Custom Card Ideas: Soulstealer
Sometimes, it's better to receive nothing while your friends get all the goodies. After all, you are the one with a spot open, ready to relieve one of your friends of their Soul card.
What Does this Card do?
Start a game out, and another player or two gets a fancy Soul card like Soul of the Warlord or Soul of the Gambler. You can take it at your leisure. There's no real restriction to when you can do it. During your turn, during someone else's turn, or even during combat. If someone is using Soul of the Greed and has a huge number of cards in their hand, just steal it away and they have to discard down to their normal number.
This card can be stopped by Soul of the Warden and Wishing Rings. However, it cannot be stopped by Curse-proof gear, such as Soul of the Pure or the Magnificent Hat. This card also counts as a Soul card (as it says in the bottom right of the card) so it does contribute to effects like the Soul Brand and the Grim Reaper (more on these cards on another page to come).
There isn't a whole lot of depth to this card, but since it's timing is so ambiguous, most of its effectiveness relies on its timing. It can be as simple as taking someone else's soul card, or it can be something as to stop someone else from winning the game, ensuring someone dies, or possibly even surprising everyone else and winning the game! Stop another player from gaining the boost from Soul of the Warlord when they get the kill, or maybe screw over a person's roll while they hold the Soul of the Gambler.
We really enjoyed the first iteration of the Soulstealer. Rather than just steeling someone's Soul card and getting discarded, the Soulstealer card would replace what was stolen, allowing the card to be continually reused. It was agreed that it was too powerful and made to be discarded once it had been used once. This also gave this card a better angle with which to use in combo plays.