Yugioh Synchro Monsters
Synchro Monsters are unique monsters with a white background that stay in your Extra Deck. In order to play a Synchro Monster, you must have a tuner and non tuners that have a combined level equal to the appropriate Synchro Monster. So, a Level 3 Tuner a Level 4 non Tuner will result in a Level 7 Synchro Monster. Synchro Monsters have unique effects and make winning a duel easy. Gain an advantage about the best Synchro Monsters right here!
Some of My Favorite Synchro Monsters
Stardust Dragon is a Level 8 Synchro Monster with 2500 ATK and 2000 DEF. When a card on the field is going to destroy another card(s) on the field, you can Tribute Stardust Dragon to negate the activation of that card and destroy it. So, if your opponent uses a Trap Hole on one of your monsters while you control a Stardust Dragon, you can Tribute Stardust Dragon to destroy the Trap Hole. If Stardust Dragon is Tributed this way, then it will come back to your side of the field during the End Phase, so you have nothing to worry about.
Red Dragon Archfiend
Red Dragon Archfiend is a Level 8 DARK Synchro Monster with 3000 ATK and 2000 DEF. This Dragon-Type monster is a strong monster, but if you want to play it, then you cannot have weak monsters at all! This is because all of your monsters must attack or else they will be destroyed during the End Phase. Red Dragon Archfiend is not affected by this effect, but that can be hard to swallow for a strategic Deck. However, if Red Dragon Archfiend attacks a Defense Position monster, then all Defense Position monsters your opponent controls are destroyed. So, if you want to bulldozer through your opponent's monsters, then Red Dragon Archfiend is your card, but if you have weak monsters, then Red Dragon Archfiend should wait.
Thought Ruler Archfiend
Thought Ruler Archfiend is a Level 8 DARK Synchro Monster with 2700 ATK and 2300 DEF. This Physic-Type monster could be one of the best Synchro Monsters ever. If a Spell/Trap Card targets only 1 Physic-Type monster (including Thought Ruler Archfiend), you can pay 1000 life points to negate the activation of that card and destroy it. Well, you do lose a lot of life points, but you gain way more. When Thought Ruler Archfiend destroys an opponent's monster by battle, you gain life points equal to the destroyed monster's original ATK. Gain and lose life points at the same time, but most of the time, you will gain more than you lost.
Ancient Fairy Dragon
Ancient Fairy Dragon is a Level 7 Dragon-Type Synchro Monster with 2100 ATK and 3000 DEF. This LIGHT monster allows you to Special Summon an additional monster from your hand every turn, but at the cost of a Battle Phase. Also, if your opponent uses Earthbound Immortals or Malefic monsters, then you have nothing to fear about because Ancient Fairy Dragon can destroy any Field Spell Card on the field, and you gain 1000 life points as a bonus as well as a Field Spell being sent from your Deck to your hand. 3000 DEF is a lot to get though, and if you want a fabulous Synchro Monster, then Ancient Fairy Dragon is your Synchro!
Black Rose Dragon Review - Done By Me
Black Rose Dragon
Black Rose Dragon is a Level 7 Synchro Monster with 2400 ATK and 1700 DEF. When this Dragon-Type FIRE monster is Synchro Summoned, you have the option to destroy every card on the field. If you banish 1 Plant-Type monster from your Graveyard, you can select any monster your opponent controls, change it to Attack Position, and reduce its ATK to 0 until the End Phase. If you want to inflict 2400 points of damage to your opponent, then that's the quickest way to do it!
Synchro Monsters That Could Give Your Decks A Boost
Power Tool Dragon
Power Tool Dragon is a LEvel 7 EARTH Synchro Monster with 2300 ATK and 2500 DEF. Once per turn, during your Main Phase, you can go through your Deck and find up to 3 Equip Spell Cards and pick them up. Your opponent selects 1 of the 3 Equip Spell Cards at random, and that Equip Spell Card is added to your hand while the other ones are sent back to your Deck for the next turn. When Power Tool Dragon would be destroyed while it is equipped with an Equip Spell, you can destroy the Equip Spell Card instead.
Life Stream Dragon
Life Stream Dragon is a Level 8 EARTH Synchro Monster with 2900 ATK and 2400 DEF. When you Synchro Summon this Dragon-Type Synchro, you can reload your life points all the way back up to 4000! Also, any effect damage that you would lose become 0 because Life Stream Dragon protects you from all of those worries. However, playing Life Stream Dragon can prove to be a challenge. You must have Power Tool Dragon and 1 Level 1 tuner in order to Synchro Summon this ferocious dragon. Life Stream Dragon's additional effect works perfectly with Power Tool Dragon's effect because if this card would be destroyed, you can banish 1 Equip Spell Card from your Graveyard instead.
