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Educational Dice Games for Home & School ~ Including You Blew It Instructions

Updated on November 15, 2023

Ready to Have Fun?

Introducing You Blew It - the Dice Game for Everyone!

Have you ever felt that life sometimes is like a big game where you either make it or feel like

You Blew It?

I guess we've all been there, but the good thing is that we don't have to stay in that position. Sometimes life may seem like a gamble, but fortunately we don't always have to take that chance.

In this game that my sister taught me years ago, it can get a little complicated just like life. In it you have to decide whether or not you want to take a risk and hope it pays off or chance that you might just blow it.

This is a fast paced game that can really "cost" you something. When I play this game with my family it becomes a laughing session. My husband cannot resist going all out ... sometimes it pays off, but I usually get a giggle in calling out, "You Blew It!"

Playing You Blew It will bring you many hours of fun with your family and friends, but so will the many other dice games that you'll find on this site. Be sure to look for the best in family dice games and educational games using dice in the classroom. There is also a teacher's resource section.

Photo credit by Amazon

WARNING ~ Choking Hazard: Small parts ~ the games on this site are geared for ages over 3.

Family Friendly

Absolutely for the family.

This is not a gambling game.

If a child can add, they can play this game. It can be used for math in addition, subtraction, multiplication and division as well as developing teamwork and strategy skills.

Poll: Dice Games

Have you ever played the dice game You Blew It?

See results

It Started with a Challenge

Family Fun Just Got Better

You Blew It is a game that I learned many years ago from my sister. It's great because you can play it anywhere as long as you have 8 dice, so it makes a great travel game. (Tote in small container for travel.)

You can play it with as many people as you want, but it's fun with 2-3. If there are 4 players it's fun to have 2 teams and then have a play off with the winners.

This may seem complicated, but it really isn't once you understand point values.

Game by favored1

Fun Time

Prep Time: 2 minutes

Total Time: As long as the fun stays!

Serves: As many as want to play You Blew It.

Ingredients

  • 8 Dice (16 dice if you want teams)
  • tablet
  • pen or pencil to keep score
  • small storage box
  • players

Instructions

  1. CHOKING HAZARD - Small parts. Not for children under 3 yrs.
  2. Optional: Choose a number other than 1 or 5 for a "wild" pick. I don't play with a wild pick myself, but you can.
  3. You need 750 points to open and gain points. You're not in the game until you get 750 points in one turn. Each person can roll 3 x's per turn, but if you don't make your points, the turn is over. Rollng 3 of the same number, a one or five get you points. On your second and third roll during your first turn, you only roll the dice that didn't make any points for you. See details below.
  4. POINT VALUES: (must be in the same roll)
  5. 5 = 50 points (EXCEPT if you roll 3 of them) 3 dice of 5 in one roll = 500 points.
  6. 1 = 100 (EXCEPT if you roll 3 of them) 3 dice of 1 in one roll - 1,000 points
  7. VALUE OF POINTS & KEEPING SCORE: During the current turn, every time you roll a one or a five, it is worth 100 points.
  8. EXAMPLE: You rolled 3 of 5's in one roll during your turn. In the same turn, but your second roll if you roll a 5, it will be worth 100 points.
  9. During your current turn, if you roll one of 3 (example 3 of 6's), every 6 after the first roll (on your 2nd & 3rd roll) is worth 100 points.
  10. You have to have 3 of any # on the dice to count as the face value.
  11. 3 dice of 1 = 1,000 and each additional 1 is worth 100 points during that turn.
  12. 3 dice of 2's = 200 points and each additional 2 is worth 100 during that turn.
  13. 3 dice of 3's = 300 and each additional 3 is worth 100 points during that turn.
  14. 3 dice of 4's = 400 and each additional 4 is worth 100 points during that turn.
  15. 3 dice of 5's = 500 and each addiional 5 is worth 100 points during that turn.
  16. 3 dice of 6's = 600 and each additional 6 is worth 100 points during that turn.
  17. If you use all the 8 dice in the 1st, 2nd or 3rd roll, you get to roll all 8 dice again and continue to play until you come up with a dice that isn't worth anything.
  18. You have to have 3 of any # on the dice to count as face value. 3 of 2's, 3 of 3's, etc. One or 2 of any number doesn't count as any value unless it is a bonus after you have "opened" and have your 750 points. Unless you have 750 points, no points count during your turn.
  19. If you don't get a one (1), a five (5) or a wild number (If you chose to have one for the game) or match any of your face values from your first roll during that turn, you blew all the points from that round and your turn is over. You can stop before you blow it though any time after you have your opening 750 points.
  20. PLAYING THE GAME:
  21. EXAMPLE: On your first roll, you rolled 3 of 5 (equaling 500 points), 2 of 1 (equaling 200 points). Keep those (because they made you points) and roll the rest of the dice (which there are 3) again making this your second roll, so you can get more points. This time you get another 1 (equaling 100 points). You have a total of 800 points, enough to be open in the game. Now you have a choice. Roll the last 2 dice (your 3rd roll this turn) hoping you'll get more points or just stay where you are until your next turn. If you decide to roll and don't make any points, YOU BLEW IT, lose all those points and have to start all over. Once you are open, you can stop on any roll and keep your points.
  22. After you have already opened with your 750 points, you don't have to take all 3 of your rolls during your turn. You can stop at any time and keep your points provided you did not BLOW IT.
  23. GOAL: The winner is the first person to get to 10,000 points.
  24. Photo credit Amazon

