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What is the greatest boss battle you've come across in video games?
It really doesn't matter if you've defeated the boss or not. Or if the boss encounter was just a cinematic cutscene. My favourite has to be the recent encounter with Kaos, from Skylanders: Spyro's Adventure. He throws nearly all of the Skylanders characters at players, including environmental hazards. It's a true test of agility and concentration needed, and good luck doing it with just one character (I recommend Trigger Happy).
I think for me it would be Zeus in God of War 2 and 3 because the battle against him in 2 seemed nearly impossible for awhile and I just wanted to kill him already, but not killing him pissed me off and the timing had to be perfect so I loved the challenge. In the third game I liked it more though because it brought a Mortal Kombat-esque battle into the mix and even sending Kratos into a shadowy place where he faces his past along with current. These were great games and the boss battles rocked!
The final boss in Dark Sector took me about an hour to beat. The final kill shot was difficult. I had once chance to get a shot off before dying, so I died a lot.
For me, I believe the final boss battle at the end of Mega Man X4. That was very, very challenging. Fighting Sigma in a number of forms and having to memorize exactly how he moved and the different sequences he could take you through. What made it harder was using Zero. Mega Man had the advantage of having a special armor that helped him take damage. Zero you had to get up close to attack Sigma.
The assault to take down Luca Blight from Suikoden 2. The man is such a monstrosity that it takes three teams of your best fighters, a squad of archers, and a duel between him and your main hero in order to finish him off.
RAAM, Gears Of War 1.
Skorge, Gears Of War 2.
Locust Queen, Gears Of War 3.
Pretty much every boss from Sly 3.
I think my favorite was Ganondorf in the Legend of Zelda: Wind Waker. Not because it was well designed (a lot of Zelda bosses were more fluid and challenging) but because of the implications of everything that was happening. It was the first one on one sword battle Link had with Ganondorf in the 3D games and it was happening while an ocean was literally crashing down around you. Then, to top it off, it ends with one of the coolest/most gruesome finishing moves in a Zelda game. Which is funny because Wind Waker is always considered the most childish (in terms of theme) of the series.
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