Video Games are Good For You
I love video games, I play them almost everyday. They have helped me relieve stress, add stress, and has helped me kill time. I enjoy playing action packed games like "Call of Duty" and "Fortnite". They have helped me get through rough times and times of boredom as well. These games have brought a lot of memories to me good and bad. One thing I regret about these video games is that they bring an aggressive attitude out of me. Sometimes they get me to the point where I may yell at the game or just be put in a bad mood for the rest of the day and that isn't good because it is only a video game! Online gaming ca bring stress as well. Online gamers will try to bring you down if they are losing. They will call you racial slurs and scream and be absolutely obnoxious. But, there are times where you will meet good people on the game that make the game more pleasing and fun. The online world can be kinda brutal for some players but that is how life is as well. Video games may have good and bad people but they will help everyone individually. They help people think quicker, adapt to situations faster, and can focus smoother in stressful environments. Video games have never made me want to get up and attack people or have violent thoughts. It is not the players that have violent thoughts, it is people for who they are!
Games also benefit a variety of encephalon office s, including decision-making. People who play action-based games make decisiveness decisions and faster than others and are no less accurate. It was also discovered that the best gamers can make choices and act on them up to six times a second, four times faster than most people. Additionally, video games can also reduce sex conflict. Scientists have found that people who play games are better able to mentally manipulate 3D aim. There is also evidence that gaming can help with psychological problems. Young people diagnosed with slump to play a 3D fantasy game called SPARX and in many vitrine, the game reduced symptoms of depression more than conventional intervention. The burden are not always so positive, however. Indiana University researchers carried out brain scans on Pres Young men and found evidence that violent games can alter brain function after as little as a workweek of play, affecting part in the brain associated with emotional controller and causing more aggressive behaviour in the thespian.Video games are an excellent way to relieve stress. For the average non-gamer, in fact , is spending fifteen or 20 minutes a day playing an easy to learn, though difficult to conquer, game like Tetri or Minesweeper will do wonder for stress succour. However, the more complex and involved games may actually be more effective than their simpler brethren.A good video game is challenging, entertaining, and complicated. It usually takes 50 to 60 hours of intense concentration to finish one. Even kids who can't sit still in school can spend hours trying to solve a video or computer game.And kids who play computer games often end up knowing more about computers than their parents do.Video games can enhance reading skills, too. In the game Animal Crossing, for instance, players become characters who live in a town full of animals. Over the course of the game, you can buy a house, travel from town to town, go to museums, and do other ordinary things. All the while, you're writing notes to other players and talking to the animals. Because kids are interested in the game, they often end up reading at a level well above their grade, even if they say they don't like to read.Even violent games have a positive side. "Grand Theft Auto 3" does not exist to get off on shooting people,he says. When the game begins, your character has just been released from jail. You need to figure out how to make a living, but the only people you know are criminals. Along the way, you might end up fighting or killing people, but you don't have to. Games have created arguments all over the board whether the US should keep them or ban them but there seems to be nothing that can keep players away from them due to not much information holding games back.
This content is accurate and true to the best of the author’s knowledge and is not meant to substitute for formal and individualized advice from a qualified professional.
© 2019 Devon Bouyer