I missed it at first, but Life Stream Dragon is actually a Tuner as well, and that can help out a lot with Synchro Summons.
Magical Android is a Level 5 LIGHT Synchro Monster with 2400 ATK and 1700 DEF. If you want to gain life points, then this Physic-Type Synchro Monster is the card for you because during each of your End Phases, you gain 600 times the amount of Physic-Type monsters you control. With Magical Android on your side of the field, you already gain 600 life points per turn. With 2 Physic-Type monsters, you gain 1200 life points during each of your End Phases.
Mist Wurm is a Level 9 WIND Synchro Monster with 2500 ATK and 1500 DEF. It may be hard to get a group of monsters with a combined level of 9 including the tuner, but Mist Wurm's quick effect is worth it. When Synchro Summoned, Mist Wurm allows you to send up to 3 cards on your opponent's side of the field to his/her hand. That's 3 cards less for you to worry about. With 2500 ATK, Mist Wurm is still a strong monster that can do a lot of damage.
Trishula, Dragon of the Ice Barrier
Trishula, Dragon of the Ice Barrier is a Level 9 WATER Synchro Monster with 2700 ATK and 2000 DEF. Do you like to banish your opponent's cards? Well, when you Synchro Summon Trishula, you can banish up to 3 cards that are owned by your opponent. You can banish 1 card from your opponent's hand, field, and Graveyard. The card from your opponent's hand is picked at random, but you choose the cards that get banished from your opponent's side of the field and his/her Graveyard.
Some Of The Best Synchro Monsters
Shooting Star Dragon
Shooting Star Dragon is a Level 10 Dragon-Type Synchro Monster with 3300 ATK and 2500 DEF. In order to Synchro Summon this monster, you must have Stardust Dragon and a Level 2 Synchro Tuner monster in order to get Shooting Star Dragon on your side of the field. There is only 1 monster that is a Level 2 Synchro Tuner monster, but I'll get to that later. Shooting Star Dragon has 3 effects that you can activate once each! First, you can reveal the top 5 cards of your Deck, and Shooting Star Dragon can attack equal to the number of tuners that were revealed. So, if you have a Deck full of tuners, then this is the best effect ever. Also, once per turn, you can negate the effect of any card that targets and would destroy other card(s) on the field. So, Dark Hole will be a card of the past. When your opponent's monster declares an attack, you can banish Shooting Star Dragon to completely negate the attack. Upon banishing Shooting Star Dragon by this method, Shooting Star Dragon will come back to your side of the field during the End Phase. Shooting Star Dragon may be hard to play, but it is not a monumental task such as the Blue Eyes Shining Dragon.
Yes, Formula Synchron is your only chance for Synchro Summoning the awesome Stardust Dragon. Formula Synchron is a Level 2 Synchro Tuner monster with only 200 ATK and 1500 DEF. You draw 1 card when this card is Synchro Summoned, and you can Synchro Summon using this card during your opponent's Main Phase. That's it, but a Shooting Star Dragon would look sweet on your side of the field.
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Red Nova Dragon
Red Nova Dragon is the best Synchro Monster ever. This Level 12 Dragon-Type Synchro has 3500 ATK and 3000 DEF making it a force to be reckoned with. Red Nova Dragon keeps on getting better and better from there. For each tuner in your Graveyard, Red Nova Dragon gains 500 ATK. Red Nova Dragon's brutally ruthless ATK makes it the best target for card effects. Well, don't worry because Red Nova Dragon cannot be destroyed by any card effect. Dark Hole...so? Lightning Vortex....so? Red Nova Dragon cannot be destroyed by these cards. Though, Red Nova Dragon can still be affected by cards like Change of Heart, Magic Cylinder, and Chaos Emperor Dragon-Envoy of the End (this card's effect sends cards to the Graveyard, but it doesn't destroy), not being able to be destroyed by card effects (which it basically is) is a huge advantage. Just like Shooting Star Dragon, when an opponent's monster declares an attack, you can banish this card to negate the attack. Red Nova Dragon comes back to your side of the field during the End Phase. However, playing it can be hard. You need a Red Dragon Archfiend and two tuners that have a sum of 4 stars. Red Dragon Archfiend (Level 8) plus the two tuners (a sum of a level of 4), then you get Red Nova Dragon (Level12). It is hard to play, but it is completely worth it and is not as hard to play as the Blue Eyes Shining Dragon.
