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Water Wall Superise | Minecraft Terrain Mods

Updated on November 25, 2010

This is an article detailing what happens if you mess with nature. Notch, creator of Minecraft, hath set forth in his wisdom, certain settings by which one might live in calm and gentle lands and prosper (assuming that by 'prosper' you mean 'receive an arrow to the face hurled from the bone bow of a skeleton.)

Some people couldn't leave well enough alone however, they wanted to modify the base world settings. They wanted to create worlds where the impossible, the implausible and the outright imperial would be par for the course. In this spirit, the Biome Terrain mod was created.

Most people who try out the Biome Terrain mod generate wonderful worlds with towering mountains and rushing seas. My aim was slightly different. I was trying to get a world that was very very flat, so I changed the two volatility numbers to -50. It was an extreme setting, and I got a fairly extreme result. At first I thought that the blue chunks in the distance were just parts of the map that hadn't rendered yet (I had problems with crashes due to having my view distance set on 'far', so I had set it back to the default.) As I drew closer, I realized that it was a giant wall of water, somehow mysteriously sitting at least 20 blocks above ground height.


At this point I should probably mention that I also set the water level quite high, to 80 or so, because I like the idea of grand oceans. The little lakes that dot the default generated maps never really did it for me.

So here's my wall of water as I found it. I could walk into it, but I found myself drowning. Gathering my presence of mind, I remembered that holding space will make me float to the top of any body of water. Pressing space, this is what I found.

Water. Water as far as the eye can see. It's probably worth noting at this point that I did not have the biome sizes set all that large, a modest 2, in fact, so seeing this large body of water was surprising indeed.

I soon figured out the cause of it however. It did not take long to punch out a tree boat and start exploring my grand sea, where it became clear that 90% of the land in this new world I had created existed many, many blocks below sea level. I chalked this up to the fact that my sea level was so high, but even when I set the sea level to a mere 20, the large wall of water remained, though it became significantly less wide.

Moral of the story? Weird things happen when you start to play with terrain modding settings, very weird things indeed.


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