This website uses cookies

As a user in the EEA, your approval is needed on a few things. To provide a better website experience, hubpages.com uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: "https://hubpages.com/privacy-policy#gdpr"

Show Details
Necessary
HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
LoginThis is necessary to sign in to the HubPages Service.
Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
AkismetThis is used to detect comment spam. (Privacy Policy)
HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the googleapis.com or gstatic.com domains, for performance and efficiency reasons. (Privacy Policy)
Features
Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
MavenThis supports the Maven widget and search functionality. (Privacy Policy)
Marketing
Google AdSenseThis is an ad network. (Privacy Policy)
Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
Index ExchangeThis is an ad network. (Privacy Policy)
SovrnThis is an ad network. (Privacy Policy)
Facebook AdsThis is an ad network. (Privacy Policy)
Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
AppNexusThis is an ad network. (Privacy Policy)
OpenxThis is an ad network. (Privacy Policy)
Rubicon ProjectThis is an ad network. (Privacy Policy)
TripleLiftThis is an ad network. (Privacy Policy)
Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
Statistics
Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)
jump to last post 1-6 of 6 discussions (8 posts)

What happened to video games?

  1. profile image50
    Lamarr Dockettposted 6 years ago

    What happened to video games?

    I'm an 80's baby. I remember donkey kong, tetris, racing games, and who can forget super mario brothers? It was fun without after affects. Today we have halo, call of duty, medal of honor and various other misguided games. What happened? Tetris helped children learn how to build. Call of duty is teaching children how to murder someone efficiently. Every child has violent video games. When a child dies because a little boy tries to shoot daddy's gun just like how he uses those guns playing grand theft auto, why is everyone the blame except for the game creators? Are ganes creating killers?

  2. Volitans profile image82
    Volitansposted 6 years ago

    Games don't create killer children. Irresponsible parents do. In your example, if daddy had taught his little boy about proper gun safety and how guns are definitely not toys, that child might not have died. Alternately, if daddy and mommy had used proper parental discretion and not purchased a game that is clearly labeled as being adults-only, then little Billy wouldn't have had the idea to begin with.

    There are still plenty of fun educational games out there. The Zoo Tycoon series lets kids build their own zoo - no killing or maiming in sight. There are multitudes of puzzle games out there just like Tetris. SimCity is still around, and the Sims puts in another level of involvement.

    So, what happened to video games? They became a big and diverse business, just like movies did so many years ago. Just like with video games, there are violent movies, educational movies, and hundreds of stops in between.

    1. UberGeek Infobox profile image61
      UberGeek Infoboxposted 5 years agoin reply to this

      I voted you up, but as for the killing or maiming in Zoo Tycoon, something my younger siblings like to do as a joke and they find funny (evil children -__-) is they grab a person walking around the park and stick them in the cage with the lions..and.

  3. Michael Smathers profile image78
    Michael Smathersposted 6 years ago

    No, video games don't 'create' killers. People who already have violent tendencies, yes, they may be exacerbated. But I do agree that there's a serious glut of FPSes. It's the current fad, just like fighting games were in the early-to-mid 90s and RPGs were in the mid-to-late 90s.

  4. glenn wallace profile image74
    glenn wallaceposted 6 years ago

    I'm an 80's baby too, and from my point of view, what happened to games is that they largely grew up with me.
    Games like Mass Effect, Assasin's Creed, GTA ect, feature a good amount of sex and violence... about the same things you'd see in most R-rated movies. The majority of big budget games you see nowadays are made for adult gamers, ages 18-35.
    The majority of TV, movies, music and books are made with adults in mind too... video games have just matured to the point where it targets the same demographics, not just kids any more.

    Like Volitans says, it's really up to parents to be responsible and not give inappropriate games to their young children. Would you let your 12-year-old watch Saving Private Ryan? Probably not, so why would you let them boot up Call of Duty?

    There are still good, simple games out there for kids. In fact, thanks to digital republishing, you can get value packs of old 8-bit games for very cheap.
    If you're looking for great games that are kid appropriate, here's a few for a start: Skylanders (be prepared to shell out a lot of cash for this!); whatever the latest Pokemon game is; the new Star Wars Kinect game; the whole Lego line of video games; Castle Crashers.

    1. Michael Smathers profile image78
      Michael Smathersposted 6 years agoin reply to this

      I'm not going to go out of my way to avoid exposing my children to sex and violence-laden media. Sex, after all, is a part of life. Nothing inherently bad about it. I will, however, do my job as a parent and explain that the game is, y'know, fantasy.

  5. Winterfate profile image98
    Winterfateposted 6 years ago

    I actually made a hub solely as an extended answer to your question:

    http://winterfate.hubpages.com/hub/Viol … ndividuals

    As a summarized answer: Games are not creating killers. I was born around twenty four years ago, and have been playing video games since the age of 3. Saying that games create killers is a common faulty cause and effect relationship, when it is more likely that violent people prefer violent video games (and that isn't a sure thing either).

    Also, there was a lot of violence in media before, it's just that it was not as sensationalized as it is now.

  6. UberGeek Infobox profile image61
    UberGeek Infoboxposted 5 years ago

    As cartoony as Donkey Kong and Mario Brothers were they still involved fire breathing beasts that try to, well, kill your main character.  It is all goofy for the purpose of not seeming violent, but you also have to squash enemies to rid them from the game!  Does squashing them just send them to a happy place? NO it squashes them and kills them too! I honestly don't feel this way about those games because they are amazing and the classics, but it's just a point of view that can be taken and well, frankly, they are still around with new releases coming out for each series with different variations in effect.

    As for the violent shooting games nowadays, I agree with the views that some other Hubbers have answered with: the child will only be violent if that is what they were going to be anyway.  With your argument regarding the kid using daddy's gun like he does in GTA, why would the kid have any access to the gun?? The M rating is on these games for a reason; it is so that these kids can't play these games under their own power, but instead with the approval of an adult!  If the adult is willing to let their kids play the games then they have to stress to their children the fakeness involved in the games and the fact that what they do is bad and a "no-no."

    Games don't create killers-- Psychological problems and parental issues do.

 
working