Majestic Red Dragon
Majestic Red Dragon may be the best Synchro Monster in the game along with Red Nova Dragon. This Level 10 Dragon-Type Synchro Monster has 4000 ATK and 3000 DEF. Majestic Red Dragon is immune to card effects that try to destroy it, so Dark Hole and Raigeki Break are things in the past for this card. If Majestic Red Dragon attacks, then you have the power to destroy every Defense Position monster on the field. Be careful though, because your monsters are affected too. Majestic Red Dragon can deprive the effect of any of your opponent's face-up monsters. Then, Majestic Red Dragon gains ATK equal to the monster's ATK (the one who had its effect negated). Wreck your opponent's monsters and defense now with Majestic Red Dragon. However, playing Majestic Red Dragon is a hard task. You must have Red Dragon Archfiend, Majestic Dragon, and a Level 1 monster on your side of the field at the same time. Red Dragon Archfiend destroys all of your monsters that do not declare an attack. So, playing this card could be hard, but it would be awesome. At your End Phase however, Majestic Red Dragon returns to your Deck, but you have the power to Special Summon 1 Red Dragon Archfiend from your Graveyard.
Junk Warrior is a Level 5 Warrior-Type Synchro Monster with 2300 ATK and 1300 DEF. When you Synchro Summon Junk Warrior, it gains ATK equal to the combine ATK of all Level 2 or lower monsters on the field. Some of the tuners are strong Level 2 or lower monsters. Magna Dragon has 1400 ATK! Junk Warrior is easy to play because all you need is Junk Synchron and 1 or more non tuners that have a sum of 5 stars. Junk Synchron allows you to Special Summon 1 Level 2 or lower monster from your Graveyard (but its effect(s) are negated) to Synchro Summon quicker than ever.
Junk Destroyer is a Level 8 Synchro Monster with 2600 ATK and 2500 DEF. You need Junk Synchron and a bunch of other non-tuner monsters (1 or more), but the more non-tuners you use, the better. When Junk Destroyer is Synchro Summoned, you can select and destroy cards on the field equal to the number of non-tuners used to Synchro Summon this card. 3 non-tuner monsters allows you to destroy 3 cards on the field. Imagine what you can do with this awesome card!
Junk Archer is a Warrior-Type EARTH Synchro Monster with 2300 ATK and 2000 DEF. Once per turn, you can banish 1 monster that your opponent controls. Then, that same monster returns to your opponent's side of the field in the same Battle Position during the End Phase. Junk Archer requires Junk Synchron as a tuner and non-tuners that must have a sum of 4 stars. Junk Archer allows you to quickly take one of your opponent's monsters off of the field.
Turbo Warrior is an awesome Level 6 Warrior-Type Synchro Monster with 2500 ATK and 1500 DEF. When Turbo Warrior attacks a Level 6 or higher Synchro Monster, then the attacked Synchro Monster's attack is halved. Also, Turbo Warrior requires Turbo Synchron and a couple of non tuner monsters in order to Synchro Summon Turbo Warrior. Turbo Warrior is unaffected by the effects of all Level 6 or lower effect monsters on the field, so Man Eater Bug's effect will not work on Turbo Warrior.
My Extra Deck on You Tube
Over 70 Synchro Monsters (not including repeats)!
Sea Dragon Lord Gishilnodon
Sea Dragon Lord Gishilnodon is a Level 5 WATER Synchro Monster with 2300 ATK and 1900 DEF. When a face-up Level 3 or lower monster is sent to the Graveyard, Sea Dragon Lord Gishilnodon's ATK becomes 3000. If you want a strong Level 5 Synchro Monster, then Sea Dragon Lord Gishilnodon is the card for you. Get easy access to a 3000 ATK Level 5 monster right now!
Brinoac, Dragon of the Ice Barrier
Brinoac, Dragon is the Ice Barrier is a Level 6 Synchro Monster with 2300 ATK and 1400 DEF. You can discard any amount of cards from your hand to return the same number of cards from the field to the hand. Taking cards off of your opponent's side of the field couldn't be easier!
Hyper Psyshic Blaster
Hyper Psychic Blaster is a Level 9 EARTH Synchro monster with 3000 ATK and 2500 DEF. This physic monster requires any tuner, but the non tuner monsters can only be Physic types. Hyper Psychic Blaster inflicts piercing damage to your opponent, and you gain the difference as well at the end of the Damage Step.
