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CS:GO Ruined Marketplace

Updated on May 11, 2019
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Ethan Powell, a young published author, focusing on Basic Studies Associates Degree, moving onto Criminal Law Bachelor's Degree.

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Many CS:GO players have come to realize, unfortunately, that Valve, the real creators and owners of the Steam Market, implemented a trading ban almost a year ago, and it still has such a large impact on the CS:GO Community today. Before the trading ban was established, the community market of CS:GO was booming, and it was quite easy to work your way up from a few bucks to an actual knife, which if you've watched and are involved in the community of CS:GO, will realize that it's a huge deal to manage to do that today. It had such a large effect on how people traded and profited, in fact, it made it extremely difficult to profit, which made it extremely difficult to achieve the common and amazing goal of new users in the past and of today, to manage to build up profit and obtain a knife skin, with only $5-$10, which can cost hundreds and hundreds!

Now lets talk about how, why, and what the trading ban was created. Now in this article, we are only talking about one specific trading ban, and the main one. Others can be from enabling Steam Guard, which gives a 15 DAY BAN, or the Steam Mobile Authenticator App, which you have to wait 7 days before using. In other words, there are quite a few other trading bans, but the main and the most difficult one is the one I am discussing now.

"What is a trade ban? A trade ban prevents a Steam account from using the Steam Community, including trading and using the Steam Market. A trade ban can only be applied by a Steam employee. Trade bans are mainly associated with accounts that commit scams," this quote is directly from Steam Support.

Basically Steam accounts cannot sell, trade, or give the item you have just received to anyone for 7 days, if you bought the item from the Steam Market, someone sent it as a gift, or you got it off someone by trading. As you can imagine, that's quite bad when you have a huge inventory full of items that you are working to profit off of and then all the sudden, BOOM, trading ban comes along and completely cuts your business in half.

The reason why the trade ban was made was to prevent the use of multiple accounts, scamming of all types, and of course, to increase the profits made by Steam and Valve, as people become more desperate to get their skins out there before it's to late.

This is extremely infuriating and has completely destroyed the Steam Market, and has made a lot of people angry, including myself.

Now let's see how it effected the Steam Community and the market itself.

Well the first thing it did was it lowered the amount of scammers, which is a good thing but we had to pay, in my opinion, to big of a price. Then it ended up ruining business for thousands of people. They depended on the quick trading to really make a bundle, but now that that's gone, there profits were blown to bits. Of course they still had those items and all, but now, instead of taking, lets say a week with trading to get a knife, it would take multiple months to achieve the same goals as the people had before the trading ban. Now the new players had a large disadvantage. They couldn't achieve what the higher players already did without spending much more time than necessary to get that single knife!

The next thing it did was ruin the very popular betting sites relating to CS:GO skins. This ruined the profits of the users on the betting sites and the site itself. Truth be told, even though the 7 day trade is implemented, the only real way to get a knife these days without spending loads of time or depending on cases, is using the betting sites.

What it did to the community was ruin the hopes of new players along with ruining the profit and business of multiple sites, users, and pro players. It destroyed the community and sadly, ruined the chances of remotely new players on being able to accomplish the dream of finally getting a knife without spending to much cash.

This article is used to educate the people of how the market was, and how it is now. The market is still controlled by us users, and we can make a difference.

© 2019 Ethan Powell

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