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What is the benefit of games exclusive to a particular console?

  1. JohnGreasyGamer profile image82
    JohnGreasyGamerposted 3 years ago

    What is the benefit of games exclusive to a particular console?

    With the PS4 and Xbox One having been recently released, many debate which is better because of the games they have to themselves, rather than share. Personally I'm struggling to find some decent exclusive titles for either console, so why do developers choose to stick to one console? What reasons can you name? I know one game, Sunset Overdrive, is going to X1 because Sony wanted to own the license, whereas Microsoft weren't all too fussed, so publisher influence is one reason. Can you think of any others?

  2. Zakmoonbeam profile image93
    Zakmoonbeamposted 3 years ago

    I guess that developing for just one console is perhaps easier than for 2 or even 4 simultaneously. I am thinking of the shoddy ports from Xbox 360 to PS3 in the early days. This allows Devs to unlock the full potential of the console of choice.

    That said, it must reduce sales potential dramatically! How many people buy a console just for one game that's exclusive?

    Apart of course for Wii U...GO MARIO KART, WE LOVE YOU!

  3. SolveMyMaze profile image48
    SolveMyMazeposted 3 years ago

    It's a tough one, although I think in part it comes down to the power of the individual consoles. Whilst on paper it looks as though X1 and PS4 are similarly speced, the issue over Titanfall in that it runs better on PS4 in terms of overall resolution and frame rate might end up pushing developers to show off their best games on a single platform. It sort of reminds me of the days when nvidia used to tout that games where played better on their cards.

    Granted, they still stand by this claim but I vividly remember that this would hit you in the face as soon as you started a game.
    Of course, there's some cases where one game could be a total system seller. As Zakmoonbeam mentioned, Mario Kart 8 is a great example of this with it causing a 666% increase in Wii U sales, and shifting over 1 million units in it's opening weekend.

  4. M. T. Dremer profile image96
    M. T. Dremerposted 3 years ago

    I think hardware familiarity is one reason. If a developer is more familiar with one console, and they aren't spreading their resources thin trying to develop for multiple consoles, then their products will have a more polished edge when they release. I think this is why first-party titles tend to be in a league all their own. But there is also something to be said about exclusives. If a third party works exclusively with one console, they can also sometimes tap into characters and franchises they couldn't have otherwise (like the Mario/Sonic mash-ups). It doesn't always work out great, but I feel like exclusive games are often the best.