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Lego Harry Potter Years 1-4 Walkthrough Part 21: Goblet of Fire, Dragons

Updated on September 30, 2010

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Lego Harry Potter Years 1-4 Walkthrough, Part 1: Introduction

Lego Harry Potter Years 1-4 Walkthrough, Part 2: The Sorcerer's Stone, The Magic Begins

Lego Harry Potter Years 1-4 Walkthrough, Part 3: Sorcerer's Stone, Out of the Dungeon

Lego Harry Potter Years 1-4 Walkthrough, Part 4: Sorceror's Stone, A Jinxed Broom

Lego Harry Potter Years 1-4 Walkthrough, Part 5: Sorcerer's Stone, The Restricted Section

Lego Harry Potter Years 1-4 Walkthrough Part 6: Sorceror's Stone, The Forbidden Forest

Lego Harry Potter Years 1-4 Walkthrough Part 7: Sorcerer's Stone, Face of the Enemy

Lego Harry Potter Years 1-4 Walkthrough Part 8: Chamber of Secrets, Floo Powder

Lego Harry Potter Years 1-5 Walkthrough Part 9: Chamber of Secrets, Dobby's Plan

Lego Harry Potter Years 1-4 Walkthrough Part 10: Chamber of Secrets, Crabbe and Goyle

Lego Harry Potter Years 1-4 Walkthrough Part 11: Chamber of Secrets, Tom Riddle's Diary

Lego Harry Potter Years 1-4 Walkthrough Part 12: Chamber of Secrets, Follow the Spiders

Lego Harry Potter Years 1-4 Walkthrough Part 13: Chamber of Secrets, The Basilisk

Lego Harry Potter Years 1-4 Walkthrough Part 14: Prisoner of Azkaban, News from Azkaban

Lego Harry Potter Years 1-4 Walkthrough Part 15: Prisoner of Azkaban, Hogsmeade

Lego Harry Potter Years 1-4 Walkthrough Part 16: Prisoner of Azkaban, Mischief Managed

Lego Harry Potter Years 1-4 Walkthrough Part 17: Prisoner of Azkaban, The Shrieking Shack

Lego Harry Potter Years 1-4 Walkthrough Part 18: Prisoner of Azkaban, Dementor's Kiss

Lego Harry Potter Years 1-4 Walkthrough Part 19: Prisoner of Azkaban, The Dark Tower

Lego Harry Potter Years 1-4 Walkthrough Part 20: Goblet of Fire, The Quidditch World Cup

Lego Harry Potter Years 1-4 Walkthrough Part 21: Goblet of Fire, Dragons

Lego Harry Potter Years 1-4 Walkthrough Part 22: Goblet of Fire, The First Task

Lego Harry Potter Years 1-4 Walkthrough Part 23: Goblet of Fire, Secret of the Egg

Lego Harry Potter Years 1-4 Walkthrough Part 24: Goblet of Fire, The Black Lake

Lego Harry Potter Years 1-4 Walkthrough Part 25: Goblet of Fire, The Dark Lord Returns

Lego Harry Potter Years 1-4 Walkthrough Part 26: Sorceror's Stone, Free Play

Lego Harry Potter Years 1-4 Walkthrough Part 27: Chamber of Secrets, Free Play

Lego Harry Potter Years 1-4 Walkthrough Part 28: Prisoner of Azkaban, Free Play

Lego Harry Potter Years 1-4 Walkthrough Part 29: Goblet of Fire, Free Play

Lego Harry Potter Years 1-4 Walkthrough Part 30: Gold Bricks, Red Bricks, Character Tokens, and Students in Peril

Lego Harry Potter Years 1-4 Walkthrough Part 31: Bonus Levels

Lego Harry Potter Years 1-4 Walkthrough Part 32: Index

You will find yourself in the Second Hallway, and it is time to follow the arrows once more. Go ahead to the Grand Hall, then the big Hallway, you will then go to the potions area.

Here you will find a cauldron with three ingredients, a banana, an orange snake, and some leafy branch.

For the banana, start at the pipes, and levitate what is blocking them out of the way. Have Hermione release CrookShanks, and then have him go up the pipe. You will notice that one way will lead to a purple stud, so you might as well get it. Go on to the other end of the pipe, and free the bird from its cage. Head down to the fishtank, where the bird lands. You will notice that when you levitate the banana, the two fish will grab it. Go on and zap the bird, and it will become two drumsticks. Levitate the drumsticks into the fishtank, and the two fishes will be occupied. You will be free to levitate the banana and put it in the cauldron.