Colossal Fighter is a Level 8 DARK Warrior-Type Synchro Monster with 2800 ATK and 1000 DEF. Colossal Fighter gains 100 ATK for each Warrior-Type monster in your Graveyard. When Colossal Fighter is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Warrior-Type monster from either players' Graveyard.
Black-Winged Dragon is a Level 8 DARK Dragon-Type Synchro Monster with 2800 ATK and 1600 DEF. When you would take damage from a card effect, you can put 1 Feather Counter on Black-Winged Dragon instead. Black-Winged Dragon loses 700 ATK for each Feather Counter attached to it, but you can dispel them all in one turn. This is because once per turn, you can remove all Feather Counters on Black-Winged Dragon and select one monster your opponent controls. The selected monster loses 700 ATK times the number of Feather Counters that were on Black-Winged Dragon. Your opponent also loses life points equal to the ATK lost from the selected monster. If the selected monster loses 1400 ATK, then your opponent loses 1400 life points. That doesn't even include the Battle Phase!
Iron Chain Dragon
Iron Chain Dragon is a Level 6 EARTH Dragon-Type Synchro Monster with 2500 ATK and 1300 DEF. If you have an Iron Chain Deck, then you can use Iron Chain Dragon's first effect. You can banish all Iron Chain monsters from your Graveyard to give Iron Chain Dragon a 200 ATK boost for each one banished until the End Phase. If you don't have an Iron Chain Deck, then Iron Chain Dragon is still useful. When Iron Chain Dragon inflicts any kind of damage to your opponent, the top three cards of your opponent's Deck are instantly sent to the Graveyard.
Gaia Knight, The Force of Earth
There have been a lot of Gaia cards, and this is no different. Gaia Knight, The Force of Earth is the strongest Level 6 Synchro Monster with 2600 ATK and 800 DEF. Even though it lacks an effect, Gaia Knight, The Force of Earth makes up for it with high ATK and it is easy to play.
Nitro Warrior is a Level 7 FIRE Warrior-Type monster with 2800 ATK and 1800 DEF. Once during each of your turns, if you activate a Spell Card, Nitro Warrior gains 1000 ATK which would give Nitro Warrior a total of 3800 ATK. If Nitro Warrior attacks and destroys one of your opponent's monsters, you can change one of your opponent's face-up Defense Position monsters to face-up Attack Position and attack it with this card. There is no escape for your opponent, and why give them the chance to defeat you? Nitro Warrior helps out a lot in many of my duels, and even though you are restricted to Nitro Synchron as a tuner, Nitro Warrior is well worth it and is an amazing card.
Trident Dragion is a Level 10 FIRE Dragon-Type with 3000 ATK and 2800 DEF. Trident Dragion cannot be Special Summoned except by a Synchro Summon, and when Synchro Summoned, Trident Dragion gives you the option to destroy 2 cards you control to give Trident Dragion extra attacks equal to the number of cards that you destroy. Trident Dragion can attack up to three times hence having three heads, but the extra attacks ware off at the end of your turn.
Road Warrior is a Level 8 LIGHT Warrior-Type Synchro Monster with 3000 ATK and 1500 DEF that requires Road Synchron as the Synchro Material as well as two or more non tuners. Once per turn, with Road Warrior, you can Special Summon any Level 2 or lower Machine-Type monster from your Deck, so you will have a lot of choices if you have a Deck with Level 2 or lower Machine-Type monsters.
Goyo Guardian is a Level 6 EARTH Warrior-Type Synchro Monster with 2800 ATK and 2000 DEF. Those are wicked stats for a Level 6 Synchro Monster, and once you hear the effect, you might want to read it twice. When Goyo Guardian destroys one of your opponent's monsters by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field.
Flamvell Uruquizas is a Level 6 FIRE Pyro-Type Synchro monster with 2100 ATK and 400 DEF that inflicts piercing damage to your opponent when it attacks a Defense Position monster. Flamvell Uruquizas gains 300 ATK each time it inflicts damage to your opponent, so with the piercing damage effect, you will always make your opponent lose life points if Flamvell Uruquizas successfully destroys an opponent's monster by battle.
Majestic Star Dragon
Majestic Star Dragon is a Level 10 WIND Dragon-Type Synchro Monster with 3800 ATK and 3000 DEF that requires Stardust Dragon, Majestic Dragon, and 1 Level 1 non tuner monster as the Synchro Materials. You can Tribute this card to negate the effect of any card that your opponent controls and then destroy all cards that your opponent controls. Once per turn, you can negate the effect(s) of any monster on your opponent's side of the field so cards like Yubel won't stand a chance. If the negated effect can still be used, you can use that effect for Majestic Star Dragon once. During your End Phase, Majestic Star Dragon goes back to the Extra Deck and you can Special Summon 1 Stardust Dragon from your Graveyard.