Take a look at some examples below.

You Blew It ~ Example of Points

Click thumbnail to view full-size
Your first roll you got 2 of 1's = 200, 2 of 5's = 100 total of 300 pts.  You still need 450 to open, so roll the 2 & 4 hoping to get a 1,3 or 5 in your second roll.Your first roll you got 3 of 1's = 1,000 pts. 2 of 5's = 100 pts total 1,100 pts. enough to open.  You can go on with a second roll or stop here without losing points. If you go on roll the 2,3 & 4 hoping to get a 1,5 or 3 of anything else.You have 3 of 3's = 300 pts. 2 of 1's = 200 pts. 1 of 5's = 50 pts total 550 and need 200 more to open. Roll the 4's for your second roll hoping to get a 1, 3 or 5.On your second roll (you rolled the 4's remember) you got a 3 & 6 - one match.  You roll the 6 for your third roll hoping to get a 1,3,5.  This time no matches, sorry YOU BLEW IT and lost all the points from that round.But let's say you rolled the 4's and got a 3 & 5.  You now have 750 pts shown here. 5 of 3's = 500 pts 2 of 1's = 200 and 1 of 5's = 50 pts.  Wow!  You used all the dice by making points and get to roll all 8 again, even if this was the 3rd rollYou have 3 of 1's = 1,000 pts. 4 of 3's = 400 pts.  Roll the 6 hoping to get a 1,3 or 5.If you got this in one roll what would you have? If you said 1,450 you would be right.3 of 1's in one roll = 1,000 remember.  3 of any kind = their face value so 3's x 100 (but 4 times) = 400 (crazy math right) 1 of 5's = 50 and you get to roll agai
Your first roll you got 2 of 1's = 200, 2 of 5's = 100 total of 300 pts.  You still need 450 to open, so roll the 2 & 4 hoping to get a 1,3 or 5 in your second roll.
Your first roll you got 2 of 1's = 200, 2 of 5's = 100 total of 300 pts. You still need 450 to open, so roll the 2 & 4 hoping to get a 1,3 or 5 in your second roll.
Your first roll you got 3 of 1's = 1,000 pts. 2 of 5's = 100 pts total 1,100 pts. enough to open.  You can go on with a second roll or stop here without losing points. If you go on roll the 2,3 & 4 hoping to get a 1,5 or 3 of anything else.
Your first roll you got 3 of 1's = 1,000 pts. 2 of 5's = 100 pts total 1,100 pts. enough to open. You can go on with a second roll or stop here without losing points. If you go on roll the 2,3 & 4 hoping to get a 1,5 or 3 of anything else.
You have 3 of 3's = 300 pts. 2 of 1's = 200 pts. 1 of 5's = 50 pts total 550 and need 200 more to open. Roll the 4's for your second roll hoping to get a 1, 3 or 5.
You have 3 of 3's = 300 pts. 2 of 1's = 200 pts. 1 of 5's = 50 pts total 550 and need 200 more to open. Roll the 4's for your second roll hoping to get a 1, 3 or 5.
On your second roll (you rolled the 4's remember) you got a 3 & 6 - one match.  You roll the 6 for your third roll hoping to get a 1,3,5.  This time no matches, sorry YOU BLEW IT and lost all the points from that round.