As for the orange snake, you will find a place with a horned animal’s head is stuffed and mounted. Use levitation on the horns, and this will cause it to come free. You will then have access to a cabinet. Unlock and open the cabinet, and you will have access to a chemistry set. You will then have to mix colored potions together to make other colors. It is pretty elementary. Red and blue make purple, yellow and blue make green, and red and yellow make orange. You have to zap the bubble it makes on purple, not on green, and the orange will give you the snake.

Here is how to get the leafy branch. In one corner, there is a locked chest. Go on and zap that lock, and zap the chest open. You will find a red platform that you can take with you, and you can put it on an area with another platform. You can then jump on one of the red platforms, and one of your other characters will follow. You will see that in the center, water will rise, and the leafy branch will dump right out.

Once you are done with that, you will have The Ageing Potion Gold Brick.

Go ahead and follow the studs to the next area, and watch the small movie, followed by another area. Head toward Hagrid’s hut.

Chapter 2: Dragons

This level involves Harry, Hagrid, and Fang. You should shoot the light on a stick for Light 1/9.

You will notice that you cannot go any further right with the red dragon breathing fire in your way. Fortunately, you can blast the cage to the left of him open, and all the balls atop the purple ball. You can then levitate the ball to a purple platform. It will roll down a pipe, and it will need to be levitated to go any further. It will then be levitated again where it will land in a basket. The Red Dragon will turn from you and tend to its young.

Go to the right, and take out Light 2/9. You will also need to take out three pixies holding some parts you will need. Levitate the parts to a chain on the wall, and then have Hagrid pull on it. The wall will come down, and you will need to watch out for some blue dragon flame as you go across.

Light 3/9 is in this area. Go ahead and use Lumos on the Devil’s Snare there, and then shoot the area to get some parts. You can levitate to make a mushroom, and then bounce on it to get to the area above. Levitate a chain to the wall, and Hagrid can pull. Go ahead and cross.

You will come to the dragon who blocks you with this large green spiky tail. You have to play the xylophone that have to be levitated to take him out. Start playing the notes of Red and Yellow. Then move on to Green, Yellow, and Blue. Then go with Red, Yellow, Blue, and Green. The Dragon will go for a nap, and you can pass by. Don’t be in such a hurry. Instead, play the yellow note several times in succession. Eventually, you will get the Yellow Crest Portion.

Just past this area is Light 4/9. You will then need to jump across some areas that have flames shooting across. When you get to the other side, you will have to zap Light 5/9 and Light 6/9.

If you want to go any further, you are going to need to use levitation powers on a bucket, and then dip the bucket into the water tank. You then need to levitate the buck so it is over the fires, and it will drip down and extinguish them. It might take a while for the fires to stop burning. I found it is better just to keep hovering the bucket over one until it burns out, then do another.

You can then levitate the planks until they form a ramp that you can walk up to get to the next dragon. Light 7/9 is on the corner.

You will then need to levitate a ring so that the dragon destroys his own chains. What you need to do is make certain that the ring “circles” one area, and then the dragon’s fire will destroy it. After the three chains are destroyed, a bridge will fall, and you can move on. You can then go on to hit Light 8/9.

Here, you will need to make your way across the bridge. You can also stack bricks to get two purple studs here, which I highly recommend.

You will find Light 9/9 at the end of this area. Hit it and get the Red Crest Portion.

Go ahead and go on to the next area. This one will require you to levitate a chain so that it will hold the Dragon in place. When you levitate, the other character joins in, and so does the dragon handler. You can then move freely to the last area.

You will notice that the dragon handler uses invisibility potion. It might be a good idea for Harry to don his invisibility cloak. You will probably want to get Fang to dig out the area there.

Go on and drop Hagrid down belong, and have him pull on a chain. This will remove a box that is in Harry’s way on the upper level. Switch to Harry, and then have him use Lumos to clear the Devil’s Snare, and zap what remains to remove the roots. Harry can levitate what is before him, which will allow Hagrid then to continue. Hagrid will then automatically levitate something in a tree that will allow Harry to continue.

Eventually, there is a dead end, but if you switch to Fang, he can dig up a chain. Hagrid can levitate that chain, and then you can switch to Harry. Harry can blast one circular area on that chain, and a wall will arise. You can then cross over from there and this ends the level.

You should move on to Part 22.

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