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Batman Arkham City Walkthrough

Updated on October 22, 2011

Batman Arkham City Walkthrough

Batman Arkham City Walkthrough Begins.
Batman Arkham City Walkthrough Begins.

Batman Arkham City Walkthrough

Batman Arkham City Walkthrough begins with Catwoman infiltrating Two-Face's vault to steal something from him. Catwoman claims that "that something" belongs to her. The gamer can control Catwoman at this stage, and make her fight off some Two-Face hired thugs. Catwoman succeeds in obtaining the object concerned, only to be stopped in the final step by Two Face. Catwoman is captured and now Batman must rescue Catwoman in the initial stages of the batman arkham city walkthrough.

In Batman Arkham City, Dr Hugo Strange has transformed one part of Gotham City into a city for the criminals of Gotham City. This city is of course Arkham City, now home to the most notorious villains of Batman. Dr Strange then kidnaps Bruce Wayne and puts him into Arkham City, knowing he will transform into Batman. Before setting into motion the series of events that will see Bruce Wayne take to the streets of Arkham City as Batman, Dr Hugo Strange tells Batman about a secret project. To find out more about this secret project, Batman must locate and rescue Catwoman.

Batman and Catwoman in Arkham City

Batman Arkham City Rescuing Catwoman

In Batman Arkham City, Bruce Wayne must make his way to the rooftop in order to collect the Batman suit from his butler Alfred, and dress up in Batman combat gear. This part of the batman arkham city walkthrough is mostly guided and explained through a series of subtitles in the game. Wayne must fight his way through the Penguin and his henchmen and then jump and climb through a series of buildings and structures to reach the rooftop of Ace Chemicals.

After collecting his Batman suit and transforming into Batman at the rooftop, the game becomes more free to play as you like. Perched on the rooftop, Batman identifies the place holding where Two Face is holding Catwoman captive - the Solomon Wayne Courthouse. The fun part of the game starts. Glide like a bat and land just outside the Solomon Wayne Courthouse.

Outside the courthouse, several of Two Face's henchmen lie in wait for Batman. There are many of them. The strategy for this fight is to throw punches and quick combos at them asap, and then jump away from them. One good move is to use the B + Y combo to cape stun and damage the enemies. When Batman is running low on health, just look up at the courthouse first level railing and use grapple to haul Batman up there and catch a breath or two. Then use glide kick to take down the enemies as he comes down. When all the henchmen are taken down, head into the courthouse.

In Batman Arkham City, the inner courthouse room doors are locked. To bypass them, look for a ladder near the locked doors, and go up the ladder. Observe that a man is standing at the balcony looking down at the session within the courthouse. Go behind him, and silently take him down.

Next to rescue Catwoman, Batman must transverse a taut rope hanging above Two Face and his henchmen in the courtroom. Move onto this rope, and walk along the rope until Batman is directly above Two Face and can use glide kick against Two Face. This will interrupt the courtroom session, and Catwoman will be spared (for now). Batman must then take out the henchmen in the room. Again the stun cape and attack combo is really effective here. With the henchmen gone, Catwoman will free herself just as Two Face attempts to flush her into the container of acid.

Next up, Batman attempts to find Joker in the Batman Arkham City Belltower walkthrough.

Batman Arkham City Rescuing Catwoman


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