I made a modest proposal on my hub page about taking learning video games back to their video game-roots - that making a game fun and enjoyable to play is just as important as filling it with educational elements. If it's not fun, it won't be played.
http://hubpages.com/hub/Why-there-shoul … ideo-games
That said, I'm wondering what parents and teachers would like to see more of in learning video games.
I have two small children who dont get along half of the time and they dont like to share or work together. If there was a video game that promoted team work/manners-I would probably give it a try, but I have never heard of anything of the sorts
Back when I was a young buck, my sister and I would play old single-player, turn-based RPGs together. She liked to draw, so she would map out the dungeons and worlds we explored together. I was happy controlling the action. It was sort of a driver/navigator relationship. I'm guessing we were a bit older than your kids, but incorporating some sort of alternating teacher/student, lead/sidekick, or hands/feet gameplay that would teach the importance of working together could be fun and instructive.
I'd like to see more children's learning games utilize campaign-style gameplay that would allow a more natural co-op mode.
by Paul Swendson2 years ago
And if so, how?
by Grace Marguerite Williams5 years ago
Even though parents maintain that they want their children to be successful, many are not implementing the necessary steps to help their children become successful. While they want their children to be...
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