ArtsAutosBooksBusinessEducationEntertainmentFamilyFashionFoodGamesGenderHealthHolidaysHomeHubPagesPersonal FinancePetsPoliticsReligionSportsTechnologyTravel

CS:GO Skins: Risky Rewards

Updated on June 11, 2019
Paul Garand profile image

I write classic "good vs. evil" creative writing pieces with smart twists inspired by vintage action cinema, gaming, and heavy metal.

The Most Expensive In-Game Purchase

AWP Dragonlore - The 1716.05$ sniper rifle
AWP Dragonlore - The 1716.05$ sniper rifle

Started from the Bottom

Counter-Strike started as a mod for the original Half-Life that was originally developed by Minh GOOSEMAN Le in 1999 while officially getting released by Valve in the year 2000. Since then, the game received many updates, progressing to then become one of the most played online shooters ever: the CS version 1.6. I doubt there exists an Internet cafe desktop or a school/college laptop without the infamous logo of a soldier taking aim. Finally, Counter-Strike received other iterations such as the controversial Condition Zero and a handful of console ports to the original Xbox and even old JAVA phones.

CS 1.6 Shortcut

Counter-Strike - Global Offensive

While CS 1.6 is still being played and updated (albeit by the community) today, the superior way to play Counter-Strike in 2019 is Counter-Strike: Global Offensive aka. CS:GO. Released in 2012, the gameplay remained the same with Terrorists and Counter-Terrorists fighting on maps to either rescue hostages or defuse bombs with more modes added later.

However, what really put CS:GO on the map aside from its classic gameplay faithful to the original was the Arms Deal update released in August 2013 - implementing weapon skins of varied parameters (e.g. the "Stat-Trak" versions of weapons that record confirmed kills and the "Souvenir" versions used by professional players in a tournament - represented with commemorative stickers on the skin) affecting their desirability.

Items either drop randomly at the end of a match and when the player's in-game profile levels up - dropping either a skin or a case containing one; requiring a key to open; said key is bought for 2.69$ on the Steam community market. Weapon skins, therefore not only look good but also are highly profitable for many parties starting from modelers and designers themselves to professional and casual CS:GO players to owners of skin gambling sites; unfortunately.

A Stat-Trak skin

Earning with CS:GO - My Experience

CS:GO's skin economy works for everyone who uses Steam, especially now where more items are obtainable in the game - gloves, weapon stickers, and knives. All of them commanding reasonable prices on the Steam community market place. Being a CS:GO player since 2014, I had many skins in my inventory; having sold them all, I was able to buy 3 games on Valve's service.

Sadly, the Internet is overflowing with illegitimate sites claiming to give CS:GO items for free. (Alongside malware, phishing, and spyware as a special offer) This is not limited to websites since Android apps claiming to do the same are in abundance too. For the sake of research, I got a throw-away phone and a virtual machine to test all of them out - results were not impressive or surprising.

All of them work the same way; relying on the user buying skins with proprietary "currency" that can only be earned through viewing ads and completing offers; that not always credit your account. Offers such as installing some dubious apps and even making a micropayment in one are worth more points than all other offers. Apps and websites work the same way. All that for skins that are worth maximum 5$ on the Steam community market.

However, it's not all bad when it comes to third-party sites since there do exist sites that seem to work as follows: Employing other CS:GO players with a sizeable inventory who then get notified of a drop to the user - who then receives a trade offer on Steam with the item in question. I tried it out and got some good items. The caveat here is that this site is in Russian.

Conclusion

Overall, skins in CS:GO can be profitable, however, before trying to monetise your favorite game, one must be aware of the risks where malware and phishing is only the start. Worst case scenario you can spend a lot of money and get nothing in return - all starting from false promises. Another caveat to this is there are many websites and apps profiting off of ads you are forced to watch to earn a pittance of proprietary pseudo-currency to buy skins within - if you get lucky.


© 2019 Jake Clawson

working

This website uses cookies

As a user in the EEA, your approval is needed on a few things. To provide a better website experience, hubpages.com uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: https://corp.maven.io/privacy-policy

Show Details
Necessary
HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
LoginThis is necessary to sign in to the HubPages Service.
Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
AkismetThis is used to detect comment spam. (Privacy Policy)
HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the googleapis.com or gstatic.com domains, for performance and efficiency reasons. (Privacy Policy)
Features
Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
MavenThis supports the Maven widget and search functionality. (Privacy Policy)
Marketing
Google AdSenseThis is an ad network. (Privacy Policy)
Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
Index ExchangeThis is an ad network. (Privacy Policy)
SovrnThis is an ad network. (Privacy Policy)
Facebook AdsThis is an ad network. (Privacy Policy)
Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
AppNexusThis is an ad network. (Privacy Policy)
OpenxThis is an ad network. (Privacy Policy)
Rubicon ProjectThis is an ad network. (Privacy Policy)
TripleLiftThis is an ad network. (Privacy Policy)
Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
Statistics
Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)
ClickscoThis is a data management platform studying reader behavior (Privacy Policy)