There's been a few. I can't remember them all clearly. Eternal Phantasia was one. Had a great premise, but felt weak gameplay wise and was overly generic.
Baten Kaitos. Which has a decent premise and an alright, battle system. These two things were the games only strong points. Which aren't that strong to begin with. The game has horrible voice acting, weak dialogue at times, a dull story, boring characters, a difficulty spike out of nowhere, and poor music choices at times. Did I mention horrible voice acting? There were moments, I honestly wished there was no voice acting. That's how bad it was. And I've heard some really bad dubs in my time, they just don't compare to Baten Kaitos.
Some of the dialogue is pretty messed up. I'm not sure what the characters are actually saying when they use their specials. But for one move Kalas does, I'm pretty sure he says "..Sword style...to the store!" I could be mishearing it, but it's what my friends have heard him say as well.
I quit playing, when I reached a point where I had to fight three bosses at once. That's when the game took a leap in difficulty. There was no easing into that. No real way to prepare. And as I recall, no way to back track to get items and give yourself time to level up.
I'm surprised I played that long. Well, the battle system was interesting. I suppose that's the main reason I played the game as long as I did.
If there was a Rotten Tomatoes for video games, you can bet Baten Kaitos would be on it with a high score.