Hundred-Eyes Dragon is a Level 8 DARK Dragon-Type monster with 3000 ATK and 2500 DEF which is similar to the Blue-Eyes White Dragon. Hundred-Eyes Dragon allows you to banish 1 Level 6 or lower DARK monster, and then Hundred-Eyes Dragon gets that monster's name and effects until the End Phase. Imagine what you could do if you banished a DARK monster that could attack directly! Also, when Hundred-Eyes Dragon is destroyed and sent to the Graveyard, you can add 1 Earthbound Immortal monster from your Deck to your hand.
Armory Arm is a Level 4 LIGHT Machine-Type Synchro Monster with 1800 ATK and 1200 DEF that can equip to 1 monster on the field. The equipped monster gains 1000 ATK, and the equipped monster gets an Elemental Hero Flame Wingman effect. What I mean by that is when the equipped monster destroys an opponent's monster by battle, your opponent loses life points equal to the ATK of the destroyed monster. You can detach Armory Arm from the equipped monster to Special Summon it in Attack Position like a Union-Type monster.
Turbo Cannon is a Level 3 FIRE Machine-Type Synchro Monster with 0 ATK and 0 DEF that requires Turbo Rocket as the tuner and 1 Level 1 non tuner monster such as Turbo Booster to act as the Synchro Material. Turbo Cannon allows you to destroy 1 face-up monster once per turn and make the controller of the destroyed monster lose life points equal to half of the ATK of the destroyed monster.
Underground Anachnid is a Level 6 EARTH Insect-Type Synchro Monster with 2400 ATK and 1200 DEF that has some great effects. First of all, when Underground Anachnid attacks, your opponent cannot activate Spell and Trap Cards until the end of the Damage Step. Also, you can equip 1 face-up monster your opponent controls to Underground Anachnid once per turn. You can only equip 1 monster at a time to Underground Anachnid, and if Underground Anachnid would be destroyed by battle, you can destroy the monster equipped to this card instead.
Dark Flattop is a Level 8 DARK Machine-Type Synchro Monster with 0 ATK and 3000 DEF that is mainly fit for the reactors. Once per turn, you can Special Summon 1 Reactor monster or Flying Fortress SKY FIRE ignoring the summoning conditions. However, the tuner must be a DARK monster, and you can only use Machine-Type Tuner monsters. When Dark Flattop is destroyed and sent to the Graveyard, you can Special Summon Level 5 or lower Machine-Type monster from your hand.
Archfiend Zombie-Skull is a Level 6 DARK Zombie-Type Synchro Monster with 2500 ATK and 1200 DEF that resembles our Summoned Skull. When you have Archfiend Zombie-Skull on your side of the field, Zombie-Type monsters cannot be destroyed by card effects. Dark Hole won't be working on Zombie-Type monsters anytime soon, so all that matters is shear ATK points. Archfiend Zombie-Skull requires 2 Zombie-Type non tuners that must go along with Plaguespreader Zombie.
Daigusto Sphreez is a Level 6 Synchro monster with 2000 ATK and 1300 DEF. When Synchro Summoned, Daigusto Sphreez allows you to add 1 Gusto monster from your Graveyard to your hand. Daigusto Sphreez cannot be destroyed by battle, and your opponent takes all Battle Damage that you would have taken from Gusto monsters. If a Gusto Condor is destroyed by a monster with 2800 ATK, your opponent loses the 1800 life points, not you.
Laval Stennon is a Level 7 monster with 2700 ATK and 1800 DEF that requires 1 tuner and 1 or more non-Tuner FIRE monsters as the Synchro Materials. When Laval Stennon is Synchro Summons, you must send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect, you can banish 1 Laval monster from your Graveyard to negate the activation of the effect. If you successfully negate the activation of that card's effect, you can destroy that card.
Vylon Omega is a Level 10 Synchro Monster that requires 2 Tuners and 1 non tuner Vylon monster in order to be Synchro Summoned. When Vylon Omega is Special Summoned, all face-up monsters that were Normal Summoned or Set are automatically destroyed. Once per turn, you can equip 1 Vylon monster from your Graveyard to this card. During either player's turn, when a monster effect activates, you can send 1 Equip Card equipped to this card to the Graveyard to negate the activation of that effect and destroy the monster. There is no limit to the number of equip cards you can have on Vylon Omega, and when Vylon Omega sends an equip card to the Graveyard, you can equip that same card on Vylon Omega on the same turn. Vylon Omega may requires 2 tuners which is rare, but Vylon Omega is a very good card, especially when it has 3200 ATK and 1900 DEF.