On your second roll (you rolled the 4's remember) you got a 3 & 6 - one match. You roll the 6 for your third roll hoping to get a 1,3,5. This time no matches, sorry YOU BLEW IT and lost all the points from that round.
But let's say you rolled the 4's and got a 3 & 5.  You now have 750 pts shown here. 5 of 3's = 500 pts 2 of 1's = 200 and 1 of 5's = 50 pts.  Wow!  You used all the dice by making points and get to roll all 8 again, even if this was the 3rd roll
But let's say you rolled the 4's and got a 3 & 5. You now have 750 pts shown here. 5 of 3's = 500 pts 2 of 1's = 200 and 1 of 5's = 50 pts. Wow! You used all the dice by making points and get to roll all 8 again, even if this was the 3rd roll
You have 3 of 1's = 1,000 pts. 4 of 3's = 400 pts.  Roll the 6 hoping to get a 1,3 or 5.
You have 3 of 1's = 1,000 pts. 4 of 3's = 400 pts. Roll the 6 hoping to get a 1,3 or 5.
If you got this in one roll what would you have? If you said 1,450 you would be right.3 of 1's in one roll = 1,000 remember.  3 of any kind = their face value so 3's x 100 (but 4 times) = 400 (crazy math right) 1 of 5's = 50 and you get to roll agai
If you got this in one roll what would you have? If you said 1,450 you would be right. 3 of 1's in one roll = 1,000 remember. 3 of any kind = their face value so 3's x 100 (but 4 times) = 400 (crazy math right) 1 of 5's = 50 and you get to roll agai

Let's see how good of a teacher I am.

Diagram 1

Look at each photo below the quiz for your answer.

Photo by favored1
Photo by favored1

Diagram 2

 

Photo by favored1
Photo by favored1

Poll: How "game" are you?

How are you doing?

See results

Diagram 3

 

Photo by favored1
Photo by favored1

Diagram 4

 

Photo by favored1
Photo by favored1

Poll: How "game" are you?

How are you doing?

See results

Educational Family Fun Dice Game

Left Center Right Dice Game - 25th Anniversary Collector's Tin
Left Center Right Dice Game - 25th Anniversary Collector's Tin
LCR/Left Center Right is a fun, fast-paced dice game for 3 or more players. Game includes three LCR specialty marked cubes, 24 chips and instructions in a Special Tin. CHOKING HAZARD -- Small parts. Not for children under 3 yrs
 

Poll

Dice in the Classroom Debate

Do you think that dice can/should be used in the classroom? This is what some people think on that "subject":

Yes, it can be used to teach many skills.

Lynn Klobuchar 3 years ago from Minneapolis, Minnesota They are essential

anonymous 4 years ago Yes, I use them daily to play with while I talk to my kids with severe emotional disturbances. It gives them something to focus on while they talk to me.

