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The History Of Animal Crossing

Updated on July 1, 2016

What is Animal Crossing?

Animal Crossing is a social simulation game series developed and published by Nintendo. The series has four games: Animal Crossing for the Nintendo Gamecube, Animal Crossing Wild World for the Nintendo DS, Animal Crossing City Folk for the Nintendo Wii, and Animal Crossing New Leaf for the Nintendo 3DS. The games have an open-minded gameplay, as well as other unique features, such as having a real time and day system based on the consoles/handhelds' internal clock and calender, as well as a season system, which changes with the systems' calender.

Animal Crossing has also recently released two spin-off games to the series: Animal Crossing Happy Home Designer on the Nintendo 3DS, and Animal Crossing: Amiibo Festival on the Nintendo Wii U, both in 2015.

Animal Crossing On Amazon

Animal Crossing: New Leaf
Animal Crossing: New Leaf

Animal Crossing New Leaf, the most recent Animal Crossing game in the main series.


What can you do in Animal Crossing?

Unlike most of the games of this time, Animal Crossing doesn't have a set story or goal in mind. The player is free to decide how they will spend their days in game, whether it's trying to make money, designing their homes or clothing, playing with others, etc.

In the first three Animal Crossing games, the player moves into a rural village, whose population is entirely made up of anthropomorphic animals. The player is the only human character living in the village. The player can do several different activities, like collecting, fishing, bug catching, and socializing with the other villagers. The majority of objects in the game can be sold to Tom Nook, who owns and manages the town store. Selling items gets you Bells, the in-game currency. The store sells a wide variety of items, such as furniture, wallpaper, and flooring for your house, tools needed to do most activities, etc. Many furniture belongs to a certain set or series, which consist of matching furniture, wallpaper, and flooring, or a group of furniture that that is similar to each other. Having all the needed items to complete a series or set gives you a higher score with the Happy Room Academy, a anonymous group who rates your house.

Unlike the first three Animal Crossing games, Animal Crossing New Leaf does have some sort of goal which is quite apparent. The first player to start the game becomes Mayor of the town they just moved into (the optional other three character slots are just regular human neighbors similar to the previous games), and is in charge of designing how the town looks. Main characters, like Tom Nook and the Able Sisters, all return, however, some of there jobs may have changed (Tom Nook runs a external home decor store, while Timmy and Tommy run the usual general store), While the game still has some of the money making features we know and love, there are also new ones, such as underwater fishing, and selling objects at a new recycling store for more then Bells then usual. These features made Animal Crossing New Leaf its own game, while keeping enough of the originals so veteran Animal Crossing players can enjoy.


Multi-Player Features

There can be up to four human players in each town, though only one can each play at a time. Players can communicate with other players with the same game through Nintendo Wi-Fi Connection, or by trading memory cards with the original Animal Crossing on the Gamecube. Connections can affect your town and the other towns you communicate with. Neighbors might move from your town to your friend's and vice-versa, and may talk about you and show the letters you sent to them with their new town player.

In Animal Crossing Wild World and City Folk, players go to the town gate in order to visit other towns, or to open the gate for others to visit your town. The gate is "guarded" dogs, and is unable to open until the tutorial in the game is finished.

Animal Crossing New Leaf introduces a new way to visit other towns. Players can use the Dream Suite building (once built) to visit dream versions of towns. Dream Towns cannot be changed by the visiting player, and items (ex fruit) will not be taken once the player awakens from the dream town.

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Your New Hometown

The towns in each game consists of mainly the same buildings, such as a tailor shop to buy and design clothing, a museum to donate fish and bugs caught, paintings obtained from a certain character in the game, and fossils found after they have been identified, and a town hall/post office to send letters to neighbors and pay the mortgage on your house. Paying this mortgage lets you upgrade your house, expanding the main room, or adding new rooms to your house. As you pay each expansion, the next one will always be more expensive then the previous ones.

Depending on which Animal Crossing game you are playing, the locations of each shop can be set (Animal Crossing and New Leaf), to a bit more random (Wild World and City Folk) Some shops may be available in certain games, or are combined with another shop because of similarities.


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