Vylon Alpha is a Level 9 Synchro Monster with 2200 ATK and 1100 DEF that requires 1 Vylon tuner monster and 1 or more non tuner monsters. When Vylon Alpha is Special Summoned, you can select 1 Equip Spell Card from your Graveyard and equip it to this card. When Vylon Alpha is equipped with an Equip Spell Card, it cannot be destroyed by Spell or Trap Cards, but Vylon Alpha can be destroyed by an Equip Card. If you have a lot of Equip Spell Cards in your Deck, then Vylon Alpha is a good card for you, but I think that a Level 9 monster with only 2200 ATK and 1100 DEF is way too low unless you have a really good Equip Spell Card in your Graveyard.
Blackwing-Gram The Shining Star
Blackwing-Gram The Shining Star is a Level 5 Synchro Monster with 2200 ATK and 1500 DEF that requires 1 Tuner and 1 or more non-Tuner monsters as the Synchro Materials. When Blackwing-Gram The Shining Star is Synchro Summoned, you can Special Summon 1 Level 4 or lower Blackwing non-Tuner monster from your hand, but its effects are negated. This effect allows you to get another monster on your side of the field which gives you another chance to attack your opponent, Synchro Summon if a Tuner is present, or XYZ Summon if there is another monster with the same Level as the Special Summoned Blackwing monster.
Lightning Warrior is a Level 7 monster with 2400 ATK and 1200 DEF that requires 1 Tuner and 1 or more non-Tuner monsters. Each time Lightning Warrior destroys an opponent's monsters your opponent loses 300 life points times the number of cards in his/her hand. If your opponent has 5 cards in his/her hand, your opponent would lose an extra 1500 life points.
Atomic Scrap Dragon
Atomic Scrap Dragon is a Level 10 Synchro Monster with 3200 ATK and 2400 DEF that requires 1 Scrap Tuner and 2 or more non-Tuner monsters as the Synchro Materials. Once per turn, you can select 1 card you control and up to 3 cards your opponent controls. Your selected card is destroyed while all of your opponent's cards that you selected are returned to the Deck. When Atomic Scrap Dragon is destroyed by an opponent's card and sent to the Graveyard, you can select and Special Summon 1 non-Synchro Scrap monster. Atomic Scrap Dragon provides a lot of ATK power and can take 3 cards off of your opponent's side of the field every turn.
Ally of Justice Catastor
Ally of Justice Catastor is a Level 5 Synchro Monster with 2200 ATK and 1200 DEF. When Ally of Justice Catastor battles a non-DARK monster, that monster is destroyed without applying damage calculation. This effect is only good for you when Ally of Justice Catastor is attacking a stronger monster especially if the monster this card attacks is in Defense Position because you won't lose life points and Ally of Justice Catastor isn't destroyed.
Brotherhood Of The Fire Fist-Horse Prince
Brotherhood Of The Fire Fist-Horse Prince is a Level 6 Synchro Monster with 2200 ATK and 2200 DEF that requires 1 FIRE tuner and 1 or more non-Tuner monsters as the Synchro Materials. When Brotherhood Of The Fire Fist-Horse Prince is Synchro Summoned, you can Special Summon 1 Level 3 FIRE monster from your Deck. Although you can't Special Summon any more Level 5 or higher monsters for the rest of the turn because of Brotherhood Of The Fire Fist-Horse Prince's effect, you could Special Summon a Rank 3 XYZ Monster if you have a Level 3 monster in addition to the one Special Summoned by Brotherhood Of The Fire Fist-Horse Prince's effect.
Chaos King Archfiend
Chaos King Archfiend is a Level 7 monster with 2600 ATK and 2600 DEF that requires 1 Fiend-Type Tuner and 1 or more non-Tuner monsters as the Synchro Materials. When Chaos King Archfiend declares an attack, you can switch the ATK and DEF of all face-up monsters your opponent controls until the end of the Battle Phase. This card can benefit from its own effect by attacking a monster that is in Attack Position and has 3000 ATK and 2500 DEF (which would become 2500 ATK and 3000 DEF). The rest of your opponent's monsters would be affected as well which could give you more advantages for your other monsters as well.