Ellen Gregory 4 years ago from Connecticut, USA I think it's okay. I can see where someone would raise some objection -- such as, it's grooming the kids to be gamblers.

yanksbeast777 4 years ago I think some fun activities should be implemented into learning. This is the best way for kids to be able to learn and pay attention while having fun :)

poldepc lm 4 years ago definitely

Kay 4 years ago Absolutely but that is the beauty of homeschooling!

vividviolet 4 years ago yes, dice were always used in the class room when I was in school!

anonymous 4 years ago A simple tool to help learning with some fun is always good!

Laraine Sims 4 years ago from Lake Country, B.C. As long as your religion doesn't forbid it. I think it is a great way to learn.

Deadicated LM 4 years ago Whatever works.

PaigSr 4 years ago from State of Confussion In school I learned better with hands on teaching. My youngest also learns better with the hands on.
Ardyn25 4 years ago Yes, dice is a great way to learn to count, and it teaches problem solving skills. I learned to count playing crib with my grandparents. Great lens, I had a lot of fun!

VatsalMakhija 4 years ago I think it can be used to spice things up a little bit :)

Adam Turner 4 years ago Why not? It's interesting!


No, it's not necessary.


TwistedWiseman 4 years ago It's class...unless you are teaching a class of dice.

Is dice an educational tool?

Do you think dice should be used in the classroom?

See results

WARNING ~ Choking Hazard ~ Not recommended for children under age 3.

Rory's Story Dice Cubes for the Classroom or Home Schooling

Rory's Story Cubes (Eco-Blister) | Storytelling Game for Kids and Adults | Fun Family Game | Creative | Ages 6 and up | 1+ Players | Average Playtime 10 Minutes | Made by Zygomatic
Rory's Story Cubes (Eco-Blister) | Storytelling Game for Kids and Adults | Fun Family Game | Creative | Ages 6 and up | 1+ Players | Average Playtime 10 Minutes | Made by Zygomatic
Rory's Story Cubes is a pocket-sized creative story generator, providing hours of imaginative play for all ages 1 or more players Reinforces artistic expression Ages 8 and up Playing time: 15 minutes CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
 

Rory's Story Cubes ~ Best Seller Dice Game

I have used story starter in my classroom for many reasons. Sometimes I actually want a story on a certain topic. Then there are times when I want the child/student to use their own thinking skills to do a paper, but they may not be able to think of a subject. Story starters trigger the imagination and lead to great stories.

There are infinite ways to play with Rory's Story Cubes - Try them as a party game or ice-breaker, for literacy development, speaking and listening skills, creative inspiration, a mental workout or problem solving. Anyone can become a great storyteller and there are no wrong answers. Simply roll the cubes and let the pictures spark the imagination.

Diagram 5

 

Photo by favored1
Photo by favored1

Diagram 6

 

Photo by favored1
Photo by favored1

Poll: How "game" are you?

How are you doing?

See results

Educational Dice Games - English, Spelling, Writing, Creative Expression, Critical Thinking, Math, Music, Geography

Phase 10 games have become a favorite of mine because they can be used in practically every area in education and kids like to come up with their own creative ideas in using this dice game. Although it is a game to be played by multiples, I even like playing this by myself.

They are fun and challenging. It's no wonder that this game has sold over 2 MILLION.

CHOKING HAZARD -- Small parts. Not for children under 3 yrs.


Poll: Dice in the Classroom

Do you/have you used dice to enhance a teaching lesson?

See results

Diagram 7

 

Photo by favored1
Photo by favored1

Diagram 8

 

Photo by favored1
Photo by favored1

Poll: How "game" are you?

How are you doing?

See results

Teacher's Resources for Using Dice in the Classroom

Teacher's Education Resources Using Dice

I have used dice games in my classroom to assist me in teaching various skills, and the students do very well with them,. It encourages crtitical thinking, educational and social skills.

CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Diagram 9

 

Photo by favored1
Photo by favored1

Diagram 10

 

Photo by favored1
Photo by favored1

Poll: All Done

How did you do?

See results

Recognition Award for Excellence

This article won a

Purple Star Award for excellence on

September 4th, 2012

Thank you for your time. Hope you visit again soon!

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© 2012 Fay Favored

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