make SURE you have a screen protector on, because you will scratch the shit out of your screen. I had to stop playing and put a screen protector on. It's harsh, because it's just a bunch of short, brusque strokes.

All the controls take place with the stylus on the touchscreen, while the action takes place above on the gameplay screen. Touch-screen menus are, at least, familiar to rpg junkies. They're the same 'equip armor and weapons/use items/check stats' that you're used to. So at least there's nothing new to get used to there. There's an action icon in the lower right that can be used to interact with objects like signs, people, and treasure chests, though it's default action is to pet the dog. This is adorable, but doesn't actually do anything? It leads you to believe that it does do stuff, but it totally doesn't. Every so often an achievement will pop up that says, "New trick learned" but I couldn't figure out how to get Toto to do ANYTHING, so I looked it up, and all it is is if you stand still he'll roll over or do a back flip or something. It's purely aestetic and adds no practical value. It's cute though.

Battle

Fighting three ghosts on the yellow brick road
Fighting three ghosts on the yellow brick road

Are you a good witch or a bad witch?

Finally, this question becomes applicable. Dorothy, in this game, can learn magic. Unlike most rpgs, you learn skills not by leveling up, but by a convaluded system involving dragons disguised as elderly humans. There are three RIDICULOUSLY strong draconic wizards scattered throughout Oz, one in each direction/season except winter. You have to FIND them, which is, in itself, an ordeal. Just make sure that you label your sign posts well, because if you don't you'll never find them, and if you do manage to find them once, you'll never find your way back. But if you label your sign posts well, you can generally go right back. Because let's be real, you're probably not going to win the first time you try.

These wizards are significantly stronger than any of the enemies on the level that they're found on. In the spring, for example, I blew through the level's normal enemies at level 8. But I didn't find the wizard until I was around level 30. I went off and beat a few more levels and completely forgot about him. And I /still/ couldn't beat his final form. And I'm not stupid. It's not like this is my first rodeo. Be prepared for those dragons to blow you away.

But it is very worth it to beat them. Your reward is a series of magic spells that make the game much easier. Dorothy's healing spells are particularly useful, though the Tin Man's multi attacks are great for boss battles. The point is, this is technically an optional side quest, but it's the ONLY way to get magic spells or to use your mp at all. And I find myself robbing enemies blind after the scarecrow learns how to do that.

Dragon Wizards of Oz

Conclusion

I HEARTILY endorse this game, not just for Oz fans, but for anyone who likes a good-old fashioned rpg. The gameplay is strange, but solid. The enemies remind me of the snes era, where many of them are the same basic species, with different attributes based on their environments (fire, frost, and flower ghosts, stuff like that). And if you go into it AS an Oz fan, the differences between what you were expecting and what you actually get will be a real culture shock.

It's almost an 'on the rails' rpg. The environments are gorgeous, but you're contained. This game does that thing that old games do where you can't get off the path because there's an invisible wall or a two foot fence that you can't step over. But that is genuinely my ONLY complaint, and it is hardly a problem with this game, it's more a limitation of the industry in general at the time. Remember that this game is over a decade old and I picked it up last week and enjoyed it. It holds up. I think I would call this a "hidden gem". It's a game that didn't get the publicity or the popularity that it deserved.

My rating

4 stars for Wizard of Oz: Beyond the Yellow Brick Rd
working

This website uses cookies

As a user in the EEA, your approval is needed on a few things. To provide a better website experience, hubpages.com uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: https://corp.maven.io/privacy-policy

Show Details
Necessary
HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
LoginThis is necessary to sign in to the HubPages Service.
Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
AkismetThis is used to detect comment spam. (Privacy Policy)
HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the googleapis.com or gstatic.com domains, for performance and efficiency reasons. (Privacy Policy)
Features
Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
MavenThis supports the Maven widget and search functionality. (Privacy Policy)
Marketing
Google AdSenseThis is an ad network. (Privacy Policy)
Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
Index ExchangeThis is an ad network. (Privacy Policy)
SovrnThis is an ad network. (Privacy Policy)
Facebook AdsThis is an ad network. (Privacy Policy)
Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
AppNexusThis is an ad network. (Privacy Policy)
OpenxThis is an ad network. (Privacy Policy)
Rubicon ProjectThis is an ad network. (Privacy Policy)
TripleLiftThis is an ad network. (Privacy Policy)
Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
Statistics
Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)
ClickscoThis is a data management platform studying reader behavior (Privacy Policy)